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Messages - Pipez0r

Pages: 1 ... 8 9 [10] 11 12 ... 19
136
Feedback & Suggestions / Re-enable 203 dropshots in Insurgent Camp
« on: Wednesday, December 16, 2015, 10:25:10 AM »
203 dropshots used to be part of Insurgent Camp and I personally miss them very much. I know some people dont like spamming, but some like or at least accept it.

Now I would like to know how many would like them or even allow them with a condition, and also that would it be possible for the assist developers to re-enable it?

Edit: I think its fair that those who dont like dropshots, can disable them in assist manager.. but I think its unfair I cannot enable them with my server.

137
Server Support / Re: Server latency question
« on: Wednesday, December 16, 2015, 05:37:32 AM »
http://aao25.com/forum/server-support/server-cachesizemegs/30/

Above is the link. Especially that third page :)

sry, today evening I cant be on at all.



138
Server Support / Re: Server latency question
« on: Wednesday, December 16, 2015, 00:24:19 AM »
I found some old topic about it. I increased the maximum tick rates and put server running with high priority. Yesterday evening had 5+me on, and pings were the same than with less players. I would like to see hows it with full server. :)

139
Server Support / Re: Server latency question
« on: Tuesday, December 15, 2015, 00:03:21 AM »
Hopefully Merlin checks this. It seems that either it was just a problem of that moment, or more connections caused the problem.

If its about the amount of connections, maybe theres something I can optimize either in server or vdsl router. I was also thinking about some udp packet optimizing. AA server is using udp, right? Maybe udp packet size needs to be changed?

140
Server Support / Server latency question
« on: Monday, December 14, 2015, 10:44:55 AM »
Why can it be that my server latency went a bit up when 5 players were on? It was not something dramatical but easy to notice though. Is there anything that I can optimize, because it is surely not about bandwidth, cpu, memory or any resources I believe..

141
General Chat / Re: Check out my server, please
« on: Sunday, December 13, 2015, 12:43:00 PM »
Great :) its a dedicated server, maybe biggest use atm will be aa server.

How many servers I can host easily, with 10/10 mbit internet, intel dual core 3 something ghz and 8gb ddr2?

142
General Chat / Re: Check out my server, please
« on: Sunday, December 13, 2015, 11:59:15 AM »
The server is now with name Seurahuone Server#2 :)

143
General Chat / Re: Check out my server, please
« on: Sunday, December 13, 2015, 10:12:46 AM »
True, Teddy, I dont know what I was thinking :)

144
General Chat / Check out my server, please
« on: Sunday, December 13, 2015, 09:59:24 AM »
Hey, Im studying informatics and Im doing also voluntary tasks in home which are not connected with school but I want to learn more.

I have set up Windows Server 2012 r2 Datacenter, domain and aa server into it.

I would like to ask for a favor, please go to the server, check your ping and tell me here what was it, and tell me also your country.

Pings should be good, as I have 10mbit upload and download spees both. Thanks :)

Edit: the server name is -seke^ cobain test server.

And tell me please the ping you see, not what others would see. Ty.

145
Support / Re: No players online two nights in a row?
« on: Saturday, December 12, 2015, 09:21:26 AM »
Vegeta, thanks for correcting.

Killurcan*

146
General Chat / Re: Fire, ReportIn, Fixjam, and Reload combo button
« on: Friday, December 11, 2015, 10:26:10 AM »
And it reloads/fixes a jam every time you shoot a burst? :o

147
Events / Re: THE PARTY AFTER ....
« on: Thursday, December 10, 2015, 11:27:21 AM »
Yeah.. I would have just loved to finish the set on certain map I came to play and its best to know the next map also, not how ppl randomlyvote it, especially if certain maps are told beforehands :/

148
Events / Re: THE PARTY AFTER ....
« on: Thursday, December 10, 2015, 01:38:19 AM »
Im happy there are many options to choose from those servers that run map rotation.

My feedback: mapvote doesnt kind of fit into map rotation. I want to know which maps are played, so that it will not change. I was once playing on this server, JRTC Farm Raid. I asked which set is going, and it was first. I was happy that a non laggy server had still rounds in one of my favorite maps and even the next one was one of my favorites. Then suddenly the mapvote started and it went into something I didnt like. It was annoying, I thought the plan is certain but it changed.

No offense, just my feedback.s

149
Feedback & Suggestions / Re: Auth servers
« on: Wednesday, December 09, 2015, 00:09:09 AM »
What about changing the provider? How much the virtual server costs per month/year with the current provider?

150
Feedback & Suggestions / Re: Auth servers
« on: Tuesday, December 08, 2015, 02:54:12 AM »
 Ronski, it went down again later.

Teddy: you are doing good work, keep it up!

My question is: what causes the auth to go down? The server  computers failing? Or the auth server software? What could help with it? If its server machines failing, arent there any other providers with a price that is good enough? If its software problem, is there any fix? If no fix, is it possible to put up a script that would look up if auth server is up and boot it if theres a problem?

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