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Messages - Alex

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1441
General Chat / Re: About flash grenade power and lasting effect.
« on: Wednesday, December 05, 2012, 02:40:44 AM »

It's just totally gay having to throw a flash to drop a kill in most situations since flashes are too OP. Most of the times you spot a guy both dudes will swap and toss a flash, FLASHFIGHT !
It's way more interesting to get someone in a 1v1 situation with your weapon and not a flash ^^ that's my point <
If you can't kill the player in the time it takes for them to pull out a flash you deserve to lose that fight.

1442
Honor Claims / Re: Honor right but ALL training missing?
« on: Tuesday, December 04, 2012, 17:40:26 PM »
Training doesn't work and is not needed to play the game online.

1443
General Chat / Re: About flash grenade power and lasting effect.
« on: Monday, December 03, 2012, 21:27:07 PM »
Why is that? I fail to see why your opinion should be superior.

To put it simply: The reason for the flashbang duration change has not been demonstrated to be anything more than opinion. There are also those who have an opposing opinion. However, my position in this argument is simple: unless it is demonstrably clear that almost everyone here is in favor of this change, it is not worth the effort because, while certain people who share your opinion would be happy with the change, others would not.

This would result in fighting amongst players all over the forum, which is exactly what the admins are trying to avoid. There is no way you can prove that shortening the flash duration would bring a considerable amount of players to the game, and the same would be true if the scenario was opposite and people wanted to increase the duration because they felt it was too short. It's not about people's opinion, it's about making a risky change to a game mechanic that works just fine. The evidence for that is that a decent amount of people still play this game.
I'm 80% sure he was being sarcastic.

1444
General Chat / Re: About flash grenade power and lasting effect.
« on: Sunday, December 02, 2012, 14:23:46 PM »
People will always find something to bitch about.

1445
General Chat / Re: Re: Future of AAO25.com
« on: Saturday, December 01, 2012, 23:34:25 PM »
shoot a bullet in someones  shoulder and show me how he can still aim like here.

It's still a game, flashes are too strong in te current version, dev's admitted it by nerfing them later on and current AA devs actually admitted also they where too strong.
They nerfed them to the point where they were useless, which was stupid. There is no need to mess with the flashes. They work fine and have always worked fine. I'm not sure if they're even legally allowed to edit the game seeing as they didn't develop it.

1446
mAAp Project / Re: Petrol
« on: Saturday, December 01, 2012, 23:03:24 PM »
New update:

That is NOT the weapons for the map, they are the standard R/AR/S weapons. Version says 2.4.1 because I took the video from the editor which is 2.4.1.

[youtube]http://www.youtube.com/watch?v=JWbRugsjvp8&feature=youtu.be[/youtube]

1447
General Chat / Re: Re: Future of AAO25.com
« on: Saturday, December 01, 2012, 13:33:40 PM »
Please fix the fucking flashes
Fix? They're not broken. They work as they should.

1448
mAAp Project / Re: Attn: Mappers
« on: Thursday, November 29, 2012, 20:24:05 PM »
I don't know if there is enough interest in mAAP to warrant spending money on it. Those textures look great though.

1449
General Chat / Re: when comes the update for windows 8??
« on: Wednesday, November 28, 2012, 16:30:10 PM »
Go ask PB to update their version for AA, you won't get a response. It's not worth it to update the client if Windows 8 users won't be able to play anyways because of PB.

There needs to be an announcement or sticky or something explaining why W8 won't be supported so we don't get so many threads on it.

1450
Hardware/Software / Re: Post Your Hardware!
« on: Tuesday, November 27, 2012, 03:43:51 AM »
Thought I'd give an update. I bought an AMD Radeon HD 7950 a couple of months ago. The thing kicks ass.



AMD Phenom II X6 1100T @3.66GHz (OC'd)
Gigabyte Radeon HD 7950 3gb
Gigabyte 990FXA-UD3 ATX
8gb Kingston Hyper-X Blu @ 1466 (OC'd)



1451
General Chat / Re: Forceclass servers need to be ..
« on: Monday, November 26, 2012, 21:53:10 PM »
Lets just put the mod servers aside for a bit, FC servers have been around longer than some of these pathetic maps that no one plays, it is a part of the game and always has been so how can you say they need to be removed.

Lets solve the issue all together and just remove honor from the game, then you won't get the hospital noobs just playing to increase there honor.

I think this whole argument is pointless, FC and mods don't effect those that don't play on them, and if you think they are taking players from your servers you are wrong, we have 2 modded servers but only 1 remains busy all day and that is the pipe server yet the other server can play what ever map you want.
It would be to encourage people to play the game the way it was intended. It wouldn't be taking modded servers away. You could still play in modded servers, it just wouldn't count towards your honor.

1452
mAAp Project / Re: Petrol
« on: Monday, November 26, 2012, 21:47:57 PM »
Great map, but make it M16 please.
It is m16 and regular weapons. The only reason the video has an sf gun is because that's what I typed in the console when I opened my map through the console.

1453
mAAp Project / Re: The new mAAp Pipeline
« on: Monday, November 26, 2012, 16:00:28 PM »
Looks great!

1454
mAAp Project / Re: Petrol
« on: Sunday, November 25, 2012, 13:53:39 PM »
GJ Killa, just missing some ambient sounds :)
Yeah. It's still missing a lot of things.

1455
mAAp Project / Petrol
« on: Sunday, November 25, 2012, 03:34:22 AM »
I've been working on this on and off for quite some time now and I was so bored I took tonight to add a lot to it. :P I decided to make a short video.

[youtube]http://www.youtube.com/watch?v=LG0Wy7_EASw&feature=g-upl[/youtube]

EDIT: New Update v3.0
[youtube]http://www.youtube.com/watch?v=9CxXjC2ZOfM&feature=youtu.be[/youtube]

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