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Messages - ELiZ

Pages: 1 ... 125 126 [127] 128 129 ... 140
1891
mAAp Project / Re: Convert the map "Residence" ?
« on: Thursday, January 10, 2013, 00:08:47 AM »
It was one guy contracted by the AA devs:
http://djmonkeyboy.deviantart.com/art/Steamroller-Game-Map-alt-view-41564626

You just prove my point further. We didn't ask permission to distribute files created by a paid group of developers, why would we care about one guy that did a map for free in his spare time?

Never hurt to be polite.
Since it was user made, perhaps he was a part of our community, or could be if someone knew him and made him come here. Besides, never said specific that we wouldn't release without permission.


1892
mAAp Project / Re: River Village
« on: Wednesday, January 09, 2013, 11:39:04 AM »
Objectives are in the correct location now.
Terrain is still a bit offset, I dont seem to get it right.

1893
mAAp Project / Re: River Village
« on: Wednesday, January 09, 2013, 11:37:47 AM »
Basic information:

Outdoor map
3 Objectives







Ignore the text in the top of SS's, thats my Custom Camera that I use to shot my films.

1894
mAAp Project / Re: River Village
« on: Wednesday, January 09, 2013, 10:41:11 AM »
Basic Converting has been done.

As usual the terrain gets a bit offsetted, I think I have sorrected that.
Right now I'm trying to verify the objectives.

1895
mAAp Project / Re: Convert the map "Residence" ?
« on: Wednesday, January 09, 2013, 08:54:28 AM »
The french is ok Eliz ;)

Gonna trust you on that(and google), when it came to learning a 3:rd language I went with German.

1896
mAAp Project / Re: Convert the map "Residence" ?
« on: Tuesday, January 08, 2013, 13:49:12 PM »
there are problems ?

sorry so i have little difficult in english :$ ^^

No

If we would get an OK from the maps author, we would be able to release it in next update

Looking into Author field I see this:
[unite] clan
http://www.aa-unite.net

Site is closed

1897
mAAp Project / Re: Convert the map "Residence" ?
« on: Tuesday, January 08, 2013, 13:43:54 PM »
For those that is unfamiliar with the map:

Small map
Two-story building in the middle
Green garden around.




1898
mAAp Project / Re: Convert the map "Residence" ?
« on: Tuesday, January 08, 2013, 13:04:38 PM »
I've done the converting.

Was a few non 2.5.0 object that I handled.

Did some google translate on the objectives, they were in french

ok translation?

Les fichiers ont été téléchargés
The files were downloaded

Récupérer les fichiers
Recover files

La vitesse vous manque ?
Speed ​​missing?


Spanky, or someone else, there is a weaponpickup in the wall that prevents rebuilding, can you see if you can fix it?

1899
General Chat / Re: Flash time Poll
« on: Tuesday, January 08, 2013, 10:12:14 AM »
It varies on all versions, at least one factor is distance from the flash.
We are voting on the maximum duration.

1900
mAAp Project / Re: Re: AA2.8.5Converter.v.1.2
« on: Tuesday, January 08, 2013, 10:07:54 AM »
I was thinking of doing River Village first.
But I'll keep this in mind.

Downloaded it.

Who is the Author?

1901
General Chat / Re: Flash time Poll
« on: Tuesday, January 08, 2013, 07:07:15 AM »
And can't u put a poll on assist itself? like u said "there will be update soon" "happy newyear" so everybody can vote? just an idea

Good idea, I'll do that later today and let it stay up for 48 Hours

1902
mAAp Project / Re: Steamroller
« on: Tuesday, January 08, 2013, 03:08:50 AM »
X-TEMP is a part of the Assist download of AA2...
What do you mean...


TS?

1903
mAAp Project / Re: Steamroller
« on: Tuesday, January 08, 2013, 02:42:22 AM »
Here is a full(Unfiltred)
It has the exports for all files in the

Animations
Sounds
StaticMeshes
System
Textures

https://dl.dropbox.com/u/62876385/AA2.8.5.exports.zip

This time I choose to exclude the Maps folder

I also removed size(Last field) since it cant be used when checking if object is in 2.5



Edit...


Here is a link to both versions/2.5+2.8.5)

https://dl.dropbox.com/u/62876385/Exporttables.zip

1904
News / Re: 25Assist v7.20 is released
« on: Tuesday, January 08, 2013, 00:57:26 AM »
I agree. This method has the best chance of pissing off the least amount of players possible. I suggest that, when the poll does go up, everyone notify everyone they can to vote so that the community is more accurately represented. I also think the poll's results should be hidden until the poll is over.

Done.

http://aao25.com/2-5-assist/flash-time-poll/

1905
General Chat / Flash time Poll
« on: Tuesday, January 08, 2013, 00:56:27 AM »
Cast your vote.
Get your friends to come and vote.
Please free to post your opinion, it’s possible to change your vote after its cast.

Result will be made public in 7 days.

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