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mAAp Project / Re: v7.2 Update
« on: Tuesday, May 08, 2012, 22:31:41 PM »
I didn't even realize there was a change log. 

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And the breakout glitches?Which are those? The one where you had to crouch going up the stairs has been fixed. Not really a bug though.
Are the spawns on Berg working? I'm not sure if that was fixed last update, it's been a while since I played that map.Oh, yeah. I completely forgot about that.
Would be cool if we can choose both old and digital camo, I mean a menu option to choose Digital or Old.Not possible. The camo is actually changed for each map. Meaning, we would have to have 2 of each map to choose camo, and even then, the entire server would be wearing the same camo.
obvious for futures releases
Are Ice and Square fixed? Those were the main ones. I could probably swap the forest camo to digi camo if someone wants it this release.I just need to get rid of the obj sounds and square will be good for release.
Divide? What?Well to be fair, you come in here claiming to have a great anti-cheat system, then fail to even tell us what it is? It makes no sense.
Isn't on all servers? What ?
The AC is client based only , let's stop talking about the anti cheat and focus on the league itself... I guess I can't find the answer I am looking for on these forums
One can't simply steal UE3. One can only download it for free: http://udk.com/Didn't realize that, but my point is still valid. Just use another Engine that isn't free as an example.
It's actually not really illegal for Skrewy, since he's international.I doubt that's the case. If that were true anyone could steal UE3 and make a game outside of the U.S. without paying Epic for the engine.
I will leak editor to you for $25Such an act would be illegal.
payable to my paypal
Here's an invaluable link for you:
http://www.angelmapper.com/gamedev/tutorials/tutorials.htm
When you learn BSP, be very careful. Killaman's map was so fubar it took me quite a while to clean it up. Maybe he'll comment on that in a way that explains it better.
*edit*
OMFG... Killa...
Is there anyway for me to get my hands on the 2.5 mission editor? It just seems way easier than converting a map from the 2.8 editor to 2.5.You have to ask spanky. He doesn't like giving it out to just anyone. You have to prove you have a decent knowledge of it and can make something decent. The goal is to not have a bunch of people making shitty maps and asking to have them put in AA.
Click image for tutorial.

pretty sure this is only the 3rd topic ive posted about itThat's 2 too many. You can just make another post in the same thread you know.