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Messages - Koden

Pages: 1 ... 110 111 [112] 113 114 ... 131
1666
mAAp Project / Re: Co-Op's
« on: Friday, February 24, 2012, 13:03:55 PM »
any chance of getting co-op maps in the future?

The matter is about getting AI entities to move and act in a coherent way. This was done in 2.8.5 also by assigning paths to move along and certain behaviors, i don't know about 2.5.

Otherwise, we already have AI entities that move (in a somewhat wierd way) and shot at you, but they're not that much "smart" at all.

1667
General Chat / Re: SF Hospital roof bug
« on: Thursday, February 23, 2012, 18:03:57 PM »
I think it was a change in game code:
http://www.americasarmy.com/aa/intel/versions.php?id=23

Means that it's very unlikely that we can fix this.

Plenty of US army well payed Beta testers and developers didn't solved this up to March 2007 (back in 2.8.1).

What about a tiny tiny Playerblock?

1668
General Chat / Re: SF Hospital roof bug
« on: Thursday, February 23, 2012, 17:38:34 PM »
Me and Koden tried to figure this one out but neither of us would disappear on the roof. I saw Koden flicker for half a second but couldn't reproduce it. Someone want to get on with us and test sometime?

i looked over google and figured out i think, this is the position or what it is supposed to be.

http://www.mpcforum.com/archive/index.php/t-79501.html


1669
General Chat / Re: server not visible in browser
« on: Thursday, February 23, 2012, 15:03:50 PM »
I was waiting for a punchline.

But really, this would be great if people came about with translations that Assist could load. Select language on startup kinda thing. Koden's good for some Italian :)

Uh eh oh? Ciao bella? xD

[youtube]http://www.youtube.com/watch?v=gfxcGenetPU[/youtube]

/kidding :D

i would really like to help if you need someone to translate Assist text to Italian.

1670
General Chat / Re: SF Hospital roof bug
« on: Thursday, February 23, 2012, 15:00:40 PM »
Weird. I don't see anything changed on the West Wing Roof from 2.5 to 2.8. There's no Anti-Portals or zones that could make an object disappear, let alone a player. I still need someone to test the maps I posted above.

Hospital has some more magic in it, remember of that door? :)

1671
General Chat / Re: America's Army flashes
« on: Thursday, February 23, 2012, 14:57:19 PM »
Koden, you're obligated to buy me some pringles now that you've mentioned them.

Kind of late, Kitteh already ate em.


1672
General Chat / Re: America's Army flashes
« on: Thursday, February 23, 2012, 14:38:16 PM »
U got me right.
Im talking about that noise that comes if the nade blows near of u...
and again..it doesnt matter in outdoor maps but like in WC its all about listening what enemy is doing and the sounds are everything in those maps.

I mean is there any nerd that could change that or is it even possible since the original dev's aint helping us anymore.
(I dont kno how much the 25assist group can do)

I agree, flash nades are way too annoying, we should have more cutier pink fancy pringles-like tubes that explode with a "bloop!" subtle noise leaving a flavour of strawberries in the air. That, that would fit.

</sarcasm>

1673
Bug Reports / Re: lower sensitivity/ no sprint bug
« on: Tuesday, February 21, 2012, 16:06:29 PM »
I happened to encounter that kind of bug aswell, not being able to sprint after shooting, but i got that in both 2.5 and 2.8.5 . Usually dropping the weapon fix the issue.

1674
Bug Reports / Re: lower sensitivity/ no sprint bug
« on: Monday, February 20, 2012, 17:45:55 PM »
bind Q suicide
:)

lol jk, I love that bind joke. Koden you are a smart guy though haha.

-.- last evening i yelled a couple times at a guy that was vipping in Hospital...it's so lame to be a vip if you suicide as soon as an enemy gets close to you.

Nah i'm not that special fo sho.


1675
Bug Reports / Re: lower sensitivity/ no sprint bug
« on: Monday, February 20, 2012, 17:05:35 PM »
Snap, I didn't even know that was a bug because I never empty and entire clip haha. I'll look into it but I make no promises.

You know how an experienced player wins by looking at details :)

1676
Games & Programming / ThrottleStop - to avoid your laptop cpu throttling
« on: Monday, February 20, 2012, 16:08:15 PM »
So, been using this little tool for months and thought many other people might find it useful. It has been around since when Intel started making use of throttling in his laptop cpu.

You surely have times when you don't need no cpu power at all, or vice versa you want all the pure power without hassles and interruption: this tool does it for you, stopping the continous dynamic adjustment typical of latest Intel cpu's. This usually helps avoid sudden hitching of all those apps that use 1 core only (who said AA?).
 
Of course a continous use of your cpu at full speed will make temperature rise, if your laptop cooling system is inadequate as it often happens for cheap laptops and low end systems. Therefore, try to understand that it is a risk you're  taking on your own (laptop). In every case, i would suggest you to use Speedfan -> http://www.almico.com/speedfan.php

http://www.xtremesystems.org/forums/showthread.php?227689-ThrottleStop-Performance-Adjustment-Tool-for-Core-2-Core-i-CPUs

1677
Bug Reports / Re: BUG in [Maap] BERG
« on: Monday, February 20, 2012, 15:36:22 PM »
The error is something like this

 "cant open a slot for you or the server is full, you have to watch this round"

Of course you mean that you see this even if there are still free slots available in the server.

1678
General Chat / Re: Idea
« on: Sunday, February 19, 2012, 12:28:37 PM »
Already done. Its already been spammed to fuck about 2.5Assist

Couldn't agree more, plenty has been done already (and i wouldn't get over the patience of official forums moderators, even if they have plenty). I also not consider the official forum a great way to keep in contact with AA2 players as it has lost a LOT of the community base in the last few years. Neither is the AA3 forum the place to spam about the Assist (in case someone plans about).


1679
General Chat / Re: Reloading
« on: Sunday, February 19, 2012, 12:22:38 PM »
When 2.6 (or some other version (above 2.5)) came out, they updated the game with the ability to reload faster. Is there any way the AA25 staff can make changes into the gameplay, such as this one?

I have a wierd feeling about these kind of proposals...

1680
General Chat / Re: Aiming
« on: Sunday, February 19, 2012, 05:22:32 AM »
so how to fix it-.-?

Are you asking how to fix recoil? O.o if so, sorry that's a big no-no.

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