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Messages - Spanky

Pages: 1 ... 106 107 [108] 109 110 ... 564
1606
Drama & Spam / Re: Hard Dagod
« on: Tuesday, December 10, 2013, 01:44:23 AM »
You might have caught me in a bad mood but what's this about Hackez?

Code: [Select]
*WARNING*: Cvar SplashInteraction Class * (=) must INCLUDE the text "C"
That happened today, one one of your 50 accounts. Care to explain?

1607
News / Re: Vote for your favorite splash screen!
« on: Monday, December 09, 2013, 20:09:25 PM »
Does anyone have any objections of me resetting the poll to only have FireEagle 1 & 2 options? We all know Bendawich's splash is just silly and that means that only 7 of the 56 votes are for splashes aside from FireEagles. We all know he's going to win, it's just a matter of which one wins.

1608
News / Re: Vote for your favorite splash screen!
« on: Monday, December 09, 2013, 12:47:18 PM »
Guys, if you want this vote to be you should consider that if there wouldn be any pick with majority you should remove some picks with lowest score and restart vote.
I've been thinking about that and probably will in the next few days.

1609
General Chat / Re: Dev Abuse
« on: Sunday, December 08, 2013, 20:28:27 PM »
lol why u need that when u have a nice young ladie at home?????

She's busy with a real dev (me).

*oh spanky, build me! faster, faster!*

1610
General Chat / Re: Dev Abuse
« on: Sunday, December 08, 2013, 16:27:52 PM »
I know dev's gave him hacks to test I am correct right?
You're correct. But like I said, they're detectable and there are no violations in the log pertaining to those hacks. If he was hacking, it was something we didn't give him.

1611
General Chat / Re: Dev Abuse
« on: Sunday, December 08, 2013, 16:05:59 PM »
Just wondering if it is ok for Devs to Toggle on Hacks in the Game .

Only for testing in servers with few people or private servers and only for a round or two.

*EDIT*
If you're accusing Rapture, I don't see anything in the violations. Everything he has is detected one way or another. Last time he was detected was 2 months ago and he told us about it beforehand.

1612
mAAp Project / Re: City block obj chance
« on: Sunday, December 08, 2013, 14:20:35 PM »

1613
Bug Reports / Re: go over the wall in MAAP Pipeline
« on: Sunday, December 08, 2013, 13:06:21 PM »
Yea, it's not a big enough issue to update the current release. Thanks.

1614
Bug Reports / Re: go over the wall in MAAP Pipeline
« on: Sunday, December 08, 2013, 12:08:12 PM »
I need to delete that forklift, I totally forgot about it when releasing the map, it was only a test.

This is now fixed and uploaded to Dropbox. ELiZ can you push it to Assist (the beta)?

1615
News / Re: Vote for your favorite splash screen!
« on: Sunday, December 08, 2013, 12:03:03 PM »
If I were to make some minor suggestions for FireEagle 1, it would be to lessen the red/blue colors a little bit (bringing out the map colors a pinch more) and then to lose the star/shine things.

1616
Server Support / Re: PB files are messing our server up i think. Little help Thanks
« on: Saturday, December 07, 2013, 23:29:32 PM »
Wish I could help ya out, PB always defeated me.

1617
Introductions / Re: New Play + Activation
« on: Saturday, December 07, 2013, 16:56:48 PM »
You're activated now, have fun out there!

1618
Assist Support / Re: New Account Activation
« on: Saturday, December 07, 2013, 15:46:12 PM »
All are activated again. There's been a lot of new accounts lately, let's see high numbers in-game!

1619
Feedback & Suggestions / Re: Loading Screen Tips/Hints
« on: Saturday, December 07, 2013, 14:43:51 PM »
Why not public, let everybody share his ideas. Personnally I have none for the moment :D

It is, hence your being able to see it :)

1620
Assist Support / Re: New Account Activation
« on: Saturday, December 07, 2013, 14:43:22 PM »
All accounts are now activated, game on!

Pages: 1 ... 106 107 [108] 109 110 ... 564

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