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Messages - Spanky

Pages: 1 ... 122 123 [124] 125 126 ... 564
1846
Ban Appeals / Re: unban appeal
« on: Sunday, October 20, 2013, 19:22:30 PM »

1847
General Chat / Re: Border to jump 500
« on: Sunday, October 20, 2013, 19:22:08 PM »
Ohhhh you're talking about implementing a whole system for mantling and higher jumping. I was mostly just talking about editing the variable and perhaps slowing the jump animation to match.

In any event, we probably won't do it. As-is, it seems like these guys jump half a door height straight up in the air. If anything, they jump too much.

1848
Ban Appeals / Re: unban appeal
« on: Sunday, October 20, 2013, 18:14:34 PM »
Nobody ever hacks, it's always their brother.

1849
General Chat / Re: Account Auth
« on: Sunday, October 20, 2013, 16:39:52 PM »
I've activated your account. It's possible that Assist may duplicate hardware ID's under some circumstances and the IP address may be a coincidence, who knows. Enjoy.

1850
General Chat / Re: Border to jump 500
« on: Sunday, October 20, 2013, 16:16:35 PM »
1. Write a mutator, in ModifyPlayer change Pawn.JumpZ to whatever (default is 340 - I think...).
2. It is possible, but not feasible - I do not think that devs (no offense...) are good enough to add such implementations. Not only good coder is needed, but good animator too...

Ouch. Possessed COULD do it, and probably even slow the animation down. Again though, unless it was done in another version, we probably won't do it. The devs went and figure out all this stuff already. I don't imagine it's easy to jump high with all the equipment these guys carry.

By the way NBD, you never replied to my PM :)

1851
General Chat / Re: Account Auth
« on: Sunday, October 20, 2013, 16:14:28 PM »
Do others use your computer? I want to believe you but the IPs on all the accounts point to the same location that your current IP does as well. Same location, same computer... it's tough.

1852
General Chat / Re: Border to jump 500
« on: Sunday, October 20, 2013, 14:05:14 PM »
It's hard as fuck to read your posts when you don't use the quote function.

Sure, ladders could be added but do most adobes and homes have ladders to get on the roof? No.

1853
General Chat / Re: Account Auth
« on: Sunday, October 20, 2013, 14:04:04 PM »
I see 3 other accounts on your computer, all showing IP's from the part of the country you're in:

Digolgrin
StarmanJones
-=GRZ=-Recondo1-5

1854
General Chat / Re: Account Auth
« on: Sunday, October 20, 2013, 13:47:15 PM »
All accounts are activated.

1855
General Chat / Re: how can I change my settings to open UDP port
« on: Sunday, October 20, 2013, 13:22:21 PM »
It depends on your router:
http://portforward.com/

1856
General Chat / Re: Border to jump 500
« on: Sunday, October 20, 2013, 12:43:53 PM »
First, there are no "jumps" in maps. That's a game variable. The only thing that could be changed at the map level would be gravity via physics volume, so it would be more like Teh Yetis Lair.

Second, it's not going to happen. AA should retain serious maps and realism. The moment we start turning this into Unreal Tournament, we've lost the meaning and spirit of the game.

1857
Feedback & Suggestions / Re: Do you have the massive SAI font enabled or disabled?
« on: Sunday, October 20, 2013, 00:56:12 AM »


Should have thought about it before submitting your post. If you don't like the way it's done, perhaps go bitch to SMF. I'm sure they'd love to hear your constant complaining and lack of ideas for otherwise handling it.

I'm really not trying to be a troll, just giving back your poor attitude. As you said, "I retaliate".
You are right though, I'm not doing much now. Life's been too busy for me to contribute serious time to the game. Bummer. You'll have to wait for my life to slow down enough to where I can get back making horrible edits to maps just to make you rage :)

I'd actually like to extend to you some peace or settling differences but I find it hard to believe you'd accept considering in most posts, no matter the topic, you seem to always have to put people down. I really don't know if you have the capacity to be civil. Feel free to prove me wrong.

1858
Feedback & Suggestions / Re: Do you have the massive SAI font enabled or disabled?
« on: Saturday, October 19, 2013, 23:25:11 PM »
guess these primitive forums dont allow you to edit your selection eh.
It's an option to enable when you create the poll. Therefore, it's your fuckup.

LOL! you have the brain power of a retarded hamster that lives in a garage full of gas fumes.
Good job on not arguing or stirring shit up.

1859
mAAp Project / Re: Old Versions & Extras
« on: Saturday, October 19, 2013, 14:16:55 PM »

1860
General Chat / Re: I Dont Always
« on: Saturday, October 19, 2013, 02:52:31 AM »
Forgot hax in there. The other guy was definitely using hax.

Pages: 1 ... 122 123 [124] 125 126 ... 564

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