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News / Re: AA2 Development roadmap
« on: Thursday, July 25, 2013, 17:11:28 PM »Good try to protect your buddy Swiss Angel
His son

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Good try to protect your buddy Swiss Angel
Well if you played also long range maps like I did, the kill/hour is not as high as someone that just play urban
If you want a good marker for skill, look at hours played and K/D ratio.
Show reported enemies is good for the guy s that do not have teamspeak .
Thats way i vote yes!
I don't see the point of this idea. Maybe drawing a picture would help. If you want a fresh start, make a new account.
This is the best idea ever mentioned in regard of a clean rebirth of this game.
There's also another zoom bug, just randomly happens sometimes and you get stuck on a ladder for a whole round
that is absolutely based on nothing. What are you actually saying with this?
Do you really think most of the competitive players play a lot more at the moment? I think it's quite the opposite. For me and most of the people I play matches with, we only play once in a time when we can get a scrim against others. That is a lot less compared to people who pub nearly daily.
The problem of at least some of the teamsis their mentality, they quit leagues or do not join them because they play better in pubs, and do not like to get beaten in matches by most teams.
There is a major difference in being good solo or being good in teamwork and actually covering each other or luring other people out (which does not happen in pub because people want the kills themselves.)