Forum

ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Vanoke

Pages: 1 ... 11 12 [13] 14 15 ... 116
181
Games & Programming / Re: Unreal editor moddering questions
« on: Saturday, August 27, 2016, 07:38:41 AM »
Changes are a stairs you see to go on extra  roof from were you also can go down on the left site and extra target places / A truck lost his cargo in the middle of street / and you can`tt see it but right site other roof I placed little closed vence to hide and you can go farther on roof./ 3 hummers on the back.   Spawn point are like I did say befor. 
Sorry picture is not realy good

Question : I did make a lot hanging green on terras but it dissepeard after I did make more green ore a water tomb to lead the green to, also some tables and plants and closed do dissepear to fast form a certain distance but to fast  one other table and plants did stay that was also in same airia. ??

182
Games & Programming / Re: Unreal editor moddering questions
« on: Saturday, August 27, 2016, 03:42:53 AM »
Works Fine THX .  MPcheat class sf I am running trow it now :)
On Facebook is old I am change more :)  :P :up:

1- More questions is it possible to copy all in buildings in game becose like we know the green selected stuff is ok but the buildings with lines not.
2- Is it interesting to bring this Unreal ed under the people so they just like in 2.8.5 bring maps online now we still have admins that can help a bit !  ore people that understand this game moddering better than me so we can help each other.

183
Games & Programming / Re: Unreal editor moddering questions
« on: Friday, August 26, 2016, 15:07:52 PM »
You can put it in your Assist install and open the map offline that way. You can also put ArmyOps.exe into the editor's System folder and play the map. The problem with doing that is that you're playing it on 2.4.1 which behaves different than 2.5.
You talk in riddles master I will try but the fact i can come in and not moved was that i do Open SFextraction_SE and then enter in armyops like i do in 2.8.5, then  i am in spawn Staring in the street whit no gameplay.

184
General Chat / Re: When OpFor invade your empty server
« on: Friday, August 26, 2016, 13:43:36 PM »
uuhhh ! what duss this mean in Game ! is this that ther can be bots in game 25Assist

185
Events / Re: Starting new event if things work out to the good way of gameplay !
« on: Friday, August 26, 2016, 12:10:04 PM »
I see ther are enough players to start this up this weekend I will ask all to select ther site . Don`t forget if possible spread your team from clan  its not a extream winning gameplay but a social help and fun gameplay.

Question for Koden I think its better I get moderator permissions in forum like I had in B.C.D.
I will make 2 topics for each team and the info and winning map will be placed in it .     

186
Games & Programming / Re: Unreal editor moddering questions
« on: Friday, August 26, 2016, 11:59:12 AM »
Spanky I did change a little more for the good of SFExtraction_SE  I hope  , I can`t look in game like I can do with 2.8.5 to see if alls fits and no unviseble walls are left . Do you or sombudy els know how I can walk trough the map. If not than I did place it in publiek Facebook America`s Army 2.8.5 can sombuddy from Assist team look THX
Extra is a stars to a extra roof and the centre is a little changed

187
Games & Programming / Re: Unreal editor moddering questions
« on: Friday, August 26, 2016, 11:53:45 AM »
Is is possible to clean som messages in this forum . it suppost to be a information topic about Moddering .
When it  will not be replaced I will delete som not topice related if I can have the permission to do it from assist site .Big THX ! .

188
Games & Programming / Re: Unreal editor moddering questions
« on: Sunday, August 21, 2016, 16:09:00 PM »
In this case also my Border-rock is a border that never would come into Assist becose the lable Border is in it.  In 2.8.5 ther are also diffrent names but the the map was in begin Pipeline but in so many versions.
Also you did make mAAp pipeline  the basic is Pipeline

189
Games & Programming / Re: Unreal editor moddering questions
« on: Sunday, August 21, 2016, 15:14:53 PM »
Vanoke, the problem is that the philosophy of Assist, AAO25, mAAp Pack and all the other things that we, the AA community have done, the ONE rule that we've tried to stay close to: do not mess with the original maps. There's been exceptions to fix blatant bugs and glitches and improve gameplay when the majority of the community agrees. However, we (I'm speaking like I got a turd in my pocket) don't really like to edit the original maps.

You're welcome to fork it off and make it your own but chances are, it won't get played.
Than puth it next to the original map and gif it a sec name than look what map is the best for Assist and the communitie can speak !!  so messing with the map is possible!! 
Call it Vanstreet ore Big change ore Assistbest , Extraction-Elite  :idea: but make the people happy .
so simple ! changes are needed to make good gaming !

Look Monkey Island when the spawn are spreat than the map would be playeble thats my next corr bussiness.  ore is that to lost inputh . :down:

190
Games & Programming / Re: Unreal editor moddering questions
« on: Sunday, August 21, 2016, 07:34:00 AM »
Go to the top mode view and find the playerstart. To zoom in & out, press and hold the left and right mouse buttons then move the mouse up and down. Once you've selected the playerstart, press and hold CTRL while clicking the right mouse button and moving the mouse, that will change rotation/direction.
I got it noses are in the right direction
I also did change som on Extraction if its oke look picture below
 
1- spawn moved a little to the front so players are not pushed in the corner in begin also a little more obsticuls to hide.
2- I split the extraction on one site  6-1-6 
3- so far i know it was not possible to go over that little balcon so with som garbage bags and an air conditioning
you can stap over an fall a bit to the ground but you don`t have to go back if you don`t want it!
 

Can this be upgreate to the game ELIZ ! if its making in your and all other eye the game Extraction better :rtfm:

Question is it possible to copy all ore only the green stuf

191
Events / Starting new event if things work out to the good way of gameplay !
« on: Friday, August 19, 2016, 14:32:19 PM »
So far i know we had tournament from Hero Turtle Clan  :up:, Merlin's daily Rotating server  :up: Big Clan Day :up: , Tournament from Junk  :up: Mapstravaganza  :up:
All initiatives with a lot work and time from the people behind it. But all of this did fail at the end, becausee negative input and external shit talk that brings down the fun in this game. So to bring all noses in one line i throw up a view balls for discussion.

12 teams, Alpha and Delta  :



2- clans not on one side;
3- no ghosting, because its killing all games;
4- we make a poll - you can select your side. 5-5
5- during the games its possible that players  will be set in other team so a basic 50 - 50 will make this game playeble!
6- gameplay: your team will battle for all the maps is delta winning in Border the Panorama picture  Border will go to Delta Etz. Etz.. This, i hope, is something we can publish on JUNK's website if i can speak with him about it, because i think the tournament is not running anymore, and maybe this can bring life in it.
If not we also will bring it in Assist in topic.
7- I got panorama pictures from B.C.D. that i can use for the winner so thats the price and endless respect  :)
8- To give this an official look i hope assist admins will be all online too in this, now and then!
9- This gameplay is not strict in honest gameplay its possible you play 5-3 or 26- 20 this is because NOT all players can start at the begin of the time and will get in maybe a little later so you never know in game how gameplay will end.  result will be after certain game time end in a winner!
10- discussion time:  Day / Time/ rounds/ tournament mode or normal / good ideas / now is the time to discuss about everything, also the lines above but don't forget the open idear in this.
 I will make a POLL so we can see if there is support for this. :cool:

192
Games & Programming / Re: Unreal editor moddering questions
« on: Sunday, August 14, 2016, 17:19:12 PM »
I am still a noob in this so don`t expect wonders ! but this was a game bug so hope elize approof this but he can do it also by himself 10 minuts work . TELL HIM :)

193
Games & Programming / Re: Unreal editor moddering questions
« on: Sunday, August 14, 2016, 14:55:11 PM »
Spawn actors standing too close to each other might fail to actually work, make sure there's enough room between each ofb them, and test them. Anyway, it's nice that you're working with the editor, but of course maps cannot be ported straight from the 2.8.5 editor to the 2.5 version of the game. You might probably use Eliz's converter, but there might also be several corrections to be made manually, which makes the whole process kinda pointless for minor modifications that can also be made in the 2.5 editor.
no need to convert this is changed with 2.5 editor and the actors are ok its defence and assault spawn rotating so np.

194
Games & Programming / Re: Unreal editor moddering questions
« on: Sunday, August 14, 2016, 06:50:46 AM »
When you see the picture the spawns are moved around 10 meters
i set the spawns aganst eachother thats what i can find left / right for the actors. but not strait arrow to the bus with the obj if you understand what i mean !
its simple change but this is already better than the old one so if all likes it than make  update. 

195
Games & Programming / Unreal editor moddering questions
« on: Saturday, August 13, 2016, 15:10:13 PM »
How to change in unreal ed the
start position towards the faces of the players to the right direction.
1 you click on the player and errow line appears but in wrong direction.
Idear is to bring spawnpoint in extraction SE a little more to the front so when spawn ther the players can
spreatout better insteat they get killed in that corner.  :up:

Pages: 1 ... 11 12 [13] 14 15 ... 116

Download Assist

×

Download Game Client

Important: Battletracker no longer exists. However, old Battletracker accounts may still work. You can create a new 25Assist account here

Download Server Manager