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Feedback & Suggestions / Re: why still trojaning?
« on: Sunday, January 12, 2014, 03:08:27 AM »
Maybe show the admins about it, in case they really don't know it still exists (if it does)
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Do hackers and tweakers need to be reminded they'll get caught? lol
My border number 1 in forceclass sf now is not tracket ( no half point )so how can that its not mod infected.??
We played on border and you even can`t see that we played on it in battletracker .
If your admin scripts cause lag for executing them, lower the playerlist number to around 1000 max.
However, the downside about this is that if your server is popular and hasn't been restarted for a while that it won't work until another restart/mapchange. Checking the number of playerlist can be done by typing 'playerlist' in console.
and no, not like tunrning the screen sideways so you see better through the fog, i mean you see him clearly there and 1 meter back he *plop* is away. to make things clear: i dont say someone cheated.
i only noticed it on ice because as there the effect is really well visible
On [mAAp]Ice i noticed that there seems to be a certain distance after which the enemy disappears. That means: If the enemy is like 180m away i can see him, if i step back 1m he dissapears,
I treat people like they treat me
I cant juggle or solve a rubiks cube. This mofo doing both at the same time =p
Thank you guys, great update!
But i think a poll where the results are hidden until you have voted would be preferable. Or until a certain deadline.
better implement a side-switch after 6rnds like on tournament-mode or aa3. would be a good thing for all "def" and "frag"-whores and change the mentality...