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Messages - Koden

Pages: 1 ... 77 78 [79] 80 81 ... 131
1171
Bug Reports / Re: 5 Second Lag
« on: Wednesday, October 24, 2012, 13:48:08 PM »
It might not depend on your connection but simply on your system.


Do you have a Ethernet noob?

Unnecessarily harsh.

Post your system specs, including which kind of connection and modem/router you run on.

1172
Honor Claims / Re: Old honour
« on: Tuesday, October 23, 2012, 16:16:53 PM »
You should take a look at the pinned topic, which will give you several suggestions to help us retrieve some proofs to ensure that your honour level was that one.

http://aao25.com/honor-claims/honor-claims-read-before-posting/

 Also, If you used to have an AAOTracker account, you can now use it again because AAOT has now become Battletracker -> http://battletracker.com/index.php .

You can also lookup for your soldier(s) name over Hazard Anticheat tool, it tracked honour levels and some other things for every America's Army 2 account being used on a public server up to December 2011.

http://history.anticheatinc.com/aa2/index.php

1173
News / Re: AAO25 WL - Promotional Movie
« on: Tuesday, October 23, 2012, 13:03:41 PM »
Good job Eliz! I really like the soundtrack, too.

1174
General Chat / Re: Banned for detecting a virus
« on: Tuesday, October 23, 2012, 13:02:31 PM »
yeah, theres a virus that create executables(.exe) in ur pc, as assist detect and remove files that dosnt come with the game, we ask ppl to remove this virus cuz every time assist find a file the warning is sent to our logs.

Your temporary ban has been removed, come back if you face any problem again.

The Assist is such a useful tool  :style:

1175
General Chat / Re: try out Coop maps 2.8.5
« on: Monday, October 22, 2012, 14:47:10 PM »
Uhhhhhhmmmmm! eeeehh?? Meaby the easiest way is it to make a 2.8.5Assist.

Ore ask the coop guys AAOTTS if they can make ore turn all ther normal maps  into 2.5 assist maps .>>>>
 I think i try that whit permission of you guys from Assist.!!!! becose  one mail is easy to do. :rtfm:

There's a certain amount of custom maps that are worthy but you should keep in mind that a lot of the Coop maps are made with a focus on cooperative gameplay, so many are physically way too large to ensure a good gameplay and ease of exploring/patrolling all over the map, whle others are made with different gameplay mechanics in mind than PvP gameplay. Of course i'm talking about PvP because it's the only way you can play those maps in a 2.5 client, as AI is not a viable option for plenty of functional reasons.

A practical way to let everyone convert their own map to 2.5 might be Eliz's tool, but of course that also mean using 2.8.5 resources, and i mean all of them, because they are not organized in a proper way for us to exclude what is already included in 2.5 and keep newer assets, otherwise it would have been a much easier process (in the end it's a matter of space as 2.8.5 materials are probably worthy for at least 1gb and a half, and they would grant you just the ability to use the materials with no further newer functionality).

1176
General Chat / Re: Need help getting online (MAC)
« on: Monday, October 22, 2012, 14:04:26 PM »
Hey thanks. Mout McKenna is a Mission (as opposed to a map.) which shows up on the game. It is shown as being locked so can't deploy. The only offline mission I can do right now is Spanky Ville which shows up on the right hand side of "training" tab in 2.5 assist.

Since there's no official Army server online anymore, there's no results tracking so launching those missions from the Assist or from the game client is really the same. To launch a mission from the game client, just start it and open the console (tilda key, or the key you're using for it) and type, e.g.

Code: [Select]
start mout_mckenna
Once ingame, open the console again and type a string for any weapon you want to use, e.g.

Code: [Select]
mpcheat class d
(for a M4 rifle with SF equipment)


1177
Ban Appeals / Re: Banned from my server.
« on: Monday, October 22, 2012, 13:41:45 PM »
I kind of remember about you. I think your ban appeal thread became among the worst i've seen on this forum, spam and racist jokes (not your fault, at least not entirely).

1178
General Chat / Re: try out Coop maps 2.8.5
« on: Sunday, October 21, 2012, 16:12:34 PM »
UNTILL NOW THER IS NO CONVERTED GAME FINISCHE WHIT THAT HANDY TOOL.
And i am a little curious when (Call me a dick head) 10 of the maps are working whitout meaking a mess out of it.
If you never try > you never know dee say!!

http://aao25.com/profile/?u=216;area=showposts;start=60

Actually Possessed actually made a little map with the 2.8.5 editor and converted it to 2.5 with Eliz's tool. Aside of that, if you find an easy way to play/port a coop map on the 2.5 client, thumbs up.

1179
General Chat / Re: try out Coop maps 2.8.5
« on: Sunday, October 21, 2012, 15:03:01 PM »
As a matter of facts, you can't port Artificial Intellingence (bots) but you can port the map as a whole. I ported down Interdiction back in march (almost no one play it so it's wasn't really worthy in the end). 2.5 has some sort of AI but it's unusable for online playing.

hope u guys understood what I mean with moving foward lol

Yeap.

1180
General Chat / Re: Need help getting online (MAC)
« on: Sunday, October 21, 2012, 10:07:48 AM »
Trainings are not needed anymore, in order to be able to play you just need a Battletracker account and the Assist.

As you said, official US Army authorization and tracking servers aren't online anymore as they were shut down as of December 2011.

1181
The Lounge / Re: updated download link?
« on: Wednesday, October 10, 2012, 17:03:04 PM »
Don't be so hard on the kid, maybe he mistyped something or used some other search engine that might be default for the browser due to some add-ons or whatever. Or in a worse case he did both. I didn't think it would be hard to find linux distributions by typing "free linux" in google, but I didn't care to try to find out either.

Didn't meant to be rude. It's just that i find it rather spontaneous to question Google almost like it was a "person".

1182
The Lounge / Re: updated download link?
« on: Wednesday, October 10, 2012, 16:03:43 PM »
i tried to find a free linux on google and had no luck. maybe i should just torrent windows

O.o Are you kidding me?

https://www.google.it/search?sugexp=chrome,mod=15&ix=s9&sourceid=chrome&ie=UTF-8&q=free+linux

first link, just looking by your terms (despite Linux distro being +95% "free" in various licenses, gpl etc)

Linux is famous for being developed over a gazillion different distros, for plenty of different cpu architectures and for different uses (personal pc, mobile, embedded, industrial applications, etc).

1183
General Chat / Re: AHK Programming
« on: Wednesday, October 10, 2012, 16:00:46 PM »
AHK is just too powerful to consider it "legal". It also operates outside of the game client, so every related activity can't be checked. The Assist will check for a running AHK executable so unless you run it while playing it's fine.

1184
mAAp Project / Re: Edit Custom Map to 26 Slot?
« on: Monday, October 08, 2012, 12:52:51 PM »
The map hasn't 13 playerslots for each side, so you (i) have to add more spawns to get up to 26. Basically you would need a new version of the map, and means waiting for the next update or either accepting a version that won't be supported officially  by the Assist until the next update comes out.

P.s. i didn't recall how many slots does Ut04 actually have...they're just 7 for each side, how do you think you can fit 26 players on such a small map? It's pretty much double the amount it already features. Rooms and corridors are really tight too.

1185
General Chat / Re: Good Job BiG S. ;-)
« on: Saturday, October 06, 2012, 21:13:37 PM »
the rules say no AA talk. RIP Gaming Revised

That's a tad too judgemental maybe...and they are 2 distinct forums, you're all free to post on one or both on them...

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