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Messages - Alex

Pages: 1 ... 149 150 [151] 152 153 ... 217
2251
General Chat / Re: Unban Request
« on: Monday, March 12, 2012, 21:36:26 PM »
i think assist also deletes the hacks, so if you get caught and go look in the folder i don't think you will see them, but i could be wrong.
It does. It deletes most foreign files.

2252
General Chat / Re: Unban Request
« on: Monday, March 12, 2012, 21:30:43 PM »
I was looking, and I seen that your Banlist has all these players with their ban reason being that they were using hacks in servers, but mine is "Alien file found in system folder" so that is saying that file was there, but wasn't being used, so if I was cheating wouldn't it have banned me for USING the cheat itself?
No, you got banned for having the cheats. Such obvious hacks won't ever be used because you will be kicked for just having the files in your AA folder before you can even use them.

2253
mAAp Project / Re: City Block Map
« on: Monday, March 12, 2012, 19:10:49 PM »
That door in the beginning was funny. Needs moar 2-way movers. Looks like the overall layout is done and now needs some life. Like post boxes and benches and trash cans :)
Yeah, I have to redo the doors on that building, but I keep putting it off because it's not the most fun thing to do. There are already a few benches and what not but I plan on adding a lot more. Just trying to fix up the main map before I put too much crap in it.

2254
mAAp Project / Re: City Block Map
« on: Monday, March 12, 2012, 18:51:44 PM »
Update:
Sky now shows stars with clouds (stars may be hard to see in low res video)
Added road lines to side streets
Added dividers to 2 main roads with trees
Some alignment adjusting
Lighting tweaks

[youtube]http://www.youtube.com/watch?v=ryDpJ3Y7Zko[/youtube]

2255
General Chat / Re: Honor Gain
« on: Monday, March 12, 2012, 14:21:52 PM »
Seems like it takes a very small amount of time because each level between 100 and 110 is way less steeper than from 90 to 100. In fact there's already plenty of players that gained a level above 100.
That's not correct. Your honor is based on your points. If you had an insane amount of points when you were 100 honor you would get 110 when the new honor was instituted. Most of the people who have over 100 honor got it because their points before it was put in place was already high enough.

2256
Media & Art / Re: new avatar
« on: Sunday, March 11, 2012, 14:48:57 PM »
Not exactly sure what you did besides the pen tool. I also think it is kinda over used. The pen tool is good in small doses. Too much and it becomes more annoying than cool. There is actually 2 small pen tools used in my current sig around the neck of the guitar that I'm thinking about taking out.

2257
Feedback & Suggestions / Re: Forum Groups/Clans
« on: Saturday, March 10, 2012, 22:49:48 PM »
A few problems with this.

1. Clans fighting over colors. Unneeded drama
2. It would be difficult to establish who is an admin (red) or global moderator (blue) for newer members, as well as 2 very popular colors already being taken.
3.Making a ton of groups would be a hassle and ultimately not worth it.

Tags in user names or signatures are enough to tell what clan you're from. We don't need name colors and forum groups.

2258
Feedback & Suggestions / Re: Forum Groups/Clans
« on: Saturday, March 10, 2012, 22:00:58 PM »
OHhhhh. Seems like a fair bit of work for not much benefit. People fighting over colors, requests for people to have colors... I smell a hassle.
Yeah it's really unneeded and definitely not worth it.

2259
Media & Art / Re: newest sig?
« on: Friday, March 09, 2012, 22:10:08 PM »
Kinda neat. I am not a fan of rounded corners on sigs though.

2260
mAAp Project / Re: City Block Map
« on: Friday, March 09, 2012, 15:10:08 PM »
There are now stars and clouds in the sky.

2261
mAAp Project / Re: City Block Map
« on: Friday, March 09, 2012, 13:09:35 PM »
dont forget to add some stars in the skyyy :P
Yeah. I have a star texture there but it seems to not show in game. It's on my to-do list for fixes. :P This is more of a preview than anything.

2262
mAAp Project / City Block Map
« on: Friday, March 09, 2012, 12:31:39 PM »
So with a ton of help from Spanky I've been working on an AA map for 2.5. It's my first AA map. It's currently titled City Block but that may change.


Update:
Sky now shows stars with clouds (stars may be hard to see in low res video)
Added road lines to side streets
Added dividers to 2 main roads with trees
Some alignment adjusting
Lighting tweaks


UPDATE 2:
Lighting fixes
Zone Portal Fixes
Added Two Objectives
Added Spawns

Video:
[youtube]http://www.youtube.com/watch?v=8uKV7OAjF44[/youtube]


Some 1080p Screen Shots















2263
General Chat / Re: uhhh question ??
« on: Friday, March 09, 2012, 11:55:22 AM »
I dont think it was intended to be used in the way it is.
Yes and no. Yes it was intended to give the user a normal gun instead of a sniper, no it was not intended for players to abuse it on SF maps to get an 18C.

2264
General Chat / Re: uhhh question ??
« on: Friday, March 09, 2012, 10:42:10 AM »
The bug is caused by turning on the low violence setting in aa parent controls.  This will give you the 18c instead of the spr.

This bug was fixed in 2.6 i believe.
It's not really a bug since it was supposed to happen like that. Also, it happens when you un-check advanced marksman in parental controls. If it's un-checked you get the map's default weapon. There is no "low violence" option, at least not in 2.5.

2265
General Chat / Re: uhhh question ??
« on: Thursday, March 08, 2012, 21:08:50 PM »
I don't even know what a 18B or 18C is to be honest. The map fails with forceclass mods so I don't see how somebody could get another gun unless it's an admin classing himself.
18B is the SPR and 18C is the SF gun.

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