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Messages - True-Grit

Pages: 1 [2]
16
Bug Reports / Re: MaaP pipeline bug.
« on: Thursday, January 31, 2013, 09:27:07 AM »
Sry could not find MaaP SFOasis, found regular SF Oasis and it works.
Think thats what you mean.
 

17
Bug Reports / Re: MaaP pipeline bug.
« on: Thursday, January 31, 2013, 08:44:06 AM »
if you have edited CacheSize in ArmyOps.ini, lower it to 128

Thx that did it. Initially raised it because thought it might help (need all the help i can get, These dam high pingers on US servers always getting the best of me). Had it on 1028.
Lowered it and it let me in thx.  256 works too:)
I figured since i had the memory in the card it wouldnt hurt going higher.
1028 works for at least regular pipeline and a couple others.
Thx.

18
Bug Reports / Re: MaaP pipeline bug.
« on: Wednesday, January 30, 2013, 18:25:09 PM »
I wasnt doing any thing in particular selected map it went to AA entrance logo then gave me the error warning.
maybe a reinstall will work but seems strange didnt do it for other maps.

19
Bug Reports / MaaP pipeline bug.
« on: Wednesday, January 30, 2013, 16:32:49 PM »
WTF is this?
  and how do i fix it. only happens when i try to load this map.  Thx



 Build AmericasArmy_Build_[2004-06-01_02.01.01]

OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 3600 MHz with 4095MB RAM
Video: NVIDIA GeForce GTX 650 (1090)

CreateTexture failed(8007000E).

History: FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterial <- FCanvasUtil::Flush <- FCanvasUtil::BeginPrimitive <- FCanvasUtil::DrawTile <- AAGP_Sun::ApplyGlowEffects <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level [mAAp] Pipeline <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

 

20
Background Checks / Re: Weird animal...
« on: Tuesday, January 22, 2013, 14:28:05 PM »
Seems to me that most NA players an European players and to some extent Brazillian player are exceptional players. This is because of what? Do they have more powerfull pc's or better connection? Dont tell me its all skill. What is it? They play on American servers with high ping and kick ass? WTF? 

21
Server Support / Re: Pimping up server
« on: Tuesday, January 22, 2013, 14:07:55 PM »
So what is the exact command to adjust the tickrate and net speed to  quote  "play with the big boys" ?  Cause it always seems i come up on the short end of the stick. Would be nice to share  :D

22
Server Support / PBSS
« on: Tuesday, January 22, 2013, 13:48:14 PM »
Why am I not seeing full screen PB shot? I can see the obvious  of this one..
 


But what about one like this? Will an exploit or a hack show up regardless of size?
 
 

23
General Chat / Re: I propose a toast...
« on: Monday, January 21, 2013, 17:02:32 PM »
2nd it. :style:

24
General Chat / Re: Sux hackers - Enjoy..
« on: Monday, January 21, 2013, 12:00:07 PM »
So, made 6 months ago and I bet he is in the game using it. Thanks for posting, makes me sick. All i need is a  SDK gen for UE2 and i can be a script kiddie too.   People hack to prove that they can, or seriously lack the skill to play on an even playing field.

 Any way to see if ppl are hacks or not other than ppl going 15-20/ and 2 with a server full of ppl on an american server with a ping of over 40-50?  Not that hard to see, but difficult to prove. Would be nice to be able to start to combat this kind of stuff. Any thought from ppl who can make a difference?
 

25
General Chat / Re: Hugepocket loss
« on: Friday, January 18, 2013, 11:37:51 AM »
pocket loss... need some ca$h ?  :D

Gee, if i get some pocketloss can i get some $ pleeezzzz.  :P

methinks it packetloss :)

26
General Chat / Re: ACI Account history
« on: Wednesday, January 16, 2013, 13:02:23 PM »
This is what i get when clicking on the link you gave.

(The link you are trying to reach is no longer available or is invalid.)

27
General Chat / Name Stealer
« on: Tuesday, January 08, 2013, 18:07:24 PM »
Hey, Whats the procedure for name stealing? Just let it go or what? +EcK+TrueGIrl  has got it out for me for some reason, or is just an idiot. Any how any way to get the account banned?

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