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Messages - [SWISS]Merlin

Pages: 1 ... 139 140 [141] 142 143 ... 185
2101
Server Support / Re: mods on servers
« on: Sunday, June 30, 2013, 08:07:36 AM »
and not more players now, right?

2102
Server Support / Re: mods on servers
« on: Saturday, June 29, 2013, 18:41:11 PM »
Im tired of the fucking gameplay now. Everybody 203's or uses rockets making an unfair advantage to assault on just about all maps. This forces Assault players to camp spawn most of the round which kills the flow of the game. Its a no brainer, get rid of this stupid shit. Im tired of you trying to keep nub ass players happy when the old players are the ones that are going to keep this game alive. If you want to mod, go play counter strike...bring back the old game play!

oh, just came back and already gone. yes, good old players.
piss off noob.

2103
Server Support / Re: mods on servers
« on: Saturday, June 29, 2013, 15:27:28 PM »
if admins care about the game they must show it and support unmodded gameplay. Does the mods give you realistic game?nope, was it the main objective by previous devs or even an objective to do mods? nope was it to compete with other games? nope

So..., to make the game as a purpose to see what it means to be in the real army?, realism and the aim of purpose to see what is the army? correct:)

To kill the enemy with a rifle is harder. You can kill easily with the modded guns.
RPG,GP,G,SF,NADE is bad on the bridge map for example...you get naded in first 5 sec... and you call this realistic game and fair? Just sad ^^

just one other thing about:
does hacks, cheats, macros do a realistic game. NO

2104
Server Support / Re: Check Punkbuster Screenshots?
« on: Saturday, June 29, 2013, 15:11:29 PM »
all [SWISS]Servers has pbss at

www.swiss-clan-site.enjin.com

left side, all PB Screenshots, also Chat Loggin.

2105
Server Support / Re: mods on servers
« on: Saturday, June 29, 2013, 11:18:30 AM »
ROFL! it was supposed to be the opposite, typos everywhere..

catched you :D

2106
Server Support / Re: mods on servers
« on: Saturday, June 29, 2013, 11:15:12 AM »
so no need to do so anymore. release 2.8.5 and
- radar back
- open slots back
- chatlogs back
so i would be happy with this. nice would be to vote for maps, but this is not a must for me.
so finaly you do know now what i think about. but do not forget, all (almost) of us are adults and therefor we can choose by ourself which server to play on. modded or not.
thank you

btw: why do you then accept the built in multiplayer cheats on the rule tab of the game (enable/disable)? strange for me. so you must take that also out of the game with the new release, right

2107
Server Support / Re: mods on servers
« on: Saturday, June 29, 2013, 08:11:28 AM »
theres a "stand alone" mod for chat loggin in the forums, map vote ok, open slots maybe,

if (weapon.picker == True)
{
        Stats = True;
}
else
{
        Stats = False;
}

possessed, I do not understand, why a weapon pick should count honors and normal mod not. but it is maybe a start to discuss this :)

2108
Server Support / Re: mods on servers
« on: Saturday, June 29, 2013, 07:02:12 AM »
Are mods like the ChatLogger ok to have in the game?

yes please, and also open slots (this was an official option built for aa 2.8.5)

and thank you very much for testing the chatlogger and weapon picker ELiZ !!
I can confirm that chatlogger and weapon picker do still work. again thank you and sorry for the work, could have done this by myself (was a bit in rage :( )

2109
Server Support / Re: mods on servers
« on: Saturday, June 29, 2013, 06:57:51 AM »
@JonnyM

We need at least 10 more polls which ends up in 75% to 25% for "NO MORE MODS"...
I am not sure, this one is number 4 or 5?

I did that poll, because before only forum member did vote, no way for the most others of the 180 active players.
sorry about another one, but go almost every way to get chatlogger, openslots and mapvote back :)

2110
Server Support / mods on servers
« on: Friday, June 28, 2013, 17:35:43 PM »
i did on all my 22 server a scrolling text like below

                 >> WOULD YOU LIKE TO HAVE OPEN SLOTS? <<
            >> THEN GO TO WWW.AAO25.COM AND ASK FOR IT <<
             >> AT GENERAL CHAT, POLL - MODS ON SERVERS <<
                                           >> SAY YES <<


so now not only forum members will vote about that, all players now COULD, if they want to do so.

2111
Honor Claims / Re: Apollo847
« on: Friday, June 28, 2013, 03:47:33 AM »
so very welcome back :)

2112
Server Support / Re: No more mods
« on: Friday, June 28, 2013, 02:55:19 AM »
maybe i am blind, but for sure not stupid.
just tell me:
why then the players which like to play without mods did not take this over on non modded servers?
and btw. most players did leave because of the cheaters, not because of the mods - there still are about 50 servers without mods. - checked ?

2113
Server Support / Re: No more mods
« on: Thursday, June 27, 2013, 16:25:30 PM »
I pray for the day mods get shut down. They kill the pace of the game and makes most veteran players not want to pub.

we from Europe are able to make our own decision about what we like to play.
no one has to tell us what we have to do - not like in USA. :)

2114
Server Support / Re: No more mods
« on: Thursday, June 27, 2013, 13:06:02 PM »
rgr, it works now again.
thanks to the guy he made that possible again.
everybody can choose the server he likes to play - with mod, open slots, weapon pick, logger and so.
HOOAH - thank you that i still can play this game :) :)

2115
Server Support / Re: No more mods
« on: Thursday, June 27, 2013, 12:05:28 PM »
this was made not by accident. I tried much, but it doesn't help. mods are gone.
I would like to know who that did?
was it committed by the other admins of aa25assist?
and are you reactivate them again (even chatlogger is not working)?

if you keep it like it is now, then you have lost a core member just now.

Pages: 1 ... 139 140 [141] 142 143 ... 185

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