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mAAp Project / Re: v7.2 Update
« on: Wednesday, May 09, 2012, 12:36:37 PM »
I am quite done with Interdiction at this time. I would just like to set up a couple things in a better way. If we are planning to update on this week there's not much time for another map. I tried working around OldTown some time ago but it's almost completely filled with newer packages and that would be burden to replace, either having people to use 2.8.5 packages as a whole (which would mean a quite huge patch update by our standards) or the other way around, picking out only the materials being used in the map and includ them in the 285 tagged packages i already setted up a while ago for Interdiction (which used a relatively small amount of 2.8.5 materials).
Actually i recall i already talked about that with Spanky and the idea was about converting the game materials (meshes, textures and sounds) as a whole but taking out the 2.5 materials so to have a much more size-efficient patch. Unfortunatly it seems that the packages aren't extremely well organized and while there's a path for guess estimating what belongs to one version or to the other, some packages are mixed with materials from both.
Better than having to ask around if things are fixed or not. Btw i'm not sure whether it was last used, i still use it don't know about others.
Actually i recall i already talked about that with Spanky and the idea was about converting the game materials (meshes, textures and sounds) as a whole but taking out the 2.5 materials so to have a much more size-efficient patch. Unfortunatly it seems that the packages aren't extremely well organized and while there's a path for guess estimating what belongs to one version or to the other, some packages are mixed with materials from both.
I didn't even realize there was a change log.
Better than having to ask around if things are fixed or not. Btw i'm not sure whether it was last used, i still use it don't know about others.

You can't jump off the roof.
it was very kamikaze-like anyway, lulz.

