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Messages - Possessed

Pages: 1 ... 159 160 [161] 162 163 ... 170
2401
mAAp Project / Re: Latest Project
« on: Thursday, May 31, 2012, 00:39:39 AM »
Can't use the 2.5 code. It's got a different bytecode. You also can't compile code in the 2.4.1 editor and expect it to work in 2.5.

I'm wondering if 2.4.1 can read UE2 runtime code,so u can grab 2.6 file and convert it  ???

2402
mAAp Project / Re: Latest Project
« on: Thursday, May 31, 2012, 00:26:17 AM »
Our editor is 2.4.1. The CarryObjective wasn't coded at that time, thus we don't have access to it to use in the editor. It was introduced in 2.5. It's a shame we don't have the 2.5.1 editor :)
cant you try the 2.5 package? I think u can make a new package, like ur camera package

2403
mAAp Project / Re: Latest Project
« on: Wednesday, May 30, 2012, 23:58:35 PM »
Obj could be to grab a briefcase or something, except nobody has coded that obj into our editor yet lol.

Quote from: 2.5 AGP_Gameplay.u
Keypoint > BaseObjective > AGP_TriggeredObjective > AGP_ActivatedObjective --> AGP_CarryObjective

 AGP_CarryObjective is the missing class or it has nothing to do  ????

2405
Honor Claims / Re: hello :)
« on: Tuesday, May 29, 2012, 18:19:13 PM »
I still don't know who is he, what's his in-game name?

theres not enough space in the interwebz to list all his usernames lol 8)

2406
General Chat / Re: i suck! how does one play better?
« on: Tuesday, May 29, 2012, 18:11:46 PM »
despite the fact that most of the time everyone seems to know exactly where I am even though I haven't made a sound.
there are some magicians around... lol
When I listen to someone, I do wait to see what I can do against the enemy.

2407
Honor Claims / Re: hello :)
« on: Tuesday, May 29, 2012, 18:06:29 PM »
There are cheats for BF3 also ^^
I wasn't talking about cheats xD

Quote from: RonnyLay
and i am not hacking now , now i got my old skillz back u can watch my kills in servers via tracker.
I saw ur last kills, looks like 'doll' killing...

2408
Honor Claims / Re: hello :)
« on: Tuesday, May 29, 2012, 17:32:43 PM »
You also have a real ban from 2.8 just about a month or two before auth went down. It's blatantly obvious that you have no problems hacking, glitching, exploiting to gain an unfair advantage in the game. I gave you an opportunity to help us out so you can be unbanned but I have yet to hear from you. I only banned his one account but can easily ban the rest of the computers's he's used. It's funny that he said he was done with AA but yet he's back. In a weird way, I see a little bit of me in him.

I doubt that he can play BF3...

2409
Honor Claims / Re: hello :)
« on: Tuesday, May 29, 2012, 17:24:30 PM »
1 reason at least :P?
u have been banned, all linked accounts have to be banned(according to the rules, right?), Assist ban Players, not accounts lol(50% true hehe)

and learn to edit ur posts...

2410
Honor Claims / Re: hello :)
« on: Tuesday, May 29, 2012, 17:19:53 PM »
Same computer, that's why the accounts are linked. As far as I'm concerned, it's the same person.
aren't all accounts linked to Ronny supposed to be banned?

2411
Honor Claims / Re: hello :)
« on: Tuesday, May 29, 2012, 17:11:50 PM »
i didnt steal any tracker i am saying that again .
I'm sure u annoyed this guys on msn, thats why u have his account lol.

2412
mAAp Project / Re: mAAp:Bug in Monkey Island
« on: Tuesday, May 29, 2012, 10:44:16 AM »
nobody plays the mAAp maps anyways.

speaks for ur self, I've been playing maap maps almost every day, and I'm not the unique..

2413
mAAp Project / Re: mAAp:Bug in Monkey Island
« on: Monday, May 28, 2012, 20:04:07 PM »
I would say take it out completely. It's a cool map and has potential but as-is it's pretty boring. I don't know how to improve it either.

make something like this :P:
http://2.bp.blogspot.com/-MG4ZWLuknyc/TzzzWWr0MNI/AAAAAAAAHWQ/I06rEeCzVfQ/s1600/149.jpg
http://images01.olx.com.br/ui/13/56/67/1299045369_171824967_5-ilha-grande-Rio-de-Janeiro.jpg
http://br.ilhagrande.com/sys/images/lugares/abraao/vabra01.jpg

my City ^^

well, what I enjoyed in M.A. was the long rage/open map, and, do u remember of the "Favela/Slum" map?<Link

2414
mAAp Project / Re: mAAp:Bug in Monkey Island
« on: Monday, May 28, 2012, 19:48:10 PM »
If it happens on Monkey Island, it should happen on any map with palm trees. Has to do with the way the engine draws that texture. It'll be fixed for the next update :)
well, I only saw this one.
wondering if the black border around the tree is on my side...

2415
mAAp Project / mAAp:Bug in Monkey Island
« on: Monday, May 28, 2012, 18:55:10 PM »


edit:, Palm Tree Hack v0.1 lol

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