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Messages - Jakeke

Pages: 1 [2]
16
The Lounge / Re: Post A Picture Of You!!
« on: Saturday, April 05, 2014, 10:03:58 AM »
2008 Army pic. Oh look at that kid  :oops:


And somewhat now:

17
Ban Appeals / Re: Banned for using autohotkey
« on: Saturday, April 05, 2014, 08:18:58 AM »
And I am using this file too to get weapon damage per second info and itemlevel info from the game.
Code: [Select]
; This script can be found here:
; [url]https://www.pathofexile.com/forum/view-thread/594346[/url]
; If you have any questions or comments please post them there as well. If you think you can help
; improve this project. I am looking for contributors. So Pm me if you think you can help.
;
;
; If you have a issue please post what version you are using.
; Reason being is that something that might be a issue might already be fixed.
; Version: 1.2d
;
;
;

 
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
#Persistent ; Stay open in background
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
StringCaseSense, On ; Match strings with case.
 
; Options
; Base item level display.
DisplayBaseLevel = 1 ; Enabled by default change to 0 to disable

; Pixels mouse must move to auto-dismiss tooltip
MouseMoveThreshold := 40

;How many ticks to wait before removing tooltip. 1 tick = 100ms. Example, 50 ticks = 5secends, 75 Ticks = 7.5Secends
ToolTipTimeoutTicks := 50

; Font size for the tooltip, leave empty for default
FontSize := 12


; Menu tooltip
Menu, tray, Tip, Path of Exile Itemlevel and DPS Display
 
; Create font for later use
FixedFont := CreateFont()
 
; Creates a font for later use
CreateFont()
{
global FontSize
Options :=
If (!(FontSize = ""))
{
Options = s%FontSize%
}
Gui Font, %Options%, Courier New
Gui Font, %Options%, Consolas
Gui Add, Text, HwndHidden,
SendMessage, 0x31,,,, ahk_id %Hidden%
return ErrorLevel
}
 
; Sets the font for a created ahk tooltip
SetFont(Font)
{
SendMessage, 0x30, Font, 1,, ahk_class tooltips_class32 ahk_exe autohotkey.exe
}
 
; Parse elemental damage
ParseDamage(String, DmgType, ByRef DmgLo, ByRef DmgHi)
{
IfInString, String, %DmgType% Damage
{
IfInString, String, Converted to or IfInString, String, taken as
Return
IfNotInString, String, increased
{
StringSplit, Arr, String, %A_Space%
StringSplit, Arr, Arr2, -
DmgLo := Arr1
DmgHi := Arr2
}
}
}

; Added fuction for reading itemlist.txt added fuction by kongyuyu
if DisplayBaseLevel = 1
{
ItemListArray = 0
    Loop, Read, %A_WorkingDir%\ItemList.txt   ; This loop retrieves each line from the file, one at a time.
    {
      ItemListArray += 1  ; Keep track of how many items are in the array.
      StringSplit, NameLevel, A_LoopReadLine, |,
      Array%ItemListArray%1 := NameLevel1  ; Store this line in the next array element.
      Array%ItemListArray%2 := NameLevel2
    }
}
;;;Function that check item name against the array
;;;Then add base lvl to the ItemName
CheckBaseLevel(ByRef ItemName)
{
Global
Loop %ItemListArray%
{
element := Array%A_Index%1
IfInString, ItemName, %element%
{
BaseLevel := "   " + Array%A_Index%2
StringRight, BaseLevel, BaseLevel, 3
ItemName := ItemName . "Base lvl:  " . BaseLevel . "`n"
}
}
}

 
; Parse clipboard content for item level and dps
ParseClipBoardChanges()
{
NameIsDone := False
ItemName :=
ItemLevel := -1
IsWeapon := False
PhysLo := 0
PhysHi := 0
Quality := 0
AttackSpeed := 0
PhysMult := 0
ChaoLo := 0
ChaoHi := 0
ColdLo := 0
ColdHi := 0
FireLo := 0
FireHi := 0
LighLo := 0
LighHi := 0
 
Loop, Parse, Clipboard, `n, `r
{
; Clipboard must have "Rarity:" in the first line
If A_Index = 1
{
IfNotInString, A_LoopField, Rarity:
{
Exit
}
Else
{
Continue
}
}
 
; Get name
If Not NameIsDone
{
If A_LoopField = --------
{
NameIsDone := True
}
Else
{
ItemName := ItemName . A_LoopField . "`n" ; Add a line of name
CheckBaseLevel(ItemName) ; Checking for base item level.
}
Continue
}
 
; Get item level
IfInString, A_LoopField, Itemlevel:
{
StringSplit, ItemLevelArray, A_LoopField, %A_Space%
ItemLevel := ItemLevelArray2
Continue
}
 
; Get quality
IfInString, A_LoopField, Quality:
{
StringSplit, Arr, A_LoopField, %A_Space%, +`%
Quality := Arr2
Continue
}
 
; Get total physical damage
IfInString, A_LoopField, Physical Damage:
{
IsWeapon = True
StringSplit, Arr, A_LoopField, %A_Space%
StringSplit, Arr, Arr3, -
PhysLo := Arr1
PhysHi := Arr2
Continue
}
;Fix for Elemental damage only weapons. Like the Oro's Sacrifice
IfInString, A_LoopField, Elemental Damage:
{
IsWeapon = True
Continue
}
 
; These only make sense for weapons
If IsWeapon
{
; Get attack speed
IfInString, A_LoopField, Attacks per Second:
{
StringSplit, Arr, A_LoopField, %A_Space%
AttackSpeed := Arr4
Continue
}
 
; Get percentage physical damage increase
IfInString, A_LoopField, increased Physical Damage
{
StringSplit, Arr, A_LoopField, %A_Space%, `%
PhysMult := Arr1
Continue
}
     
      ;Lines to skip fix for converted type damage. Like the Voltaxic Rift
      IfInString, A_LoopField, Converted to
       Goto, SkipDamageParse
      IfInString, A_LoopField, can Shock
       Goto, SkipDamageParse
     
; Parse elemental damage
ParseDamage(A_LoopField, "Chaos", ChaoLo, ChaoHi)
ParseDamage(A_LoopField, "Cold", ColdLo, ColdHi)
ParseDamage(A_LoopField, "Fire", FireLo, FireHi)
ParseDamage(A_LoopField, "Lightning", LighLo, LighHi)

  SkipDamageParse:
}
}
If ItemLevel = -1 ; Something without an itemlevel
{
Exit
}
; Get position of mouse cursor
global X
global Y
MouseGetPos, X, Y
 
; All items should show name and item level
; Pad to 3 places
ItemLevel := "   " + ItemLevel
StringRight, ItemLevel, ItemLevel, 3
TT = %ItemName%Item lvl:  %ItemLevel%
 
; DPS calculations
If IsWeapon {
SetFormat, FloatFast, 5.1
 
PhysDps := ((PhysLo + PhysHi) / 2) * AttackSpeed
EleDps := ((ChaoLo + ChaoHi + ColdLo + ColdHi + FireLo + FireHi + LighLo + LighHi) / 2) * AttackSpeed
TotalDps := PhysDps + EleDps
 
TT = %TT%`nPhys DPS:  %PhysDps%`nElem DPS:  %EleDps%`nTotal DPS: %TotalDps%
 
; Only show Q20 values if item is not Q20
If Quality < 20
{
TotalPhysMult := (PhysMult + Quality + 100) / 100
BasePhysDps := PhysDps / TotalPhysMult
Q20Dps := BasePhysDps * ((PhysMult + 120) / 100) + EleDps
 
TT = %TT%`nQ20 DPS:   %Q20Dps%
}
}
 
        ; Replaces Clipboard with tooltip data
        StringReplace, clipboard, TT, `n, %A_SPACE% , All

; Show tooltip, with fixed width font
ToolTip, %TT%, X + 35, Y + 35
global FixedFont
SetFont(FixedFont)
; Set up count variable and start timer for tooltip timeout
global ToolTipTimeout := 0
SetTimer, ToolTipTimer, 100
}
 
; Tick every 100 ms
; Remove tooltip if mouse is moved or 5 seconds pass
ToolTipTimer:
ToolTipTimeout += 1
MouseGetPos, CurrX, CurrY
MouseMoved := (CurrX - X)**2 + (CurrY - Y)**2 > MouseMoveThreshold**2
If (MouseMoved or ToolTipTimeout >= ToolTipTimeoutTicks)
{
SetTimer, ToolTipTimer, Off
ToolTip
}
return
 
OnClipBoardChange:
ParseClipBoardChanges()

18
Ban Appeals / Banned for using autohotkey
« on: Saturday, April 05, 2014, 08:04:56 AM »
Playername: Jakeke
Tracker: http://battletracker.com/playerstats/aao/308335/
Reason: AutoHotkey

Appeal:
I have several times forgot autohotkey running while I start playing AA25. It always detects it and closes the game so I couldn't even use it if I wanted. I use it only in hack and slash rpg games where in hardcore it is needed to use for gear swap and out of sync commands. Here is my script:
Code: [Select]
#NoEnv
#SingleInstance Force


SetKeyDelay 0, 50, Play
SetMouseDelay, 50, Play


#IfWinActive ahk_class Hitman Absolution

F4:: ;Restart level
BlockInput, On
Sleep 10
Send {Esc}
Sleep 700
MouseClick, Left, 237, 361
MouseClick, Left, 237, 361
Sleep 100
MouseClick, Left, 1310, 650
MouseClick, Left, 1310, 650
Sleep 10
BlockInput, Off

return

#IfWinActive ahk_class ArmA 3

?:: ;
Send {w down}

return

#IfWinActive, Path of Exile

?::  ;out of sync

BlockInput, On
Sleep 10
Send {Enter}/oos{Enter}
BlockInput, Off

return

F1:: ;Itemlevel

BlockInput, On
Sleep 10
Send {Enter}/itemlevel{Enter}
BlockInput, Off

return

F2:: ;remaining mobs

BlockInput, On
Sleep 10
Send {Enter}/remaining{Enter}
BlockInput, Off

return

F3:: ;Teleport
BlockInput, On
Send i
sleep 10
Random x, 1290, 1310
Random y, 810, 830
MouseClick, Right, x, y
sleep 10
Send i
BlockInput, Off

return

F9:: ;logout
Send {Esc}
sleep 10
Random x2, 930, 980
Random y2, 445, 455
MouseClick, Left, x2, y2

return

F7:: ;piety farm macro
BlockInput, On
Send {Enter}
Sleep 20
Send +5
Sleep 20
Send Hello and welcome to piety runs!
Sleep 20
Send {Enter}{Enter}
Sleep 50
Send Rules of the run:
Sleep 20
Send {Enter}{Enter}
Sleep 50
Send 1. Join my tp AFTER I give permission
Sleep 20
Send {Enter}{Enter}
Sleep 50
Send 2. Don't ninja loot any rares TY
Sleep 20
Send {Enter}
BlockInput, Off
return

F5:: ;Tradespam, put your spammessage ready like this "$want to sell shit for jeesus buy now" and press the key
i:= 1
Loop
{
Send {Enter}{Enter}
Sleep 1500
Send /trade %i%
i++
Sleep 400
Send {Enter}{Enter}
Sleep 150
Send {Up}{Up}
Sleep 550
if (i > 20)
{
Send {Enter}
break
}
}

return

F6:: ; stop ya spams
Reload
return

F10:: ;swap rares OFF
BlockInput, On
Random q, 1340, 1350    ;weapon place
Random v, 210, 220
MouseClick, Left, q, v
Sleep 400
Random q, 200, 210
Random v, 580, 590
MouseClick, Left, q, v
Sleep 200
Random q, 1584, 1599    ;hat place
Random v, 160, 170
MouseClick, Left, q, v
Sleep 200
Random q, 280, 288
Random v, 625, 635
MouseClick, Left, q, v
Sleep 200
Random q, 1480, 1485
Random v, 310, 320      ;ring place
MouseClick, Left, q, v
Sleep 200
Random q, 90, 95
Random v, 540, 550
MouseClick, Left, q, v
Sleep 200
Random q, 1480, 1485 ;ring place
Random v, 310, 320
MouseClick, Left, q, v
Sleep 200
Random q, 1450, 1465
Random v, 380, 390 ;gloves place
MouseClick, Left, q, v
Sleep 200
Random q, 274, 285
Random v, 740, 760
MouseClick, Left, q, v
Sleep 200
Random q, 1700, 1712
Random v, 380, 390 ;boots place
MouseClick, Left, q, v
Sleep 200
Random q, 380, 390
Random v, 726, 733
MouseClick, Left, q, v

;boots gemswap

Sleep 200
Random q, 354, 357
Random v, 708, 712
MouseClick, Right, q, v
Sleep 200
Random q, 197, 200
Random v, 710, 713
MouseClick, Left, q, v
Sleep 200
Random q, 406, 409
Random v, 708, 712
MouseClick, Right, q, v
Sleep 200
Random q, 147, 150
Random v, 710, 713
MouseClick, Left, q, v
Sleep 200
Random q, 354, 357
Random v, 765, 767
MouseClick, Right, q, v
Sleep 200
Random q, 197, 200
Random v, 765, 767
MouseClick, Left, q, v
Sleep 200
Random q, 406, 409
Random v, 765, 767
MouseClick, Right, q, v
Sleep 200
Random q, 142, 145
Random v, 765, 767
MouseClick, Left, q, v

;gloves gemswap

Sleep 200
Random q, 247, 250
Random v, 710, 713
MouseClick, Right, q, v
Sleep 200
Random q, 40, 42
Random v, 765, 767
MouseClick, Left, q, v
Sleep 200
Random q, 300, 303
Random v, 710, 713
MouseClick, Right, q, v
Sleep 200
Random q, 40, 42
Random v, 710, 713
MouseClick, Left, q, v
Sleep 200
Random q, 250, 254
Random v, 765, 767
MouseClick, Right, q, v
Sleep 200
Random q, 89, 93
Random v, 710, 713
MouseClick, Left, q, v
Sleep 200
Random q, 300, 303
Random v, 765, 767
MouseClick, Right, q, v
Sleep 200
Random q, 89, 93
Random v, 765, 767
MouseClick, Left, q, v

;weapon gems

Sleep 200
Random q, 199, 203
Random v, 525, 530
MouseClick, Right, q, v
Sleep 200
Random q, 40, 42
Random v, 660, 665
MouseClick, Left, q, v
Sleep 200
Random q, 199, 203
Random v, 580, 585
MouseClick, Right, q, v
Sleep 200
Random q, 40, 42
Random v, 607, 610
MouseClick, Left, q, v
Sleep 200
Random q, 199, 203
Random v, 630, 633
MouseClick, Right, q, v
Sleep 200
Random q, 40, 42
Random v, 550, 555
MouseClick, Left, q, v

;helmet gems

Sleep 200
Random q, 250, 255
Random v, 607, 610
MouseClick, Right, q, v
Sleep 200
Random q, 140, 142
Random v, 607, 610
MouseClick, Left, q, v
Sleep 200
Random q, 300, 304
Random v, 607, 610
MouseClick, Right, q, v
Sleep 200
Random q, 93, 97
Random v, 607, 610
MouseClick, Left, q, v
Sleep 200
Random q, 300, 304
Random v, 667, 670
MouseClick, Right, q, v
Sleep 200
Random q, 143, 146
Random v, 667, 670
MouseClick, Left, q, v
Sleep 200
Random q, 250, 255
Random v, 667, 670
MouseClick, Right, q, v
Sleep 200
Random q, 93, 97
Random v, 667, 670
MouseClick, Left, q, v

;---

Sleep 200
MouseClick, Left
Sleep 200
Random q, 1584, 1599    ;hat place
Random v, 160, 170
MouseClick, Left, q, v
Sleep 200
Random q, 40, 42
Random v, 660, 665
MouseClick, Left, q, v
Sleep 200
BlockInput, On
Random q, 1340, 1350    ;weapon place
Random v, 210, 220
MouseClick, Left, q, v
Sleep 200
Random q, 40, 42
Random v, 765, 767
MouseClick, Left, q, v
Sleep 200
Random q, 1450, 1465
Random v, 380, 390 ;gloves place
MouseClick, Left, q, v
Sleep 200
Random q, 197, 200
Random v, 710, 713
MouseClick, Left, q, v
Sleep 200
Random q, 1700, 1712
Random v, 380, 390 ;boots place
MouseClick, Left, q, v

BlockInput, Off

return

F11:: ;MF GEAR ON
Sleep 200
BlockInput, On
Random q, 1340, 1350    ;weapon place
Random v, 210, 220
MouseClick, Left, q, v
Sleep 200
Random q, 40, 42
Random v, 600, 605
MouseClick, Left, q, v
Sleep 200
Random q, 1584, 1599    ;hat place
Random v, 160, 170
MouseClick, Left, q, v
Sleep 200
Random q, 118, 123
Random v, 630, 636
MouseClick, Left, q, v
Sleep 200
Random q, 1450, 1465
Random v, 380, 390 ;gloves place
MouseClick, Left, q, v
Sleep 200
Random q, 64, 67
Random v, 737, 747
MouseClick, Left, q, v
Sleep 200
Random q, 1700, 1712
Random v, 380, 390 ;boots place
MouseClick, Left, q, v
Sleep 200
Random q, 164, 167
Random v, 737, 747
MouseClick, Left, q, v
Sleep 200
Random q, 1480, 1485
Random v, 310, 320      ;ring place
MouseClick, Left, q, v
Sleep 200
Random q, 90, 95
Random v, 540, 550
MouseClick, Left, q, v
Sleep 200
Random q, 1480, 1485 ;ring place
Random v, 310, 320
MouseClick, Left, q, v


;--helmet gems

Sleep 200
Random q, 140, 142
Random v, 607, 610
MouseClick, Right, q, v
Sleep 200
Random q, 250, 255
Random v, 607, 610
MouseClick, Left, q, v
Sleep 200
Random q, 93, 97
Random v, 607, 610
MouseClick, Right, q, v
Sleep 200
Random q, 300, 304
Random v, 607, 610
MouseClick, Left, q, v
Sleep 200
Random q, 143, 146
Random v, 667, 670
MouseClick, Right, q, v
Sleep 200
Random q, 300, 304
Random v, 667, 670
MouseClick, Left, q, v
Sleep 200
Random q, 93, 97
Random v, 667, 670
MouseClick, Right, q, v
Sleep 200
Random q, 250, 255
Random v, 667, 670
MouseClick, Left, q, v

; Weapon gems
Sleep 200
Random q, 40, 42
Random v, 660, 665
MouseClick, Right, q, v
Sleep 200
Random q, 199, 203
Random v, 525, 530
MouseClick, Left, q, v
Sleep 200
Random q, 40, 42
Random v, 607, 610
MouseClick, Right, q, v
Sleep 200
Random q, 199, 203
Random v, 580, 585
MouseClick, Left, q, v
Sleep 200
Random q, 40, 42
Random v, 550, 555
MouseClick, Right, q, v
Sleep 200
Random q, 199, 203
Random v, 630, 633
MouseClick, Left, q, v

;gloves gemswap
Sleep 200
Random q, 40, 42
Random v, 765, 767
MouseClick, Right, q, v
Sleep 200
Random q, 247, 250
Random v, 710, 713
MouseClick, Left, q, v
Sleep 200
Random q, 40, 42
Random v, 710, 713
MouseClick, Right, q, v
Sleep 200
Random q, 300, 303
Random v, 710, 713
MouseClick, Left, q, v
Sleep 200
Random q, 89, 93
Random v, 710, 713
MouseClick, Right, q, v
Sleep 200
Random q, 250, 254
Random v, 765, 767
MouseClick, Left, q, v
Sleep 200
Random q, 89, 93
Random v, 765, 767
MouseClick, Right, q, v
Sleep 200
Random q, 300, 303
Random v, 765, 767
MouseClick, Left, q, v

;boots gemswap

Sleep 200
Random q, 197, 200
Random v, 710, 713
MouseClick, Right, q, v
Sleep 200
Random q, 354, 357
Random v, 708, 712
MouseClick, Left, q, v
Sleep 200
Random q, 147, 150
Random v, 710, 713
MouseClick, Right, q, v
Sleep 200
Random q, 406, 409
Random v, 708, 712
MouseClick, Left, q, v
Sleep 200
Random q, 197, 200
Random v, 765, 767
MouseClick, Right, q, v
Sleep 200
Random q, 354, 357
Random v, 765, 767
MouseClick, Left, q, v
Sleep 200
Random q, 142, 145
Random v, 765, 767
MouseClick, Right, q, v
Sleep 200
Random q, 406, 409
Random v, 765, 767
MouseClick, Left, q, v

Sleep 200
Random q, 200, 210
Random v, 580, 590
MouseClick, Left, q, v
Sleep 200
Random q, 1340, 1350    ;weapon place
Random v, 210, 220
MouseClick, Left, q, v
Sleep 200
Random q, 280, 288
Random v, 625, 635
MouseClick, Left, q, v
Sleep 200
Random q, 1584, 1599    ;hat place
Random v, 160, 170
MouseClick, Left, q, v
Sleep 200
Random q, 274, 285
Random v, 740, 760
MouseClick, Left, q, v
Sleep 200
Random q, 1450, 1465
Random v, 380, 390 ;gloves place
MouseClick, Left, q, v
Sleep 200
Random q, 380, 390
Random v, 726, 733
MouseClick, Left, q, v
Sleep 200
Random q, 1700, 1712
Random v, 380, 390 ;boots place
MouseClick, Left, q, v



BlockInput, Off

return



So is it possible to unban me, please?


EDIT: Sorry for posting this in the wrong place :(

19
General Chat / Re: AA 2.5 Crashes
« on: Thursday, March 22, 2012, 19:20:31 PM »
Could be GPU or CPU overheating, faulty RAM or failing hard drive.

First things I would do is update DirectX:
http://www.microsoft.com/download/en/details.aspx?id=35
Then see if things work better. If not, update GPU drivers: http://support.amd.com/us/gpudownload/windows/Pages/auto_detect.aspx
Still bad? Go into the Assist folder and delete the ArmyOps.ini after closing Assist.

If things are still bad, come back and we can help test individual parts.
Still bad.

20
General Chat / Re: AA 2.5 Crashes
« on: Thursday, March 22, 2012, 14:36:40 PM »
What other than GPU then..?

21
General Chat / AA 2.5 Crashes
« on: Thursday, March 22, 2012, 14:18:40 PM »
I got two friends both got same problem. Their game crashes. Screen just freezes and then the computer restarts itself.
Both guys got:
Radeon HD 4870
Windows 7

So the problem is of course the graphic card. I'm not sure how the game is coded but there might me some sort of leaks so it overheats their cards. Both guys don't have any problems with other games or even AA 2.8.5.

So can they fix the problem anyhow?

Pages: 1 [2]

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