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Messages - Alex

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1906
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 19:17:57 PM »
I completely understand that point of view, but I still wouldn't call ppl narrow-minded if they don't try something new or different.
But that is the very definition of being narrow minded. An unwillingness to try new things.

1907
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 18:41:34 PM »
First of all, huge thanks to all the people, current and the former, who keep this site and Assist running and make it possible to us to play the game we love.

This is something that I don't understand really. If people are not interested in something or they do something else that you guys want, they are always narrow-minded, they don't appreciate what have been done, they are bitching etc.

I don't think you are understanding the point. If they are too stuck in their old ways (playing maps like pipeline or Urban Assault) and they're not willing to try new things, that's being narrow minded. It has nothing to do with whether they like the new thing or not, but whether they're willing to try and accept the new thing. This is a topic we never really discussed. If the players tried mAAp maps and didn't like them, then we can't call them narrow minded. Also, there is a difference between suggesting changes and complaining about the current setup saying we need changes. I will say that Spanky seemed a little defensive to the suggestions, but really he's had to deal with a lot of people complain about his hard work he did for free.

1908
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 17:27:19 PM »
Where were you 4 years ago to tell me this? :D

Seriously though, I only aimed high because of reception. If I could quantify interest in the form of weights on a scale versus the actual play time, you would see that it's highly imbalanced. There has been so many "yea that's cool dude" and "omg custom maps, sweet!" kind of comments. People seem to think it's a good idea and that's why I invested time but when it comes down to it, those enthusiastic people are off playing Urban Assault. It's either a massive troll or a slap in the face, I'm still not sure which.
It's more down to people playing the maps they're used to and know. Hell, half of the normal AA maps don't get played, it's not just about mAAp. Not to mention people would rather join servers with people already in them. If we actually tried to get mAAp servers up we could with 4 people. Hell, we've had over 20 people on your server before. Blue and I got 10 people on SF_Refinery at like 4am before just by ourselves. The interest to play custom maps is there, I've been in full mAAp servers before, there just needs to be a bit of a jump start to get people to join. A new update might spark some interest, but again, we need to have a willingness to play the game to get people to join the servers, which I know you lack.

Kind of unrelated, but I can't help but feel that we would have way more players had they done 2.8.5 instead of 2.5.

1909
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 15:24:35 PM »
posting from my cell.

doing things for free is part of the gaming communities. whether it is anticheat, being a volunteer for game devs and what not. it is part of the gaming communities.

But doing things for free doesnt prevent from looking at all possible ways to grow the community.
Suggestions are posted, devs review suggestions and accept or deny.

Right now, what I have seen so far is devs saying "i quit. people dont like what i did, i quit"
That sounds to me like "my way or the highway".

you dont like the ideas? then say so and we move on. you think you have better ideas on how to get more people in Assist? post them.

And now there is talk of a new project? as in moving way from this one? why? the way to grow the community is by working together
In no way would this project close. Pit runs the servers and you can easily finds other people to look for cheaters and another site seeing as this one apparently isn't good enough. Just because a few people move on doesn't mean the end of AA 2.5.

1910
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 14:42:46 PM »
I think the whole Headshot team should come together and start a new project, something that has the potential to turn a profit and maybe turn into a business, doing big time consuming projects like this one for free is a waste of talent.
I'm sure you guys could come up with something nice.

1911
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 14:17:12 PM »
Guys, I am not bitching or complaining. If I offended anyone, my apologies.
I am just putting down ideas to hopefully help grow Assist and the community.
To grow the community, we need to be open minded and willing to look outside the box.

Let me also say this. This is not about power grabbing or power struggle.The whole community is thankful and appreciates what was done by Jonny, Spanky, Jared, Blue and others.  We are all thankful and appreciative.

What the issue is about is growing the community. Get new blood in. And as far as I am concerned all means are good.
You have to understand, they're doing this all FOR FREE. That means their taking time out of the daily lives and work schedules just to upkeep this site, FOR FREE. It's really annoying when you're doing something for free and people keep wanting other stuff, not even caring about you or your time.

1912
General Chat / Re: AAO-Daily tournament
« on: Monday, May 14, 2012, 20:42:04 PM »
Noted! I just have a player name but really no evidence on him other than how he plays for a player that was never anything higher than a low skill , atleast in competitive scene.
Say , would a demorec be proof good enough evidence to ban a player?
Depends on what it shows. If he is blatantly hacking, like his aim is snapping to players, then yeah. If it is just some player doing really good, then no.

1913
mAAp Project / Re: Another question.
« on: Monday, May 14, 2012, 15:26:07 PM »
Ok so heres what i want to try and do. I want to have a security camera in one room and then have that image projected onto a computer screen in another room. so you can see if people are in the room and what not. Can someone help me out with this?
Basically it's a custom feature that's not in the editor as far as I know, seeing as I get a missing file everything I load up [mAAp] Pipeline or Breakout. You'll have to wait for Spanky to reply, but you can look at how it's implemented in mAAp Pipeline or mAAp Breakout. It shouldn't be too hard to figure out.

1914
General Chat / Re: My Army Icon?
« on: Sunday, May 13, 2012, 02:23:20 AM »
It's just like having an Icon for Devs.. :|

Except it represents the anti cheat guys,

Who cares it looks like PB, I think it looks cool!
As of right now, there is only 1 person that I know of on the anti-cheat staff that doesn't fall under the dev category.

1915
General Chat / Re: My Army Icon?
« on: Sunday, May 13, 2012, 02:05:40 AM »
How about AAO25.com Internal Anti-Cheat Members use the PB Icon?

Thoughts?

It does make sense..
Na, that's just a waste. Especially since our anti-cheat has nothing to do with PB.

1916
mAAp Project / Re: Wierd Problem.
« on: Sunday, May 13, 2012, 01:36:27 AM »
That used to happen to me a lot but hasn't in a long time. Not sure if it's hardware change or just that I don't use the editor much :)

But yea, IMO it takes longer to learn Unreal's quirks than it does to learn the functions of the editor itself. For the love of allah, never, NEVER "Undo".
Well, you can successfully undo 3-4 times at once, anything over that crashed the editor. :P

1917
mAAp Project / Re: v7.2 Update
« on: Sunday, May 13, 2012, 00:01:41 AM »
pit doesnt need to worry about the shit storm, he has a buffer layer, you lowly aao25 admins will soak up the shitstorm
Hey I'd be more than happy to tell a few people to fuck off. :P

1918
General Chat / Re: Anti-Cheat Security (for those who've been using it)
« on: Saturday, May 12, 2012, 23:34:47 PM »
Neat. I didn't even know you did this to begin with. Will definitely use.

1919
General Chat / Re: Assist Question;
« on: Saturday, May 12, 2012, 23:16:16 PM »
How is everyone replying to a locked topic?
He locked it after his last post.

1920
mAAp Project / Re: v7.2 Update
« on: Saturday, May 12, 2012, 23:07:27 PM »
Yup.

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