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Messages - teddy_grizzly_bear

Pages: 1 ... 84 85 [86] 87 88 ... 259
1276
Feedback & Suggestions / Re: Discord
« on: Friday, February 19, 2016, 01:47:11 AM »
By the way, there's a TS app for android as well. Works decent enough, I've used it.

The "low latency" won't do much against the wireless connection, it's the connection that's slow not the applications using it. Besides, I haven't experienced a considerable delay on TS. Hell, even TS servers from different continents are totally usable, perhaps not for competition, but for regular matches for sure.

It might be that it uses less CPU and that would be great for some people I suppose.

1277
Server Support / Re: Server on same internet connection as clients
« on: Friday, February 19, 2016, 01:29:44 AM »
You're still talking about your home server?

Perhaps after 2 hours you had more players and your connection couldn't handle it?
Or it could be that in the evening someone else in your household was also using your internet and that's why it couldn't handle it.

1278
General Chat / Re: sf hospital
« on: Thursday, February 18, 2016, 11:29:43 AM »
I don't see how 1 RPG with 3 shots can get 50% of the kills. The RPG is in the last fireteam so if you can select it, you should have at least 12 people online (unless you have slots open, which is a terrible idea IMHO) per team and that would mean that the RPG kills 6 people every round, hitting 2 with each RPG, and while possible, I highly doubt that's what's happening.

I understand you're upset and I've seen a few others being upset as well. However, it will not be taken out just because of a few players don't like it.

If it turns out that the majority don't like it, something might be done about it.


1279
Assist Support / Re: windows 10
« on: Thursday, February 18, 2016, 01:03:30 AM »
I wish people also read our FAQ :)
http://aao25.com/support/#faq

1280
Support / Re: PunkBuster
« on: Wednesday, February 17, 2016, 05:01:21 AM »
Make sure your firewall allows traffic for PnkBstrA.exe and PnkBstrB.exe .

Also, make sure that those are actually run when you run AA (you can try that by running AA alone from $AssistLocation$/armyops/system/ArmyOps.exe , refer to aao25.com/support/#faq for the default location of AA files) or Assist.

1281
Feedback & Suggestions / Re: Discord
« on: Wednesday, February 17, 2016, 04:53:50 AM »
I have no idea what you're talking about (and don't care to google during work hours). Could you elaborate? What is this discord?

1282
General Chat / Re: Hooaah
« on: Wednesday, February 17, 2016, 02:23:49 AM »
You're not tracked too long, many people here have been tracked for more than 10 years.
Tracked since:   22.05.2005 (3,922 days)

But welcome back none the less! :)

1283
Games & Programming / Re: Respawn For AA2.5
« on: Tuesday, February 16, 2016, 11:44:18 AM »
I'm not sure. But I have seen respawn mods without having to have anything on the client side.

1284
Games & Programming / Re: Respawn For AA2.5
« on: Tuesday, February 16, 2016, 10:46:32 AM »
You should be able to run it as an untracked mod.

1285
General Chat / Re: Hooaah
« on: Monday, February 15, 2016, 01:37:32 AM »
The game is still here is the simplest sort of news :)

Welcome back!

1286
Feedback & Suggestions / Re: SF Refinery
« on: Sunday, February 14, 2016, 02:15:50 AM »
When exactly did the objectives disappear?

1287
Server Support / Re: Server on same internet connection as clients
« on: Friday, February 12, 2016, 08:52:40 AM »
Yes. You need different ports for the different servers.

1288
Honor Claims / Re: Honor Claim
« on: Thursday, February 11, 2016, 12:04:41 PM »
Normally I'd need proof of the account being yours, but having seen your DD214 I'm pretty sure it's obvious.

You will have 80 honor the next time you log in to Assist and play.

1289
AA Support / Re: Quadrophonic or 5.1 sound does not work
« on: Wednesday, February 10, 2016, 16:22:15 PM »
Bear in mind that this is a rather small community and it might take some time for someone with useful information to join the chat here.

1290
AA Support / Re: Qudrophonic or 5.1 sound
« on: Wednesday, February 10, 2016, 11:11:45 AM »
With 5.1 audio you generally need to have more than 1 audio output from your computer. If that came with your PC, then great.
If you have a USB 5.1 headset, those generally come with their own audio chip and make only "virtual" 3D sound.

Or at least that's what I gathered when I bought my 5.1 headset around 8 years ago, it's broken now and I haven't used one like that in a long time.

As for enabling it in AA, I believe you needed to change the ingame audio settings to EAX (or something like that), but I'm not really sure anymore nowadays.

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