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Messages - Rob_LD

Pages: 1 ... 12 13 [14] 15 16 ... 18
196
Server Support / Re: POLL, Server Mods
« on: Saturday, April 27, 2013, 16:18:14 PM »
As for me, sure!
The main purpose of playing this game was and will be the competition.

If no one would care about stats, why have a scoreboard ingame?
Who won how many rounds, OBJ points, kills, deaths... all irrelevant?

I don't think so.

197
Server Support / Re: POLL, Server Mods
« on: Saturday, April 27, 2013, 15:59:31 PM »
@[SWISS]Merlin

Quote
and i did not read the whole mist at all, for sure not.
The excitement is mixing up the languages?
 :D



What makes me wonder is why the "pro mod" faction is so upset about if the mod server will be tracked anymore or not.
After all, if you ask them, the first class answer why they mod there server is for "FUN".

So if it's all about fun, why do you care about the stats so much?

198
General Chat / Re: Log In Error
« on: Saturday, April 27, 2013, 06:07:15 AM »
Happened to me too. (rarely)
I have no clue how to get around and/or to solve it..

Cause I only have one account the only thing for me to do is... wait... wait... wait.

199
Server Support / Re: POLL, Server Mods
« on: Saturday, April 27, 2013, 06:01:45 AM »
Tracking of modded servers is absurd anyways.
The stats should be a comparison, but you can't compare apples and oranges.

200
Server Support / Re: POLL, Server Mods
« on: Friday, April 26, 2013, 16:06:51 PM »
Stop tracking


Similar way as SF forceclass server were handled since years.

201
Server Support / Re: Ddos and no End
« on: Thursday, April 25, 2013, 17:56:39 PM »
I am thinking about this case for hours now.
It does not make a lot of sense to me.

Are you sure that your server downtime is caused due to requests to AA 2.5?


I just compared your log to my server packet captures and cant see any commonalities.


The most weird thing is, like I said before, the DNS source port.
As an immediate action I would recommend to drop all packets from the source port 53.
(If your server is just used as a game server)

A NIDS like "Snort" can do this pretty easy.


But there maybe any other leak at your server as well.

202
Server Support / Re: Ddos and no End
« on: Thursday, April 25, 2013, 05:53:58 AM »
Well, let me get into this a little.

First obvious thing:
The requests are coming from port 53.
So it is likely DNS related.


Second obvious thing:
A lot IP's are repeating over and over again.
I would recommend to limit the connects per time from one IP.



It would be nice to have some packet captures during an ongoing attack.
Without it will be difficult to find proper solutions.

203
@Spanky

Quote
IPs are in ranges. Mine is 64.126.x.x it will never be 98.154.x.x.
Mine varies from
88.72.xxx.xxx
to
94.222.xxx.xxx
to
188.103.xxx.xxx

It depends on the address range your ISP is holding.



For me it would be the same case like "BiG_SerGiO" said.
My wife and me are playing together most of the time.
Dead End for us...

204
General Chat / Re: Change Starting Map on hosted Server
« on: Wednesday, April 24, 2013, 07:17:38 AM »

205
General Chat / Re: Re: SAI Mod
« on: Tuesday, April 23, 2013, 06:45:52 AM »
@[SWISS]Merlin

Did you ever consider not the discussion about mods but the mods itself killing this game?

206
General Chat / Re: Re: SAI Mod
« on: Monday, April 22, 2013, 13:49:49 PM »
Quote
An update to stop server admins using mods would be good
+1

207
General Chat / Re: SAI Mod
« on: Sunday, April 21, 2013, 12:46:52 PM »
Quote
if u want spend some time for helping aao try to put some minimal delay between singleshots so ppl dont turn they guns into norecoil hackguns with mousemacros.
It's already covered by CVAR.

208
General Chat / Re: SAI Mod
« on: Saturday, April 20, 2013, 16:17:29 PM »
I would say:
Appreciate your work!
 :up:

209
Honor Claims / Re: Honor claim
« on: Saturday, April 20, 2013, 01:02:45 AM »
Tracker says 92...
Although it is insignificant in any case.

210
General Chat / Re: Hacking servers again
« on: Friday, April 19, 2013, 02:14:55 AM »
Anyone got a full packet capture of the attack?
First thing you'll need to apply any firewall, IDS or whatsoever rule.

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