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mAAp Project / Re: mAAp Pipeline - Updated with Downloads
« on: Sunday, January 15, 2012, 18:20:47 PM »To those that have no idea what we're talking about, this is what's frustrating about Unreal sometimes:
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Same exact location, same exact map, same exact settings, the only difference is that one is online and one is offline. Replication is a bitch sometimes.
So the first one was taken online and the other one offline...what a difference. It almost seems it's flattening the rendition overriding that dinamyc lighting (and it seems likely if you say it just place a texture instead).
If you edit Glass Kill House, remember to unflag the floor as a mirror before building 

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