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Messages - Spanky

Pages: 1 ... 88 89 [90] 91 92 ... 564
1336
Assist Support / Re: Admin scripts
« on: Saturday, January 11, 2014, 13:36:25 PM »
Mutate requires additional mods to be installed, which depends on the server.

If you enable such mod, it will become untracked due to the constant forceclassing it does.

1337
Assist Support / Re: Admin scripts
« on: Saturday, January 11, 2014, 02:59:20 AM »
As I mentioned in the shoutbox, they caused lag. I didn't realize they were removed as a 1-click install but lag was most likely the reason. The problem with weapon scripts is they go like this:

admin forceclass 1 AR
admin forceclass 2 AR
admin forceclass 3 AR
and so on

The numbers are the player list numbers and those go higher and higher as the server is left running. So if your admin script ends at 100 then anyone with a player number higher, won't get the new weapon that's being forced. This creates a problem, at which player list number do you stop at? 200? 500? 5000? The higher you go, the more you ensure the weapon is forced to everyone but the more lag is introduced as the file is executed. It was horrible with the Assist scripts to the point of rubberbanding 5 seconds after executing the script.

I believe later versions of AA implemented this:

admin forceclass * AR

so you could give everybody a weapon at once.


Perhaps this is the a little challenge ELiZ will enjoy? :D

1338
Ban Appeals / Re: Still banned
« on: Friday, January 10, 2014, 19:35:59 PM »
How cute, you missed the game. Take a look at the ban text again, specifically the word "reconsidered". Your ban hasn't been reconsidered. If you'd like to appeal your ban, open your eyes and look at this forum, there's something you seem to have missed:

http://aao25.com/ban-appeals-98/appealing-an-ban/msg27097/#msg27097

1339
Bug Reports / Re: Shantytown bug
« on: Friday, January 10, 2014, 17:10:24 PM »
That's my personal dingy to get back to the SS AAO25 off-shore :D

1340
Support / Re: battletracker admin's never online
« on: Friday, January 10, 2014, 13:09:29 PM »
I would love to dump Battletracker completely and just make our own account system. Building a new tracker would be too much work IMO.

1341
Assist Support / Re: Account Activation
« on: Thursday, January 09, 2014, 18:04:47 PM »
You've been logging in fine for a week, it's your 2nd account that was denied, buldog.

1342
Assist Support / Re: Account Activation
« on: Thursday, January 09, 2014, 17:32:55 PM »
All valid accounts are now activated.

1343
Assist Support / Re: Banned
« on: Thursday, January 09, 2014, 16:20:27 PM »
Sorry, we don't have anything that automatically expires bans, we have to manually apply/remove them and I completely forgot about this. You should be free to go. Don't TK on purpose again.

1344
AA Support / Re: Conection failed
« on: Wednesday, January 08, 2014, 22:35:18 PM »
Go to Assist's folder and delete LocalFiles.txt and open Assist.

1345
AA Support / Re: Account activation
« on: Tuesday, January 07, 2014, 18:57:05 PM »
All valid accounts are activated.

1346
Support / Re: error PLEASE HELP.
« on: Tuesday, January 07, 2014, 15:03:19 PM »
Do a search on this forum for "No Disk". There's a few threads on here already about it.

1347
Feedback & Suggestions / Re: Prone Warning
« on: Tuesday, January 07, 2014, 10:59:28 AM »
You don't want to disable hackhunter
No hackhunter = no tracking.

1348
Feedback & Suggestions / Re: Prone Warning
« on: Monday, January 06, 2014, 19:00:46 PM »
While Proning Shake. I like it.

1349
Thank you :) It's great to hear from users that are grateful and truly enjoy the game.

1350
General Chat / Re: Random Spawn Points?
« on: Monday, January 06, 2014, 12:29:55 PM »
Well-said pcqdbt.

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