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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Messages - august

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136
General Chat / Re: Searching some people for advertising AAO 2.5
« on: Tuesday, April 10, 2012, 23:42:31 PM »
Now, what do you mean by "money not a problem"

137
Server Support / Re: Server hosting companys suitable for running Assist server
« on: Thursday, March 29, 2012, 13:53:19 PM »
I would ask the Art of War guys to also provide servers

138
The Lounge / PlayFire
« on: Thursday, March 29, 2012, 02:47:53 AM »
Hey all

Check out https://www.playfire.com/

139
General Chat / Re: Advertising AA2.5
« on: Thursday, March 29, 2012, 02:47:13 AM »

140
General Chat / Game Crashes
« on: Wednesday, March 28, 2012, 23:02:03 PM »
Hey all

tried to join the Warrior server tonight, but the game crashed and gave this

Code: [Select]
Build AmericasArmy_Build_[2004-06-01_02.01.01]

OS: Windows NT 6.1 (Build: 7601)
CPU: AuthenticAMD Unknown processor @ 3200 MHz with 4095MB RAM
Video: ATI Radeon HD 5670 (1119)

General protection fault!

History: AActor::UpdateRenderData <- AntiPortalActor Weapons_Cache.AntiPortalActor17 <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FCollisionOctree::ActorLineCheck <- CheckWithActors <- ULevel::MultiLineCheck <- ULevel::SingleLineCheck <- AActor::findBase <- ULevel::SpawnActor <- (AGP_Character) <- InitialClientActor <- UActorChannel::ReceivedBunch <- (Actor None) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Weapons Cache <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

Any ideas?

Thanks

141
News / Re: AAO25 Gone Social!
« on: Sunday, March 25, 2012, 21:00:47 PM »
Guys, you need to work together. Find a way to work together.

142
News / Re: AAO25 Gone Social!
« on: Saturday, March 24, 2012, 21:36:28 PM »
Nice work. Liked on FB.
Also, here is the Xfire group http://www.xfire.com/communities/aa25/

143
General Chat / Re: Advertising AA2.5
« on: Friday, March 23, 2012, 22:48:32 PM »
Wasnt aware of that. I thought any Mac system was able to run 2.5

144
General Chat / Re: Advertising AA2.5
« on: Friday, March 23, 2012, 22:45:57 PM »
Mac players are numerous. And since 2.5 can be played on Mac.

At the end of the day, it doesn't matter what system they use LOL

145
News / Re: New Website
« on: Friday, March 23, 2012, 22:44:06 PM »
ONLY ONE THINGS WE NEED TO SHARE BETTER THE INITIATIVE... A SOCIAL MEDIA MARKETING STRATEGY... FACEBOOK AND TWITTER PAGES... ;)

And a xfire group as well  ;D

146
Clans, Matches & Scrims / PLAYERS LOOKING FOR CLANS ONLY!
« on: Friday, March 23, 2012, 22:38:10 PM »
I had the idea of creating a similar thread to the one found on the official AA forums.

Players searching for a clan may post in this thread with any pertinent information.
Representatives from clans may not post in this thread, please contact the player via the contact information specified in the post. Do not converse in this thread!

Please provide the following information when posting in this thread:

Battletracker Username:
Honor:
Age:
Location (country or time zone):
Emails, msn or similar means of contact:
(You may also utilize Private Messages if you do not wish to hand out such information. If so, please specify this in your post.)

If you have any other skills or requirements which you feel are relevant, feel free to add them.

147
General Chat / Re: Advertising AA2.5
« on: Friday, March 23, 2012, 20:00:15 PM »
Nice work.
I also think we should focus on the Mac and Linux gaming communities

148
General Chat / Re: AAO2 SIte?
« on: Wednesday, March 21, 2012, 23:40:58 PM »
Lets keep it civil people

149
General Chat / Re: AAO2 SIte?
« on: Wednesday, March 21, 2012, 09:09:04 AM »
what do u mean 2 teams work on 2.5??

currently theres johnny who created/runs assist itself

and blue who works with the map editor and stuff
jared who does things with other things
and me who is a shining becon of hope to humanity
and then incomes the less important people who simply eat,fart and ban me for no reason

advertising if done by who ever has an avenue to advertise through (dont need permission to advertise)

do u mean 2 groups, 1 to run 2.8.5 and 1 to run 2.5?

I mean both groups working on 2.5
Similar idea a few posts above

150
General Chat / Re: AAO2 SIte?
« on: Tuesday, March 20, 2012, 23:45:09 PM »
I think it would be a great advantage to have 2 teams work on 2.5

What would it take to make it happen?

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