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Messages - Mixk

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196
News / Re: Assist is back online!
« on: Saturday, September 14, 2013, 12:35:39 PM »
you don't really seem like a retired dev, mr. anonymous.
That's because he, she, or it isn't. They are a professional spammer just trolling and typing nonsense to work people up. 

197
News / Re: Assist is back online!
« on: Saturday, September 14, 2013, 05:47:07 AM »
Thanks guys for getting things up and running.   :beer:

198
News / Re: Welcome back to AAO25.com
« on: Friday, September 13, 2013, 22:42:00 PM »
Better roll out some version and then you have time to think about it. More waiting is just gonna make more players quit.
We are still playing. Just without honor and tracking.

199
News / Re: Closing of Assist - Game Over
« on: Tuesday, September 10, 2013, 03:07:02 AM »
 :crying:

200
Bug Reports / Re: Prone warning
« on: Monday, September 09, 2013, 12:47:18 PM »
I diddend talk about jumping when i starded this topic

[Qquote author=KARI-30 link=topic=4031.msg53804#msg53804 date=1378728391]
The thing is the pronebug is and was considered a bug. Jumping around the corner and shooting when you land - isnt. End of story for me.
Sorry for the high jack of your topic Vanoke.

201
Bug Reports / Re: Prone warning
« on: Monday, September 09, 2013, 08:02:03 AM »
If I understand it correctly you suggest that when someone jumps, he then has to stand still for a second and then he can shoot. OMG please no. Dont change the gameplay.
No I am saying that. I am saying if you have to wait when you go prone to shoot then someone jumping around a corner should also. You people act as if you can hop around a corner and accurately shoot someone and you can't. Don't change game play? It won't change game play anymore than stopping the prone shooting did.

202
Bug Reports / Re: Prone warning
« on: Monday, September 09, 2013, 05:22:43 AM »
So you suggest removing jumping in general or what? Dont make the soldier a retard who cannot even jump :D You have to kill him then before he hits the ground.
I never said removing jumping. that  would be asinine, just as removing going prone would. It doesn't matter what is done as long as it stops them from jumping around blind corners and having a dead bead on the others head and killing them as their feet hit the floor. Give them the shakes just like the prone shooter gets. Your missing the point completely which is, there is no way a person can do this because you can not hold on point of aim and jump and land and shoot. The jarring effect of landing would throw your aim so far off.

203
Bug Reports / Re: Prone warning
« on: Monday, September 09, 2013, 03:44:17 AM »
If it would be possible to Bunny Hop and shoot at same time I can understand that would be unrealistic and weird. But now there is just a jumping target that is not shooting back. So aim better and kill the jumping human rabbit :D
Kinda hard to do when it is usually the hopper doing it around a corner and as stated, the\split second they hit floor you already dead from headshot.

204
Bug Reports / Re: Prone warning
« on: Sunday, September 08, 2013, 22:13:33 PM »
Warning should stay but it does come on to fast. Have been completely on ground a few times before touching fire button and when do shoot end up doing the shakey shake. Now if some thing be done with the bunny hoppers. People can throw them selves down and shoot in real life. Kiss my ass if you can jump around a corner and can shoot and kill someone the split second your feet hit the floor.

205
General Chat / Re: Index of Clan Websites and VoIP Servers
« on: Sunday, September 08, 2013, 01:09:23 AM »
United Sim Army  82nd Airborne Division:    82nd.us

TS3 server:   82nd.us

206
Background Checks / Re: Special_agent^
« on: Saturday, September 07, 2013, 18:31:38 PM »
No it says score and its not a negative number
 :?

207
Background Checks / Re: Special_agent^
« on: Saturday, September 07, 2013, 17:43:24 PM »
Wow look at that 9 minute session on the  {ATAS} - TR - EU - SERVER 9 minutes 1 death and 4275 points

208
Ban Appeals / Re: my friend got my AA account banned
« on: Wednesday, September 04, 2013, 12:56:19 PM »
thx for all the responses and does the ban expire or is it just for lifetime ?
till death do you part

209
Background Checks / Re: darkjello
« on: Wednesday, September 04, 2013, 04:01:28 AM »
hacks on someones cpu for this game is enough evidence for a ban. back in the day (and prob the same now), it didnt matter if u got caught actually using the hack in game. if a hack was ANYWHERE on your cpu, that was good enough for a ban. So even if u did not use it ingame, doesn't matter it's still bannable
I can't say as I agree with this ban, as I have trolled the unreal website off and on over last few years trying to see what's going on there and try to stir the pot when possible, and they speak about private forums for subscribers only and their hack only working for subscribers, therefore I believe the hack is worthless without the subscription. But at the same time do you remember mastamatt from when we were in CIA clan Rapture? He openly admitted to another clan member buying the hack because he was sick of hacks kicking his ass and never installed it but in the end we ended up banning him because he wouldn't fess up to the rest of us and admit buying it and kept playing he said, she said word games and not for using it. It all came down to credibility and inability to believe him after not being truthfull  to the rest  of the clan for what he had done. I understand the Assist admins have to draw the line somewhere, yet at the same time another well known player here that had used hacks was given the green light to come back to the game on his word that he wouldn't use them anymore. That being said I can see this being a very touchy deal for all people involed.

210
Hall of Shame / Re: Latest batch of cheaters banned
« on: Tuesday, September 03, 2013, 13:12:43 PM »
That I don't know, I only know it happened.
Of course I wouldn't know either and hope that  didn't sound like I was trying to be a smart ass in that last post. I was asking a serious question as I guess I am to old to understand the logic in it.  :?

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