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mAAp Project / [XBOX] AA: Rise of a Soldier
« on: Friday, August 16, 2013, 03:48:34 AM »
Earlier today Possessed sent me a download link for the XBOX ISO of the America's Army Rise of a Soldier game. I downloaded it and while it looks like most of the maps have at least the same name, I think it would be worthwhile to peek at the assets some more. I recall seeing screenshots of slightly different map versions, for one, Bridge had falling snow.
This is where ELiZ comes in; since you decoded 2.8.5, this should be somewhat easier since the devs didn't necessarily have to worry about UScript or injected hacks. I've uploaded the maps, textures and meshes into the mAAp Dev Folder on dropbox called AARS XBOX.7z. If you get some time ELiZ, you know, between working on building your business and working on digital camo and all the other things you're doing here, it might be pretty cool. I know that if nothing else, there's AI code on there but I didn't upload that.
This may or may not be a help but it looks like there was a console-only UT game and from the looks of this thread:
http://forums.epicgames.com/archive/index.php/t-714425.html
People ripped the maps and mods for use in UT2004.
Also, this is a public thread and not a PM because if there is progress, it'd be nice to share it with users
This is where ELiZ comes in; since you decoded 2.8.5, this should be somewhat easier since the devs didn't necessarily have to worry about UScript or injected hacks. I've uploaded the maps, textures and meshes into the mAAp Dev Folder on dropbox called AARS XBOX.7z. If you get some time ELiZ, you know, between working on building your business and working on digital camo and all the other things you're doing here, it might be pretty cool. I know that if nothing else, there's AI code on there but I didn't upload that.
This may or may not be a help but it looks like there was a console-only UT game and from the looks of this thread:
http://forums.epicgames.com/archive/index.php/t-714425.html
People ripped the maps and mods for use in UT2004.
Also, this is a public thread and not a PM because if there is progress, it'd be nice to share it with users



