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Messages - Ganja

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1441
News / Re: 25Assist Updated to 8.0.3
« on: Tuesday, January 07, 2014, 11:41:20 AM »
It was critical that we got the updated file checks in place so that we could start pushing out the updated maps with the requested fixes.

And again you were there to spend your time for this.  :up:

1442
Feedback & Suggestions / Re: Prone Warning
« on: Tuesday, January 07, 2014, 11:02:44 AM »
No hackhunter = no tracking.

But who cares about tracking anyway, right?  :D :D

1443
Feedback & Suggestions / Re: Prone Warning
« on: Tuesday, January 07, 2014, 10:55:54 AM »
i guess there is an option if you are a server owner you are able to turn off the prone warning via controll-panell.

aa25.ini/

// Server Options(1 for yes, 0 for no)
hackhunter=1

You don't want to disable hackhunter

1444
AA3 Maps / Weapons+objectives AA3
« on: Tuesday, January 07, 2014, 04:12:14 AM »
Now that the majority of players have tested the AA3 maps, I think it would be a good idea to vote again for:

- Mission types

- Weapons class

I feel this way, because people voted in the first vote while having no real idea what the maps looked like etc. Now they can judge by themselves which weapons would be the most suitable, and which kind of objectives.

On the other hand I'm not sure players changed their mind, but why not give it a try.

What do you think about it?

1445
Bug Reports / Re: AA3 Airfield weapon selection
« on: Tuesday, January 07, 2014, 04:08:51 AM »
1 smoke each then, no nades nor flashes still tho. Imo.

This would be perfect for a strategic gameplay on Airfield.

+1

1446
General Chat / Re: Random Spawn Points?
« on: Monday, January 06, 2014, 15:15:16 PM »
I don't see random spawns ever getting implemented. There would be too much player backlash, even if the majority seems to want it. We can't afford to lose any players.

1447
Feedback & Suggestions / Re: Prone Warning
« on: Monday, January 06, 2014, 12:39:12 PM »
We could rework the mod so that the message only appears on the client, not broadcast to the server.

That would be a step in the right direction, indeed

1448
Feedback & Suggestions / Re: Prone Warning
« on: Monday, January 06, 2014, 10:18:16 AM »
So if you win the round by using a bug (maybe not intentionally) you say sorry and it's ok? That's not fair.
If scrims don't matter shit anyway, why are you getting so mad when you die after a pronebug :)

I feel like this is really the most fair solution (after ofc just disable it, but it doesn't seem possible)

1449
General Chat / Re: FIX THE LOGGING !!!!
« on: Monday, January 06, 2014, 09:16:00 AM »
i dont belive some players are as good as the realy are playing ;)

You mean players use programs and tweaks etc? I'm pretty sure you're thinking about a clanmate of yours

1450
AA Support / Re: activate me account please
« on: Monday, January 06, 2014, 09:02:30 AM »
Ernest, your account have been denied in another threat because you already have accounts on that computer.

1451
Feedback & Suggestions / Re: Prone Warning
« on: Monday, January 06, 2014, 09:01:04 AM »
Because i've gotten killed by rushing enemies in scrims after accidently proneshooting, or swapping from gun to nade/flash/smoke whilst pressing run at the same time in the heat of the moment. Since it shows in chat, it gives an advantage to the opposite team knowing when to push someone, that advantage is greater than the proneshooting itself. It interfeirs with gameplay and punishes people who accidently does it.
And @ ganja, with proof i mean during matches. Which are usually demorec'd. And in pubs, people will be aware if someone proneshoots. Votekick begins, player leaves server. If you would want to supply admins on a pub server with proof, demorec it.

In a scrim, when the enemy kills you while pronebugging, what happens?

1452
General Chat / Re: FIX THE LOGGING !!!!
« on: Monday, January 06, 2014, 08:54:10 AM »
haha maby i am one for me to know for you to gues !

while you at it if we gonna start like this

why cant you guys make the game good first than start updating so like a good anticheat and fix all the bugs maby ?

now who's the @hole

What does this even mean?
Correct me if I'm right, but you're asking why they don't make the perfect version immediately with perfect anti-cheat?

I think they intentionally create a bugversion first, to annoy players, I'm not sure though.

1453
Bug Reports / Re: AA3 Airfield weapon selection
« on: Monday, January 06, 2014, 02:08:42 AM »
4 smokes is crazy. I get like 5 FPS on this map.

Imagine if 24 players have 4 smokes? 96 smokes on the screen and I'll end up with 0.01 FPS

1454
Ban Appeals / Re: Ban Appeal {=A.A.S.=} America's Army Soldiers
« on: Monday, January 06, 2014, 02:05:47 AM »

But I just don't see too much intelligent suggestion growing out of this topic,

Here it is: to AAS memebers:

Keep posting players you find suspicious in the 'background checks' section of the forums. They will be watched. But don't ban them untill then, because most of the time the players are clean.

That would be a nice effort, thanks

1455
Bug Reports / Re: AA3 non map specific bugs
« on: Monday, January 06, 2014, 01:55:45 AM »
Eliz told me that everything in AA3 was 20% smaller than in AA2

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