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Messages - Vanoke

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1171
Assist Support / Re: Admin scripts
« on: Saturday, January 11, 2014, 15:32:12 PM »
My border number 1  in forceclass sf now is not tracket ( no half point )so how can that its not mod infected.??
We played on border and you even can`t see that we played on it in battletracker if you look in that part were we puf s are standing when we play border 1 . http://battletracker.com/clanstats/aao/25700/

If you enable such mod, it will become untracked due to the constant forceclassing it does.

1172
Assist Support / Re: Admin scripts
« on: Saturday, January 11, 2014, 05:11:16 AM »
Vanoke:
 Its possible to do it whit exec d.txt   then you get 3 breachers and SF
I have peace whit this so thx all for your thinking till next time  :-*

Not all clans  know this so here from 25 assist browser
If you are the admin on a Server you can now user then following commands to forceclass everyones weapons.
Open the console and type...

exec r.txt         // M16A2 Standard Rifle
exec m.txt         // M4A1 SOPMOD without any mods
exec m4a1auto.txt      // Ranger M4A1
exec ar.txt         // M249 SAW
exec g.txt         // M16A2-M203 Grenadier's Weapon
exec at4.txt         // AT-4 HEAT anti-tank missile
exec s82.txt         // M82A1A Barret Anti-Materiel Sniper Rifle
exec s24.txt         // M24 Sniper Rifle
exec spr.txt         // Special Purpose Rifle (SF Sniper)
exec m9.txt         // M9 Beretta pistol
exec b.txt         // Shotgun
exec sf.txt         // M4A1 SOPMOD with mods
exec ak.txt         // AK-47
exec ak74su.txt         // AKS-74U
exec gp.txt         // AK with grenade launcher
exec rpg.txt         // RPG-7 rocket-propelled grenade launcher
exec rpk.txt         // RPK Light Machine Gun
exec svd.txt         // Dragunov SVD Sniper Rifle
exec mos.txt         // Mosin-Nagant sniper rifle
exec v.txt         // VSS 'Vintorez'
exec sl.txt         // Squad Leader
exec ft.txt         // Fireteam Leader
exec rct.txt         // Recruit (NO WEAPONS)
exec d.txt         // M4 and 3 door breaching charges
exec bdm.txt         // Bunker Defeat Munition

As I mentioned in the shoutbox, they caused lag. I didn't realize they were removed as a 1-click install but lag was most likely the reason. The problem with weapon scripts is they go like this:

admin forceclass 1 AR
admin forceclass 2 AR
admin forceclass 3 AR
and so on

The numbers are the player list numbers and those go higher and higher as the server is left running. So if your admin script ends at 100 then anyone with a player number higher, won't get the new weapon that's being forced. This creates a problem, at which player list number do you stop at? 200? 500? 5000? The higher you go, the more you ensure the weapon is forced to everyone but the more lag is introduced as the file is executed. It was horrible with the Assist scripts to the point of rubberbanding 5 seconds after executing the script.

I believe later versions of AA implemented this:

admin forceclass * AR

so you could give everybody a weapon at once.


Perhaps this is the a little challenge ELiZ will enjoy? :D

1173
Server Support / Re: 25Assist Server Manager(Updated to 8.0.3)
« on: Friday, January 10, 2014, 17:42:01 PM »
Ad this moment street is making server whit admin s in it, looks like it works if you first puth in all admins in one server that start server autorise it.
Than he takes the nexst server map.  he is now busy whit server map 7. leds hope after restart one of them it stays.

1174
Bug Reports / Re: Shantytown bug
« on: Friday, January 10, 2014, 17:05:05 PM »
Thanky for new updat Eliz  but I can t handle all need help, are ther volunteers. HOOAH!


1175
Server Support / Re: 25Assist Server Manager(Updated to 8.0.3)
« on: Thursday, January 09, 2014, 18:27:02 PM »
Second server i can t get Admins in names are dissapearing  i ask merlin P.m. to look whit team viewer if he got time this week to look .
It dus like that i get 8 maps go running so that is a bit more than last time . i hope they stay in it.
 

1176
Bug Reports / Re: AA3 Ranch bugs
« on: Thursday, January 09, 2014, 14:07:31 PM »
The wind sound is to massieve now in new setting

1177
Server Support / Re: 25Assist Server Manager(Updated to 8.0.3)
« on: Thursday, January 09, 2014, 13:15:59 PM »
Finaly it works  server comp. 1 is working now to server 2 i will delete LocalFiles.txt when map 1 is working end so on till 10 if street is online .
Thx agan you 2 for helping .
( P.S) Eliz is ther a future for aaotts maps Coops)???

best regards
Vanoke

1178
Bug Reports / Re: AA3_Alley bugs and glitches
« on: Thursday, January 09, 2014, 13:11:31 PM »
1- On this roof its possible to walk through objects. Olso on the adder roof you can walk through dish.




1179
Server Support / Re: 25Assist Server Manager(Updated to 8.0.3)
« on: Tuesday, January 07, 2014, 15:39:15 PM »
All the server maps quip the Admin Name and the  admin Mail now , even when i close the manager it stays. this part is stable!

Only i stil can t get admins in it ,olso try to do it in system  aa25  Configuration setting but i am no admin and when i restart game map olso no admin =PUF= in system and manager gone whit the wind.
the kauto admins are stay in it so it works but not =PUF=   ore   =

1180
Server Support / Re: 25Assist Server Manager(Updated to 8.0.3)
« on: Tuesday, January 07, 2014, 13:21:32 PM »
Sorry looks like i was to eurly  =PUF=   dissapear agan  :?

1181
Server Support / Re: 25Assist Server Manager
« on: Tuesday, January 07, 2014, 12:56:27 PM »
 :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :up: :up: :up: :up: :up: :up: :up:

Its wonderfull looks like it works , me i thx you from the bottem of my hart and when you are in holland tell me.
you get whole evening beer ore wine. thx m8

You have to replace the AssistServerManager.exe file with the new version.

1182
Server Support / Re: 25Assist Server Manager
« on: Tuesday, January 07, 2014, 12:35:02 PM »
Merlin  :  There was nothing standing in the LocalFiles so i delete it and copieed the one form server map 2 into server map 1
Directly autorised and border is running. so thats oke but weard that it happen.

Eliz: must i reinstal the new manager and install everything agan ore not . i did try now to set =PUF= but it dissepear agan.


hi vanoke
looks a bit strange for me, but can you delete this file at the system folder and try again?

LocalFiles.txt

btw: folder names like this "C:\server  manager\Server0\System\" can cause strange problems, because of the "blank" between the names. but if your other servers are running, i don't think that this is the problem right now.

1183
Bug Reports / Re: AA3 Stronghold Bugs
« on: Monday, January 06, 2014, 16:38:10 PM »
bug 2 When you walk into that door up stars you get this picture  and when i focus scope its gone
bug 3 not sure but looks like you can jump from higher places and you are not hurt .



1184
Bug Reports / Re: AA3 Stronghold Bugs
« on: Monday, January 06, 2014, 14:37:39 PM »
You can t shot trow that open railing and ther is a adder one to but alot venc and railings you can shot ther.
This one is in high tower stronghold.  you can t see it here in picture but it is ther.



1185
Server Support / Re: 25Assist Server Manager
« on: Monday, January 06, 2014, 13:07:59 PM »
Hi merlin little update about street server and a log from my server 1 map border meaby you can learn about it and explain way it dissapears after running instal directly

1- Server street  i did exectly the way you told, but massieve PING problems and not apearing ore they Apearing and disapear also in browser assist. I will try today 1 game map and not 10

2 -Here a log from my border it works befor the whole evening , i came back this midday and is not on and i can t get is run. adder 9 are oke i can start !!!  And the ping is oke.

01/06/14 17:31:08 Log: Log file open, 01/06/14 17:31:08
01/06/14 17:31:08 Init: Name subsystem initialized
01/06/14 17:31:08 Init: Detected: Microsoft Windows NT 6.1 (Build: 7601)
01/06/14 17:31:08 Init: Unreal Version: 3339
01/06/14 17:31:08 Init: AGP Version: 3339.2.5.0
01/06/14 17:31:08 Init: Character set: Unicode
01/06/14 17:31:08 Init: Base directory: C:\server  manager\Server0\System\
01/06/14 17:31:08 Init: Ini:aa25srv.ini   UserIni:User.ini
01/06/14 17:31:08 Init: Build label:  Build AmericasArmy_Build_[2004-06-01_02.01.01]
01/06/14 17:31:08 Init: Object subsystem initialized
01/06/14 17:31:08 Log: Executing Class Engine.ServerCommandlet
01/06/14 17:31:08 Log: Encryption key located and validated.
01/06/14 17:31:09 Log: Cheat protection disabled
01/06/14 17:31:09 Log: Browse: ini=aa25srv.ini/Entry.aao?Name=Recruit?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255
01/06/14 17:31:09 Critical: Failed to enter ini=aa25srv.ini: Servers can't open network URLs
01/06/14 17:31:09 Exit: Executing UObject::StaticShutdownAfterError
01/06/14 17:31:09 Critical: UGameEngine::Init
01/06/14 17:31:09 Critical: UServerCommandlet::Main
01/06/14 17:31:09 Exit: Exiting.
01/06/14 17:31:09 Log: FileManager: Reading 0 GByte 11 MByte 812 KByte 294 Bytes from HD took 0.047000 seconds (0.046000 reading, 0.001000 seeking).
01/06/14 17:31:09 Log: FileManager: 0.004000 seconds spent with misc. duties
01/06/14 17:31:09 Uninitialized: Name subsystem shut down
01/06/14 17:31:09 Uninitialized: Log file closed, 01/06/14 17:31:09

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