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Messages - Alex

Pages: 1 ... 131 132 [133] 134 135 ... 217
1981
mAAp Project / Re: v7.2 Update
« on: Tuesday, May 08, 2012, 22:31:41 PM »
I didn't even realize there was a change log. :P

1982
mAAp Project / Re: v7.2 Update
« on: Tuesday, May 08, 2012, 22:13:16 PM »
And the breakout glitches?
Which are those? The one where you had to crouch going up the stairs has been fixed. Not really a bug though. 

1983
mAAp Project / Re: v7.2 Update
« on: Tuesday, May 08, 2012, 21:36:59 PM »
Are the spawns on Berg working? I'm not sure if that was fixed last update, it's been a while since I played that map.
Oh, yeah. I completely forgot about that.

1984
mAAp Project / Re: v7.2 Update
« on: Tuesday, May 08, 2012, 21:36:24 PM »
Would be cool if we can choose both old and digital camo, I mean a menu option to choose Digital or Old.
obvious for futures releases :D
Not possible. The camo is actually changed for each map. Meaning, we would have to have 2 of each map to choose camo, and even then, the entire server would be wearing the same camo.

1985
mAAp Project / Re: v7.2 Update
« on: Tuesday, May 08, 2012, 21:20:25 PM »
Square's now done for now.

EDIT; monkey Island still needs to be fixed, if it's even possible.

1986
mAAp Project / Re: v7.2 Update
« on: Tuesday, May 08, 2012, 21:16:38 PM »
Are Ice and Square fixed? Those were the main ones. I could probably swap the forest camo to digi camo if someone wants it this release.
I just need to get rid of the obj sounds and square will be good for release.

1987
mAAp Project / Re: v7.2 Update
« on: Tuesday, May 08, 2012, 21:05:31 PM »
My map is good to go for its first release. I'll go through it tonight looking for anything out of place, but it should be fine.


1988
General Chat / Re: AAO-Daily tournament
« on: Tuesday, May 08, 2012, 14:03:31 PM »
Divide? What?
Isn't on all servers? What ?
The AC is client based only , let's stop talking about the anti cheat and focus on the league itself... I guess I can't find the answer I am looking for on these forums
Well to be fair, you come in here claiming to have a great anti-cheat system, then fail to even tell us what it is? It makes no sense.

1989
mAAp Project / Re: 2.5 Editor
« on: Tuesday, May 08, 2012, 03:48:01 AM »
One can't simply steal UE3. One can only download it for free: http://udk.com/
Didn't realize that, but my point is still valid. Just use another Engine that isn't free as an example.

1990
mAAp Project / Re: 2.5 Editor
« on: Tuesday, May 08, 2012, 03:42:57 AM »
It's actually not really illegal for Skrewy, since he's international.
I doubt that's the case. If that were true anyone could steal UE3 and make a game outside of the U.S. without paying Epic for the engine.

1991
mAAp Project / Re: 2.5 Editor
« on: Tuesday, May 08, 2012, 03:22:34 AM »
I will leak editor to you for $25
payable to my paypal
Such an act would be illegal.

1992
mAAp Project / Re: 2.5 Editor
« on: Tuesday, May 08, 2012, 03:05:41 AM »
Here's an invaluable link for you:
http://www.angelmapper.com/gamedev/tutorials/tutorials.htm

When you learn BSP, be very careful. Killaman's map was so fubar it took me quite a while to clean it up. Maybe he'll comment on that in a way that explains it better.


*edit*
OMFG... Killa...

Yeah, that's just because at the time I didn't understand how important it was that all of the BSP line up to the grid. I literally added everything and adjusted it in 3D view. If I were to start another map it wouldn't be like that. :P

1993
mAAp Project / Re: 2.5 Editor
« on: Tuesday, May 08, 2012, 02:51:51 AM »
Is there anyway for me to get my hands on the 2.5 mission editor? It just seems way easier than converting a map from the 2.8 editor to 2.5.
You have to ask spanky. He doesn't like giving it out to just anyone. You have to prove you have a decent knowledge of it and can make something decent. The goal is to not have a bunch of people making shitty maps and asking to have them put in AA.

1994
Media & Art / Some Amateur Photoshop Tutorials
« on: Tuesday, May 08, 2012, 02:23:43 AM »
Yeah I know these non-AA forums are mostly forgotten but I was rummaging though my Artwork folder and came across two tutorials that I made a while ago. Figured I'd post them here for nobody to use. :P Click image for tutorial.





also, I provided the c4d's used in each.

#1 http://dl.dropbox.com/u/514645/Petrucci%20Tutorial%20C4Ds.zip (will download if clicked)
#2 http://dl.dropbox.com/u/514645/Freeman%20Tutorial%20c4d%27s.7z (will download if clicked)

1995
General Chat / Re: Thursday Night Fights-5/10/12
« on: Tuesday, May 08, 2012, 00:59:50 AM »
pretty sure this is only the 3rd topic ive posted about it
That's 2 too many. You can just make another post in the same thread you know.

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