For number 1 I just meant that logically an extraction is somewhere where you can escape the area - sometimes it's a roof where a helicopter can land (it can't on top of such a small tower), sometimes it's in areas at the edge of a map that could get you out of the area in trucks.
If this were to be converted to 2.5 the Humvees would not work.
I'm not sure I'd be the correct person to test it. But you are correct, testing (along with appropriate tweaks) is what can make a map great.
I know what you mean about SF Extraction. However, it's best to try and avoid such bad spawn arrangements. This also applies to SF Courtyard where it can happen that Assault can win within a minute and Defense can do virtually nothing.
About the helicopter I did make the roof bigger and nobuddy gan go ther so visual its OKE.
That the hummers cant be convert to 2.5 its NP.
in 2.8.5I did make the way free for 2 extra route for hummers but for the game its not disturbing. when they are not in 2.5.
If you easy want to look you can open the armyops in chevy non instal 2.8.5 and type in admin consul :
Open Border_rock so you can walk trough it not online but on your computer. becose on the picture not all details are visible. Hope you enjoy it like I did enjoy to make it.
The map is in facebook ( LOOK LINK ABOVE) so Eliz can you look to it if you can find som time the first and the second border are also on teamspeak 82.72.204.77
Next I try to get slots into coop maps for 26-26 game .
greating all Monday Border day Hooah!