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Messages - Bart!

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136
Ban Appeals / Re: Ban - by mouse?
« on: Sunday, February 21, 2016, 03:39:15 AM »
We can keep having this discussion, but your average shots per second was higher as humanly possible to click. This combined with bloody5 running with another name makes 1+1=2

137
General Chat / Re: Blocking other players hits !
« on: Saturday, February 20, 2016, 09:04:48 AM »
I believe you always choose the AR. Now i know why ;)
Shhh, don't tell them my secret :)


I'm too lazy to reload

138
Ban Appeals / Re: Ban - by mouse?
« on: Saturday, February 20, 2016, 08:57:15 AM »
I also started in 2.2

But you did run bloody5 first, your game shut down, simple, but the reason you were banned is NOT because you simply had bloody5 running, it was because you renamed the file so the process list would show another name, and then also used it as we also detected macro usage.

139
General Chat / Re: sf hospital
« on: Saturday, February 20, 2016, 08:55:37 AM »
I believe that one way or another, there should be done something about the current situation. Like i stated yesterday evening, there are two kinds of people in this debate which are the people who are against the RPG and the one's who dont really care what will happen. Only a few are strongly in favour of keeping it.
The RPG is imo a nice contribution to the map since the 203 is gone. But just like back in the day, there is still a possibility to spam. Since the game-admins said yesterday and afew times before that they won't edit the map and change the slot, there should be a limiter or something, just like the 203 spam protection. I believe the 203-protection made it impossible to shoot your 203 in the first 20 seconds (or something like that) of the round.

Because there are two camps and there are game-admins who have to do all the work, it might be fair to meet in the middle. The admins said, fairly, that removing the RPG is not an option. They simply cannot edit the map to the needs of everyone. Though, keeping it makes people frustrated and this is mainly due the spam. So, having the RPG with a spam-protection seems like a fair option, right?
I beleive we had the intention to do it that way. However, I thought the spam protection for 203s would also work for rpgs.

Apparently, this is not the case, I am unsure if we can quick fix this, as I am not a coder.

140
General Chat / Re: Blocking other players hits !
« on: Saturday, February 20, 2016, 08:54:19 AM »
Other guns/bullets can not be blocked, except for 203s blowing up against each other.

141
Ban Appeals / Re: Ban - by mouse?
« on: Saturday, February 20, 2016, 03:28:31 AM »
Sorry for intervening, but if you had bloody5 running, you would've gotten a warning that you had to turn this off.

Instead you changed the full name of the program which is an attempt to circumvent the system,and you still used a macro.

And why did you buy that mouse anyways? Because of the macro functions? Because that mouse is not worth it's money in any other way.

Imo, circumventing the checks is already a good reason for the ban, using that macro with it just makes it worse.

142
General Chat / Re: sf hospital
« on: Thursday, February 18, 2016, 15:48:39 PM »
Well alright then :D

I believe RPG has big advantage but with or without RPG, easiest side will always be escort and that's proved by the fact that most fragwhores choose escort when they have a choice
Agree ;p

143
Drama & Spam / Re: Question the cevilion for funny hack joke !!??
« on: Saturday, February 06, 2016, 08:11:29 AM »
If the player is a smart guy than you can set it up all guns to acceptable for gaming to perform better than the game allows and action will be better than regulair non cheater gamers.  They forget one thing mostly and that is they play not the same game anymore .!!   ! No longer available
I just don't see why people need it, recoil in aa2 is one of the easiest recoils to control, only call of duty is easier.

144
Drama & Spam / Re: Question the cevilion for funny hack joke !!??
« on: Saturday, February 06, 2016, 03:29:09 AM »
I let my temper get the best me at times over a stupid fucking game which I shouldn't , not saying any anticheat is 100 %%%
But when you see tight shooting pattern at long distance with rpk or ar, really makes you wonder but whatever right, time always will tell
It's actually more easy with ar/rpk as with them4, because if you know how to shoot with them it's more clear where the bullet will land.

You know I did same things with ar when I was more active and played more.

145
Drama & Spam / Re: Question the cevilion for funny hack joke !!??
« on: Friday, February 05, 2016, 12:03:29 PM »
They may call the anti-cheat a joke, but the recoil reducing macro already made some people banned here.

146
Feedback & Suggestions / Re: My feedback for what it's worth
« on: Tuesday, February 02, 2016, 13:13:56 PM »
You didnt understand me, I said 2.8 not 2.8.5 when you were talking about flashbangs. Anyway are you sure it works indoors as it used to in 2.8.5? It really seems overpowered there too..


I know that you have tons of people coming all the times to complain about things they don't like, however you should admit that the points I made, especially regarding RPG/m203 in hospi are true as in this current state SF Hospital is TOTALLY unbalanced between Escort and Ambush side. You know, i'm talking  by pure fairness, cuz as someone who spent his life on this map for multiple years, I can kick arses on it no matter what  :style: . Also, the devs themselves updated the map to delete RPG and put 203 on it, thats proves something, doesn't it?!  :)

Considering prone shooting, would it be possible to just block the action of shooting for a few ms instead of shaking the screen for several seconds?
There is 1 more difference with flashbangs in 2.8.5, your aim won't move away in that version when hit by a flashbang.

The main disadvantage of current hackhunter warning is that it triggers immediately when prone is pressed. Indeed with a cooldown it would stop more of the accidental warnings. But I am not sure whether this is possible.

147
General Chat / Re: Does anyone have contacts of the DEAT clan members?
« on: Sunday, January 24, 2016, 15:35:23 PM »
Dont have contact, did they ban you as well? I got banned because they suspected cheating.

148
General Chat / Re: Who is the best player on AA?
« on: Saturday, January 23, 2016, 08:13:03 AM »
KINGPING...you guys remember him? lol..he played over 250 ping everytime. poor guy from siberia or somethin.

Almost as good as lordkatar2

149
General Chat / Re: Who is the best player on AA?
« on: Friday, January 22, 2016, 12:13:51 PM »
I just want to add that the concept of "best player" is very personal.

What criterias are you basing yourself on to elect a good player ?

A player can be good in public games, but he can have very bad teamwork on matches. A player can have very good tactics/gameplay but bad aim. A player can have very good sound, very good aim but horrible gameplay.

It is pretty much impossible to elect someone. However if I had to give a name i'd say Co1ooook but you probably don't know him since he's not a fan of Bridge SF
Same thing I thought here.

Although coiok is only for the pub side, as in a team there are by far better players again.
Majestic Pawlik is one of the better ones in a team imo.

150
General Chat / Re: Who is the best player on AA?
« on: Friday, January 22, 2016, 01:57:25 AM »
Complete and utter BS.

I am the best. Any who thinks otherwise is either blind or an idiot.

Just because Goku can destroy an entire planet easily, doesn't mean he is invincible, I know his weak point... needles..

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