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Messages - ELiZ

Pages: 1 ... 8 9 [10] 11 12 ... 140
136
Feedback & Suggestions / Re: ULTIMATE MODS - BRING THEM BACK PLEASE !!
« on: Sunday, June 21, 2015, 14:34:34 PM »
This is the sixth time I've told you:

We didn't remove the mod in any way.

It was the author that had a callback function coded into his mod that made it stop working when he canceled the domain he was using.

If you can find anyone making a specific part of the mod that is harmless to use, you can still add to a 25Assist server, it just don't get tracked. But as you mentioned that is not a factor.

If we find any mod that we deem damaging, it can result in the server being banned, or honor stripped, it might ultimately also result in player account banning if the mod is damaging enough.

137
General Chat / Re: BUG: Weapon fires randomly
« on: Friday, June 19, 2015, 09:21:51 AM »
I might be wrong about this, but whatever is happening must be more than "something" firering.

My reasoning:

If you push the mouse button normally while running, it will not fire(cause you are running), so for this(the bug) to happen, it must do something else, like interrupting the forward action in any way before triggering the shooting.


138
Feedback & Suggestions / Re: Change Spawn points in AA3 Bridge
« on: Saturday, June 13, 2015, 05:44:10 AM »
The newest version of the map has been pushed to all clients/servers.

139
Feedback & Suggestions / Re: Change Spawn points in AA3 Bridge
« on: Friday, June 12, 2015, 18:37:17 PM »
Restarting won't do anything, ELiZ will update when he has time. I've already commented on the sound issue before.
What do you mean?

I don't know if this has been mentioned before, but the problem with the sounds is that they are of the class Randomsound and that class ignore the max volume for some reason, and if you can find the "real" class for doing the random sounds in AA2 we should be able to lower the sounds to a proper level.

I will distribute the newest version of the map when there is fewer players online, since it will cause a restart of all clients/servers.

140
Feedback & Suggestions / Re: Change Spawn points in AA3 Bridge
« on: Friday, June 12, 2015, 04:51:02 AM »
The new version has been pushed to all servers/client.

141
Bug Reports / Re: Bug places in several maps
« on: Tuesday, June 09, 2015, 09:23:46 AM »
This issue is now fixed and in the mAAp dev folder for release. I fixed it 2 ways, it should be now impossible to get out of the map, even if you happen to make it up on the roof again.

I've distributed the two updated maps to all servers/clients.

142
Bug Reports / Re: Bug places in several maps
« on: Monday, June 08, 2015, 05:14:50 AM »
We visited maap pipeline yesterday, check these out:
https://www.dropbox.com/s/7oac4gkbxt4rqgk/pl1.png?dl=0
https://www.dropbox.com/s/jmt9ois30pcgsyp/pl2.png?dl=0
https://www.dropbox.com/s/53ocfslqeclafiw/pl3.png?dl=0

Picture 2 and 3 shows someone "escaping the map".
What is needed to fix the problem is if you can say how they escaped(Video, Pictures or just a description).

144
Feedback & Suggestions / Re: Killcams
« on: Wednesday, June 03, 2015, 10:49:08 AM »
I have no idea how that would be possible to implement.
At the moment, stuff like that is NOT accessible for us to change.

So as far as I see it, there is not really a need to add a poll for it.

145
Server Support / Re: I have no idea what i`m doing here lol
« on: Wednesday, June 03, 2015, 05:01:05 AM »
There is more ports than the ones you listed. search the forum for the "Server Ports"
Another thing to think about, is to enable NAT loopback to be able to play on your own server, it will work for others, but if you want to play yourself, you have to enable it.

146
Assist Support / Re: ASSIST START UP VERIFY HANGING UP ON AA3 MAP IMPACT
« on: Sunday, May 31, 2015, 00:17:47 AM »
Try changing Download Server(Settings/Game) in the 25Assist Client from Sourceforge to AAO25.com.
Restart the client and try again.

I just noticed that in your screenshot that it downloads from aao25.com already, so check the settings, and if is on AAO25.com, try changing it to sourceforge.

If you want to check out the local game file, check the FAQ or the Wiki for file location.

147
Bug Reports / Re: Bug places in several maps
« on: Saturday, May 30, 2015, 01:41:23 AM »
The four mentioned maps has been distributed to all Servers/Clients

148
Honor Claims / Re: Honor Claim
« on: Friday, May 29, 2015, 13:18:32 PM »
How come the old account is listed as coming from Brazil, and the new account is listed as coming from Russia?

149
General Chat / Re: Everyone is on one side or another theres only two.
« on: Wednesday, May 27, 2015, 22:31:34 PM »
Here is some prediction for you:

Something will happen...
Something else will happen after that.
You know that first thing that happened, something else happened before that.

See.. at least 3 thing that I predict that will happen, and if I really put my mind to it, I'll bet I could get up to eight.

150
Honor Claims / Re: Honor Claim
« on: Tuesday, May 26, 2015, 20:00:36 PM »
Dear mods,

I would like to claim my honor level aswell :)
My new ingame nickname on AAO assit is : Hideoshi Battletracker
My old one was Cyberkid[BE] : Battletracker
Requested Honor level: 64
I still have acces to both battletracker accounts if you wanne verify or something.


If you have access to the old account, you should play with that.
We are not in the habit of merging accounts.

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