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The Lounge / Re: Hey guys!!!!! I need a coder.
« on: Wednesday, September 20, 2017, 21:44:09 PM »
1. You need to say what it is to get anybody interested.
2. Language absolutely does matter.
2. Language absolutely does matter.
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Sounds good, I sent you a PM with my contact information.When you gonna stop going to bed at 8pm and play some AA with me?
Oh, Hey, Killaman, didn't know you were backI actually play somewhat often. At least twice a week. I don't post here, but since this is something I tried to do several different times I figured I'd chime in with my pessimistic opinion.
the AI you see in the video are Mercenary's i created a new file extended from NPC_Soldier and added code from a tutorial i found online for the NailCrow, im currently trying to fiqure out how to make them navigate the PathNodes i have placed in the map, the main problem is i have to write a controller for it and i really dont know as much about unrealscript as i should for this project, its really just a learning process for me i was interested in the AI i wanted online bots that acted like human players so im learning as much as i can about it by messing around with the code, currently i can get the AI to chase me. im only now trying to write a controller for it.Great job so far man. Good luck on the rest. I'm so glad that Epic went away from unrealScript in favor of C++ for Unreal 4.
That's a good idea, add a physics volume that propells the player upwards and forwards at a fast speed so they basically drop out of the sky onto the helipad and crunch to death. BRB, opening editorBetter yet, make a trigger where when the player jumps the ground below opens up via a mover and the player falls into a bunch of fire. We could also add in an evil satan laugh sound to show that ww roof jumpers go to hell.
the ONE rule that we've tried to stay close to: do not mess with the original maps.Bitch please, that went out the window when we made all those changes to Hospital. You can't fundamentally change how a map is played and still play the "keep the original maps the same" card.
False ...I don;'t understand your point. AA 2.5 works flawlessly and it used DX8. I was just playing UT 99 with no problems the other day. Also, you can run stuff in compatibility mode with older windows versions. I have yet to run into an older DirectX version software that I couldn't run anymore after my upgrade to Windows 10.
Until Win10 all previous has backward-compatibility (the same for CPU) - e.g. DirectX ... 3D application based on DX7 will work without problem in DX11 environment.
If I played ..? Most recently in Trespasser (1998 - I don't expect you to remember it) on my based on Xeons machine - not to mention GPUs, chance were very small for this game to work properly, but you know what? It runs flawlessly. Moreover it's not an exception.
Only games based on UE1 work too fast so they crash at some point, but this engine has build-in microinstruction to slow it down.
Anyways, I see some drastic changes here so I want to thank you guys for the input about PC stuff.
Now is time to go.
Farewell.
@Killa: Please delete all your own posts because they are OffTopic, annoying and repetitive.Yet another side-step. Classic.
@Others:
Here is official confirmation made by MS stuff guy:
Grow up, you are no more a little kid ... Now you can't expect form the others answers on every your question just because you ask or say so. I gave you direction, follow it, do your homework and learn something by yourself.On second thought though, you're right. I can't comprehend what you're saying, it's hard to comprehend ridiculous bullshit, and that's all that you post. You post bullshit, and when anyone challenges you, you throw insults instead of actually having a discussion.
BTW: Where are these insults? ...or simply you have no idea what this word mean?
... and don't expect from me to give you on the plate Wiki link to its definition.
Ouch, that hurt ..!Classic no big deal. Says new Direct X versions are buggy, provides no proof, then says it's "beyond my comprehension" because I called him out on his bullshit. Typically that post would be where one would actually prove their claims, or at least try, but Nope. No Big Deal just avoids it all together. Fascinating. You never have any actual logic to your argument, probably because there is none.
His posts have always the same context when something is beyond his comprehension - or simply: he don't understand something.
Humor me ... Imagine, that even now 90% of 3D software is based on DirectX 9c - why, because the license for the newest D3DX versions are too expensive ... and bugged.New games use new Direct X versions. The same reason you're spending a ton of money on that overkill PC is the same reason you should be using an OS that isn't completely outdated. Also, have you even looked at the games using DX11 and DX12? Hell, there are performance jumps like crazy for DX12, especially for AMD GPUs and DX12 is brand new. Buggy my ass, you just made that up like most of your arguments.
beats having all that un needed bullshit that runs in the backgroundLike what? Do you actually have any problems with what Windows runs? or are you just regurgitating something someone else said? Regardless, have fun with your dead and outdated OS. For someone that sinks a lot of money into PC components you sure are ready to hop on to an OS that won't use them to their full potential. Have fun being 3 DirectX versions behind.
Really wonder if I can get back windows xp pro, I know I can dl it from pirate bay or some shit like that, but biggest question would I be able to get current drivers for windows xp for my updated componentsWhy would you even want XP?