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Messages - KARI-30

Pages: 1 ... 14 15 [16] 17 18 ... 25
226
News / Re: SAI is released!
« on: Tuesday, August 13, 2013, 13:26:20 PM »
The competitions will be using the SAI anyway so I am forced to get used to it anyway. Therefore i give up. I have it now in the size of 3/4 of the weapon in lower left corner. OBJs are pretty small but readable.

227
News / Re: SAI is released!
« on: Tuesday, August 13, 2013, 11:59:25 AM »
Server admins including me have no idea how to allow compass when SAI disabled? Cant it be at least be allowed by default?

228
News / Re: SAI is released!
« on: Tuesday, August 13, 2013, 06:27:51 AM »
So that everyone in the server is playing by the same rules. If you want to disadvantage yourself by turning off the sai that's fine.
Yes, I dont care about disadvantage. But at the same time I would like to see where a briefcase is for example. In that way I am forced to use SAI when the compass is off. If it was the other way around I would understand it. But as you say I am voluntarily disadvantaging myself so at least I should be able to use compass.

229
News / Re: SAI is released!
« on: Tuesday, August 13, 2013, 06:21:54 AM »
Why is that the server admins choice and not players choice?

230
News / Re: SAI is released!
« on: Tuesday, August 13, 2013, 05:58:59 AM »
Could we PLEASE get the setting when SAI is Disabled the Compass is ON ? I guess I am the only one playing without the SAI anyway. And no I really dont need compass for spams on bridge since I dont play bridge.

Thank you Johnny !

231
mAAp Project / Re: SF Extraction Fix
« on: Tuesday, August 13, 2013, 05:52:59 AM »
The idea behind random spawns is that you dont know where the enemy starts exactly, so every round is not the same over and over again. At least there is a little bit of variation, even when one spawn is harder to play and another easier. Why would you want to change the unawarness where the enemy could be.

232
mAAp Project / Re: SF Extraction Fix
« on: Monday, August 12, 2013, 17:55:36 PM »
I think Merlin should also post his opinion. But then again, more and more and more changes.

233
General Chat / Re: Player skins
« on: Monday, August 12, 2013, 06:48:16 AM »
Why do you mess with 2.5 anyway? Why can't just 2.5 stay 2.5 and not a hybrid between 2.8.5. One person makes a suggestion and it changes the game for everyone. Same like with the SAI, why on earth we need on our beloved 2.5 Battlefield style radar. Next time I make a suggestion that we need a hummer on SF Hospital because its too far from spawn into hospital and I guess a week later I will actually get it.

234
General Chat / Re: Coop Mod in 25Assist?
« on: Sunday, August 11, 2013, 11:57:37 AM »
I guess it could bring few new players. But shouldnt be the main focus of work.

235
General Chat / Re: MOIC@NO -toplist number 1
« on: Thursday, August 08, 2013, 06:49:38 AM »
I heard that Moicano was in the beginning a group of people and not just one person.

236
General Chat / Re: AAO2.5 - Competition
« on: Wednesday, August 07, 2013, 19:04:30 PM »
Guys this post is only for admins please. If you have any questions you can PM me.

To Ganja, fair imo means all teams should have the same opportunity and chance to win the cup. Or however you want to call it. All teams should be treated the same. Either you pick a map from a large mappool or you play a fixed map in a week cup. I dont know what else to write you about fair.

237
General Chat / Re: AAO2.5 - Competition
« on: Wednesday, August 07, 2013, 16:40:17 PM »
Correct. 6 numbers.

238
General Chat / Re: AAO2.5 - Competition
« on: Wednesday, August 07, 2013, 16:28:07 PM »
Ok, I will talk to Bytekilla, I hope he can prepare the script to create the .csv file.

239
General Chat / Re: AAO2.5 - Competition
« on: Wednesday, August 07, 2013, 16:12:38 PM »
Competition button on forum and assist client would be great. Cool.

I dont think it would be a problem that the competition would on an other site, not directly here on this forum. I dont think it would split the community up.

240
General Chat / Re: AAO2.5 - Competition
« on: Wednesday, August 07, 2013, 15:31:46 PM »
Too bad NoG.Bytekilla has all the webspell stuff ready on our site. Could we like copy paste it here? I have no idea how to do that, I am not a programmer, so maybe I am asking dumb questions.

Pages: 1 ... 14 15 [16] 17 18 ... 25

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