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Messages - Alex

Pages: 1 ... 125 126 [127] 128 129 ... 217
1891
Honor Claims / Re: Honor Claim.
« on: Wednesday, May 23, 2012, 16:30:45 PM »
That account already has 85 honor on it.... What do you want us to update?

1892
mAAp Project / Re: Can I have the 2.5 Editor?
« on: Wednesday, May 23, 2012, 15:22:28 PM »
You could also be patient.....
I'm sure Spanky will get around to it....maybe.

1893
General Chat / Re: Unable to get my old AA acount on bf tracks :(
« on: Wednesday, May 23, 2012, 13:54:04 PM »
All account issues have to be taken up with Battletracker. We can only change honor here.

1894
Honor Claims / Re: HONOR CLAIMS: READ BEFORE POSTING
« on: Tuesday, May 22, 2012, 17:18:57 PM »
Where did you get that Sergio? That's badass.

I still think that Assist should have a points checker and if the points on BT don't match the honor, it automatically updates the honor to suit.
That's a bad idea. My honor would drop by almost 30. I didn't make an AAO tracker until years after I started playing AA, and neither did a lot of people, because it wasn't required.

1895
mAAp Project / Re: Can I have the 2.5 Editor?
« on: Tuesday, May 22, 2012, 15:03:23 PM »
You're doing it wrong. You're supposed to bug Spanky non-stop on MSN about it. :P

1896
mAAp Project / Re: Rooftop Map
« on: Tuesday, May 22, 2012, 02:51:35 AM »
I have to say this; you really need to work on proper sizing. The doorways are huge and awkward. The grate texture at 20 seconds in is scaled so large that if it were real life, you could fit your foot and possibly your whole body through those holes.  Ladder holes are also super big and some windows are really low to the ground.

Overall though, you have good talent, especially with BSP. I think you're at a point where you could easily out-map me for building creation.
A lot of the textures need re-sizing. Also, the only 2 doorways that are bigger than the size of a door are the two huge openings for the spawns. I do plan to change that, just not sure to what.

As for the windows being close to the ground they were made that way so it is possible to walk outside the building through them. I guess I could raise them and add a couple of doorways though.

1897
mAAp Project / Re: Rooftop Map
« on: Tuesday, May 22, 2012, 00:35:08 AM »
Small update.

[youtube]http://www.youtube.com/watch?v=heVE9HPH1NI&feature=youtu.be[/youtube]

1898
mAAp Project / Re: Simple Questions in the Editor
« on: Monday, May 21, 2012, 14:26:34 PM »
another stupid problem im having. If i placed an ammo pickup in my map but it placed it somewhere and i cant find it and it is causing errors. Is there a way to select this actor without knowing where it is?
Edit > Search For Actors

That should work. Never tried it for ammo pickups.

I tried putting ammo in City Block but it kept giving me an error, probably the same as yours, about being embedded in the geometry regardless if it was or not. I don't think you need to worry about it seeing as building Square gives me the same error but the ammo is completely usable.

1899
Honor Claims / Re: Honor Claim.
« on: Monday, May 21, 2012, 00:11:46 AM »
Honor set to 63. It should update the next time you log into Assist.

1900
mAAp Project / Re: 2.8 Map Converting
« on: Saturday, May 19, 2012, 18:48:42 PM »
I say give him the 2.5 editor. I'd like to see what he can make from scratch though. When it comes to making maps, creativity is just as important as knowing all the technical aspects of the editor. It doesn't matter how much you know if you can't create a balanced and creative map.

1901
mAAp Project / Re: SF Hospital Search And Rescue
« on: Saturday, May 19, 2012, 16:02:10 PM »
VIP spawning with a breacher seems illogical, maybe he can find one on a table near his spawn?
A hospital having a door breacher lying around seems just as illogical. :P

1902
Honor Claims / Re: Honor Claim
« on: Friday, May 18, 2012, 21:57:03 PM »
Assist honor : 35
Tracker honor : 94
If battletracker is showing the correct honor there's nothing we can do about it. All we can do it change the honor on battletracker adn then assist pulls the numbers off of battletracker. Are you sure it's the correct account?

1903
Feedback & Suggestions / Re: Website improvements
« on: Thursday, May 17, 2012, 22:26:56 PM »
Hey now, this thread is starting to lack drama. Do I need to start banning some random users and start giving myself admin on servers?
yes.

1904
Feedback & Suggestions / Re: Website improvements
« on: Wednesday, May 16, 2012, 01:11:43 AM »
This is your problem, Americas army 2.5 is a terrible looking old game. The only reason people play it is nostalgia / dislike of other games. I highly doubt any new players would pick this game up unless they are 13 years old and looking for a free to play game and frankly, I dont want to be in a community overun with kids. Give up on the advertising, its not going to work.
This is something I wanted to say. AA is a very old game and doesn't have much appeal to gamers due to bigger and better games. The majority of the population we have are players that have played AA for a long time and don't want to move on to other games. I don't think advertising is going to do much for it.

1905
Feedback & Suggestions / Re: Website improvements
« on: Tuesday, May 15, 2012, 20:03:10 PM »
Hmm, maybe I'm ignorant, but was there any signifiicant 2.5 community before 2.8 died?
Depends on the time frame. In the time right before auth went down, not really. A couple of servers were up, but not much.  But 2.5 was still kicking and alive when 2.8.5 was out. We had more people on 2.5 than we do now. We had several tournaments and a lot of clans. The AA we have now is a shell of what 2.5 used to be, even when 2.8.5 was out. That's how many players AA has actually lost.

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