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mAAp Project / Re: Simple Questions in the Editor
« on: Sunday, August 25, 2013, 15:57:06 PM »
But isn't the surfaces that looked ok some kind of indication that something is wrong with the zone?
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This has been happening for longer than assist has even existed, whether or not something has increased it's happening. I have had it happen to me since 2.85 and the only person who can't hear it is person it happens to. Everyone else still hears it.
Hey guys,
i have a question to that navigation compass. How to complete the SF-Training without shown objectives???
bHUDHideCompass=True
It's not a problem of actors not being visible, it's a problem of actor icons that you only see in the editor. Like lights, triggers, levelinfo, zoneinfo. Do you know of a way to hide those in the editor? I've never found one.
Here's something that illustrates my point:
https://dl.dropboxusercontent.com/u/464376/aac_maap/screenshots/UnrealEd%202013-07-04%2023-27-46-17.png
So I was running around in Office Assault today on someones server and noticed that the SAI was blank. I didnt take the time to check if it was like this on other custom maps but was wondering if this was a known issue.
MP_Aztec
MP_Berg
MP_Breakout
MP_Bridge_Construction
MP_Bunker_Crisis
MP_City_Block
MP_Glass_Kill_House
MP_Ice
MP_Monkey_Island
MP_PBall
MP_Rummage
MP_SF_Contingency
MP_SF_Office_Assault
MP_SF_Refinery
MP_Shipment
MP_Spankyville
MP_Square
MP_TehYetisLair
MP_Urban_Assault_SE
All other maps has the information needed.Other concerns of mine would be all the actor icons and aliasing (I haven't tried forcing anti-aliasing in the editor but heard it causes problems).