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Messages - Spanky

Pages: 1 ... 160 161 [162] 163 164 ... 564
2416
General Chat / Re: Admin abuse / bullying
« on: Wednesday, August 14, 2013, 14:56:36 PM »
This is too funny. I never admitted to anything and I didn't threaten you. The choice is yours really, if you want to see me abuse admin powers, I can ban you. Which, at this point, wouldn't really be abuse.

2417
Bug Reports / Re: No respawn
« on: Wednesday, August 14, 2013, 13:32:10 PM »
I had it once on original Pipeline. It was weird, I could see myself in one of the viewpoints around the map. I had spawned but the camera wasn't transferred to the pawn.

2418
General Chat / Re: Player skins
« on: Wednesday, August 14, 2013, 13:30:57 PM »
I would say hat for snipers (since they're not in close-up combat and need to get close to the scope) and helmet for everyone else, including special forces.

2419
General Chat / Re: Field of View
« on: Wednesday, August 14, 2013, 13:26:40 PM »
I hate them! widescreen is so inappropriate for computer use. i will always have a 4:3
when reading a web page or looking through text documents its important to have height, widescreen is only good for watching movies.

Sounds to me like you should get a monitor that rotates, regardless of 16:9 or 16:10.

I've never had the priviledge of using a 1080p monitor, only 16:10 1680x1050 monitors but unfortunately, it seems 1080p is much easier to find with better choices. 1920x1200 jumps up in price, especially if you want a quality panel.

2420
Feedback & Suggestions / Re: ACU mod in 25Assist
« on: Wednesday, August 14, 2013, 13:24:22 PM »
I talked about this in the other thread and personally, I see it 2 ways:

1. Global option, everybody has the same
2. Customization on the user level with camo, facial skins and male/female body type.

2421
General Chat / Re: SAI Mod BETA Test
« on: Wednesday, August 14, 2013, 03:24:49 AM »
ELiZ, I found some overhead map images that you could add to the SAI if you haven't already. They're ones you rendered a while back. Check Dropbox: mAAp Dev Folder\Map Images\overhead

2422
General Chat / Re: SAI Mod BETA Test
« on: Wednesday, August 14, 2013, 02:26:55 AM »
I saw a changelog in there but we tested it and as far as we can tell, the Critical Errors are gone.

2423
General Chat / Re: Just a year ago...
« on: Wednesday, August 14, 2013, 00:51:11 AM »
Basically, I took Sourceforge to get Pit's attention since he was ignoring me about a mAAp update on here. Bit drastic but it got the PM ball rolling. I won't delete your post but I will delete posts that say things like "unban pit and you must unban all hackers". No need for that in this post, that's not what this is about. I kinda ran out of steam on the last couple of sentences but basically, Pit said some pretty prophetic stuff and I wanted to share it and take the time to apologize for my shit.

2424
News / Re: Cup and Ladder Registration Open
« on: Wednesday, August 14, 2013, 00:33:54 AM »
I sincerely wish you guys luck. I checked out the website and was pretty impressed. Hopefully this will bring a few more players into AA.

2425
General Chat / Re: Just jackin it.
« on: Wednesday, August 14, 2013, 00:32:36 AM »
Pretty much better than ever. Welcome back homeboy.

2426
General Chat / Just a year ago...
« on: Wednesday, August 14, 2013, 00:31:27 AM »
So much stuff has gone through AAO25 and Assist, so much drama, so much bullshit, so many things changing. I got bored and decided to go through my PM's to find some information and wow, us admins had a lot of chat and I forgot about a fair bit of it. Frankly, I forgot why Pit left here a while back but realize it was mostly due to my actions. I didn't realize as well that I had offended and confused the other admins when I raged and took over SourceForge and trolled this forum. A lot of shit went down around that time.

So, what is this post about? It's about 2 things really, the first of which is an apology since I never formally made one. I'm sorry to the admins and users of this forum for my actions last year. It created an environment that was less than ideal and added drama when it really wasn't needed. I can't help but feel that I'm at least partially responsible for souring Pit's attitude towards the game and it's players and because of that, this apology is extended to Pit as well.

That brings me to the second point of this thread; Pit. A lot of shit got stirred up lately when Jonny decided to unban him. Without a doubt, it's a controversial decision but going through my PM's was like stepping back in time to when things were different. Some of you may not know or may have forgotten that Pit kept this project going at one time. Frankly, he deserves to be thanked for that, just as ELiZ and Sergio should be. Pit got a lot of shit back in the day for banning players without evidence and several of them were valid, we just didn't have a way to provide proof. Below are some PMs from Pit that I think all of us admins should think about. It comes from a time when he was leader and when he went through the frustrations of contributing to this project. When you try to do something you feel is right for the project but the users just complain. Seeing Jonny's training and ELiZ's SAI threads, I feel these PMs is appropriate:


Yeah, I'm quite nervous, but at the same time I think I can stay distanced from all this. I'm pretty sure that it all doesn't matter so much. Truth is, that the forum community is just a small part of the total AA community, and no dramas on earth can stop people from playing.

I see you don't share my opinion in this case. I also don't like another drama that will explode. But I thought it over few times after my emotions went down, and I still claim all the facts back my conclusion.

Of course people will come and yell. But they always do in such cases. They simply never accepted my person as the project maintainer (cause it become by acccident), and they disagree to every controversial decision I make. The problem is, this environment simply calls for some controversial decisions from time to time. I can't let someone's yelling affect my reasoning. I have a brain and I'm not afraid to use it.

I'm banning this account: Player^Name, for exploiting of a server (not incidential, but 3 times).

Another thing: like many others, I'm also fed up with the crap talk flooding the forum all over the place. This forum looks like junk. I'm going to pay more attention into moderating.

I prefer this forum staying empty, than what is is today. GTFOKTHXBYE rule is now on.

Seeing this PM made me even more assured that unbanning Pit was the right move. He is a good guy and like all of us, got burned by AA's users and our own passion for the game. We are all passionate about this game, even to the point of putting all our effort into contributing something and it's understandable that when it's not well-received or people complain about it, it's a bit easy to go off the deep end. You just have to ignore the odd naysayer and keep doing what you feel is right. This project is built from a community and any one of us couldn't do it alone.



Warning: This thread is NOT about the discussion of Pit's unban. That is a closed matter. Any posts arguing about that matter will be deleted.

2427
News / Re: Training is back
« on: Tuesday, August 13, 2013, 20:05:14 PM »
I am offended that we get no honor with mods...

I am offended that you want to destroy the classic gameplay the devs created and we enjoy.

2428
General Chat / Re: Player skins
« on: Tuesday, August 13, 2013, 18:43:27 PM »
Here's the question then, how realistic should the game be? It's called America's Army and looking at Wikipedia, the ACU (Army Combat Uniform) is just 1 color; the digital camo. However, the Marines use MARPAT which has different colors for different environments.

http://en.wikipedia.org/wiki/Army_Combat_Uniform
http://en.wikipedia.org/wiki/Universal_Camouflage_Pattern
http://en.wikipedia.org/wiki/MARPAT

I agree MARPAT would be cool BUT the game doesn't have those textures and meshes. It's geared towards the US Army and it's training & equipment.


Also, ELiZ, I'm wondering if we should allow people to choose their own face textures again along with an option for male/female body types? Should we go all the way and allow people to choose their camo as well?

2429
General Chat / Re: Please Activate :)
« on: Tuesday, August 13, 2013, 18:16:50 PM »
Activated.

2430
General Chat / Re: Player skins
« on: Tuesday, August 13, 2013, 17:44:34 PM »
What uniforms are to be changed?
All maps, or just some?
Server setting or not?
And more questions that I haven't thought of right now

All maps, all uniforms. Desert maps on 2.8 have digi camo so I don't see why snow maps should still have the old arctic camo. I think this should be a globally forced setting. If it's mix and match then users might get confused and shoot friendlies with the old camo.

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