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Messages - [SWISS]Merlin

Pages: 1 ... 128 129 [130] 131 132 ... 185
1936
General Chat / Re: can not join server
« on: Sunday, August 18, 2013, 14:43:49 PM »
is this only windows related or also unix ??
must be a memory protection fault, right?
jonny, you can have admin access but I can not let you on the server because home running :(
otherwise you would have all permissions on my pc :)
ok with admin rights or not ?

1937
General Chat / Re: can not join server
« on: Sunday, August 18, 2013, 13:52:10 PM »
have you another account to try kello?

1938
General Chat / Re: can not join server
« on: Sunday, August 18, 2013, 13:46:25 PM »
hey kello, still not working?
lösche mal das passwort im assist menu bevor du joinst. diese melding kommt, wenn du mit einem passwort, das nicht gültig ist, vesuchst anzumelden. ein kleiner versuch wert denke ich.
versuch auch mal andere server, einer von meinen...
wie siehst dort aus?`gleiche meldung?

1939
General Chat / Re: can not join server
« on: Sunday, August 18, 2013, 12:35:21 PM »
o ok jo hab noch bissel zeit aber die finger werden immer nervöser   :style:

ne alles kla wolt nur ma wissen woran es liegt.

thx for info

kannst es ja posten, wenn wieder geht. ware net :)
und viel glück, hast offenbar ein match..

1940
General Chat / Re: can not join server
« on: Sunday, August 18, 2013, 12:34:36 PM »
yes, wait and restart. I guess something behind the curtain is changing now :)
I got a "antipoke version mismatch" for about 30 mins.
so good luck

1941
News / Re: Critical Error
« on: Sunday, August 18, 2013, 12:33:17 PM »
How is it not SAI? I mean since the SAI update everyone gets these CE. What about a roll-back, so we don't have SAI anymore then we actually can see if it is SAI or not

because while disabled, it also happened.
therefor

1942
General Chat / Re: can not join server
« on: Sunday, August 18, 2013, 12:31:36 PM »
i cant join server pls help

http://s7.directupload.net/file/d/3352/g598eplx_png.htm

hey kello
ich denke, dass die programmierer zur zeit einiges am austauschen sind. ich hatte eine "antipoke mismatch" melding bekommen.

warte einfach 5 minuten, restarte den server und deinen client und los gehts wieder. wir müssen ein wenig geduld haben, da ist ein grosses problem im moment.

viel glück

1943
General Chat / Re: critical errors
« on: Sunday, August 18, 2013, 12:02:04 PM »
but he is very right!

1944
News / Re: Critical Error
« on: Sunday, August 18, 2013, 12:00:25 PM »
what i can say for sure:
it is NOT the new function SAI. i did disable it on all of my servers, also the players did it on client side. and some have CE's every 4-5 minutes, some none of it.
myself i got 3-4 in 30 mins. now i did download the newest nvidia drivers for my graphic card (was not old, but you never know) and i played 20 mins without CE.
so i enabled SAI on my client again. i will post more informations when i will have played more...
maybe it could have someting with the graphic drives at all. remember with the updates from 2 weeks ago or maybe more, the message on win7 did say "prog not compatible with the graphic settings..." or something like that. and the coloc scheme was changed while assist was running. maybe somewhere there....

1945
News / Re: Critical Error
« on: Sunday, August 18, 2013, 07:51:02 AM »
now I played on ganja's server too. had 4 rounds, then I get killed and I did leave (without CE) the game. then I got this:

 Build AmericasArmy_Build_[2004-06-01_02.01.01]

OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2808 MHz with 4095MB RAM
Video: NVIDIA GeForce 8400 GS     (1106)

General protection fault!

History: UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_PostRender) <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Bridge Crossing <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

strange message at all, because I have 16GB ram :(

1946
General Chat / Re: critical errors
« on: Sunday, August 18, 2013, 07:35:33 AM »
try to disable SAI on your server, also on client side and check it out again.
maybe it helps. if not, post it in here please.
thank you

1947
Server Support / Re: Can't join some servers since 7.41
« on: Sunday, August 18, 2013, 07:32:12 AM »
but look at the error message. this is something with the authorization for sure:

ERROR: You a not in the List of Authorised players on this server,
Something has gone wrong, Please try again

tried to connect the server
In Remembrance of Flash&Burn Border - No Mods No Bullshit

btw: maybe he should delete "No Mods No Bussshit", the it maybe would work :D

1948
News / Re: Critical Error
« on: Sunday, August 18, 2013, 07:28:44 AM »
ok tried everything , even reinstalling GFX drivers and aa ... disabling sai and names nothing helped most of the c'es to all who played with me happend when the round starts

did you play on a server with SAI disabled too?
try this one maybe - all [SWISS] servers are with SAI disabled for the moment.
I do not have criticals so far (had 2 of them, but with SAI enabled). maybe I am completely wrong, but as an IT specialist I do always step back if something goes wrong. I know, this is only one way, but let's see.

1949
News / Re: Critical Error
« on: Saturday, August 17, 2013, 19:15:34 PM »
yes, I had some strange moments with my servers to.
some of them had - without any action from my side - other maps loaded. but that happened only ones.
so no worries about.

1950
Bug Reports / Re: TS3 makes me laggy
« on: Saturday, August 17, 2013, 19:12:53 PM »
(sorry to interupt this topic, just want someone to tell me if this is good or bad cauz i have no clue actually)


http://www.speedtest.net/my-result/2907165139

could really be better ganja :)
it works I guess, but really not so good.

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