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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Messages - teddy_grizzly_bear

Pages: 1 ... 132 133 [134] 135 136 ... 259
1997
General Chat / Re: A Gathering of AA 2.5 Players
« on: Saturday, February 21, 2015, 01:19:52 AM »
No, I would not.

Simply because it's half way across the Earth and from my previous experience, the round trip would be 600+ euros and it's just not something I'd be willing to cough out.

With that said, for the NAs, it might be a good idea. In fact, I will not vote and hope that only those who live in North America will vote.

But if European players were to meet up there would have to be another location (preferably in Europe).

1998
General Chat / Re: Invisible Clan
« on: Saturday, February 21, 2015, 01:13:50 AM »
The reason clans "stack up" one particular side is usually because they're on TS and don't want to play against eachother.
And if half of the players on a server are from one clan, they will try to join one side. Sad that it has to be defense.
It's not the case always, but it is the case most of the time.

And I also kind of like IL server with it's mapchanges. However, I sometimes find it frustrating that I can't really get settled into a map before it's changed already :D

1999
The Lounge / Re: Spanky!!!!!
« on: Friday, February 20, 2015, 14:38:38 PM »
Spanky, why does Sergio have shirtless photos of you? It looks to me as if there was something dirty going on between the 2 of you...

2000
Support / Re: How do I attach a photo in my post?
« on: Wednesday, February 18, 2015, 16:49:27 PM »
As far as I know, attachments are disabled.

You can just host your picture somewhere and link it to here.
I usually use imgur.com for stuff I probably won't need again afterwards.

2001
General Chat / Re: Should SF forceclass/mod be tracked? - The Thread
« on: Wednesday, February 18, 2015, 12:13:28 PM »
Ya need to do a BGC to find all his accounts

I know all his accounts. He gave the info to me way before I became an admin here. Most of the others don't have much hours on them. Some of them he's given away so the hours are not all his. It might all add up to 800 hours, but not more than that.

2002
General Chat / Re: Should SF forceclass/mod be tracked? - The Thread
« on: Wednesday, February 18, 2015, 09:00:02 AM »
If there is going to be some sort of vote for how it should be run. Then the vote shoud only be for those who voted for it.
That makes no sense at all. If a vote was done and change is made, the next change, whatever it may be, will be just as important to everyone.

I am what I would call a semi serious bridge player. (No were near the hrs Ganja has)
Well, at least according to tracker, Ganja only has around 500 hours on tracker (for his 2 main accounts), while you have 1200.

2003
General Chat / Re: Should SF forceclass/mod be tracked? - The Thread
« on: Wednesday, February 18, 2015, 01:14:02 AM »

1 - 203 ( if 13 player on each side, they can count it if they want). It's will be cool if admin can enable/disable 203.
That is alrady pretty much possible. Server admins can configure the 203 spam protection for a very long time, effectively getting rid of 203s.



It doesn't redesign assist in any way.
Funny how you quote him saying something about redesigning AA and you start talking about Assist.

2004
General Chat / Re: Should SF forceclass/mod be tracked? - The Thread
« on: Tuesday, February 17, 2015, 15:10:56 PM »
In real life when leaning around a corner to shoot people you also
see a bit more than your little head (maybe the arms with the gun in
your hand would be a good feature lol) - this is really so unrealistic.
Just noticed that last night again on WC

Lord-of-War  :style:
There's a lot in this game that isn't realistic.
Just look at someone crouch and zoom and move at the same time. Their legs will move at a different speed compared to the ground.
Now look at someone crawling and zooming. See how the gun warps left and right visibly. If it did that for the crawler he wouldn't understand what he's looking at.

And leaning is kind of wrong in this game anyway. If you moved like you do in this game, you would fall over. Your center of gravity is shifted too much. Even if you managed to stay upright, you'd be at an unstable position and would probably be unable to hold your recoil.
All in all, for leaning you'd need to move your foot as well, even if just a little bit.

But I don't think there's anything that can really be done about it.

2005
General Chat / Re: Should SF forceclass/mod be tracked? - The Thread
« on: Tuesday, February 17, 2015, 14:39:02 PM »
Why give a 203 if you're not allowed to spam it? You might have no other chance at using it, since there are 13 people scope-camping on the other side
You could do dropshots.

It would require a bit of redesigning, but if we are to let the server owners decide anyway, we can have it off and let server owners activate in if they want. Same result, and less code.
I think the problem might be that not everyone knows it exists.

2006
Anti-Cheat / Re: and how is that possible?
« on: Tuesday, February 17, 2015, 08:56:59 AM »
just to be correct. it will never happend AGAIN on assist :)
Well "will" is the future tense. In that sense it doesn't really matter what happened in the past :)

I was referring to the points teddy. 11k in 1.5 hour ;)
Oh, right. Maybe he tried really hard? :D

2007
General Chat / Re: Should SF forceclass/mod be tracked? - The Thread
« on: Tuesday, February 17, 2015, 08:55:23 AM »
I think one 203 would be enough.

I would like Ganja's if he also included 2 flashes :D

2008
Anti-Cheat / Re: and how is that possible?
« on: Tuesday, February 17, 2015, 04:35:46 AM »
Stats are important tbh. Not that i would stop playing if i get shit scores but it bothers me if i play 1 hour and my kills are 10 and deaths 80.

:D
Then you just try harder and do better the next match :)
GAMEFACE ON!! :D

2009
Anti-Cheat / Re: and how is that possible?
« on: Tuesday, February 17, 2015, 01:08:02 AM »
Lord it's when people play on cheat servers and it's like more points per kill or whatever.
There's plenty of people who used it to have better stats.

Look at this one : http://battletracker.com/playerstats/aao/770609/-s3xy.Mu%24h%21%252B/
Check how many points he got in 1h of HQ raid ...

I could give you thousand of examples like that. People have always been addicted to their stats
Well 119 in 1.5 hours isn't in itself impossible.

Altthough the general explanation is probably correct.

And this kind of double-triple whatever kills servers will never happen on Assist.

2010
AA Support / Re: Crash after mapswitch
« on: Monday, February 16, 2015, 16:18:44 PM »
It happens a lot. It used to happen almost all the time.
What seems to (and might not in reality) help is reconnecting just before the server starts restarting/changing map.

But getting rid of it altogether is - to my knowledge - impossible.

Pages: 1 ... 132 133 [134] 135 136 ... 259

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