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Messages - ronski

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1111
Bug Reports / Re: Bug places in several maps
« on: Thursday, May 28, 2015, 02:29:23 AM »
Ok we'll make videos of those two minor bugs. Here comes the screenshots.

Lets start with bugs:

Here is a link to whole folder:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0

1) Impact

There is a invisible floor at roof:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=impact1.png

View from under the map:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=impact2.png

You can throw nades through the ground and shoot people from there:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=impact3.png

2) Stronghold

Walking in the air:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold1.png

Outside the map area 1:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold2.png

Outside the map area 2:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold3.png
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold4.png

Outside the map 3:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold5.png
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold6.png

Under the map:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold7.png
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold8.png
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold9.png

Walking in the air 2:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold10.png

3) Courtyard

Walking in the air:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=courtyard1.png

Outside the map:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=courtyard2.png
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=courtyard3.png
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=courtyard4.png

4) Hospital
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=hospital1.png
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=hospital2.png

These two demonstrates the bug in first-lobby corner:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=hospital3.png
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=hospital4.png

5) River Village

Over the hills:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=rivervillage1.png
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=rivervillage2.png
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=rivervillage3.png
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=rivervillage4.png

6) Woodland Outpost
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=woodlandoutpost1.png
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=woodlandoutpost2.png


From here you can find screenshots about a few nice place we have found:
https://www.dropbox.com/sh/yjdvmbci7ohqyqp/AAA1zLSoj2cR0t3WQ5WWFDxsa?dl=0

1112
Bug Reports / Re: Bug places in several maps
« on: Wednesday, May 27, 2015, 18:23:25 PM »
Yea the main idea was to show admins how to get to bug places, so they could do something for them. We need to fix a date with admins that they can get more familiar with these bugs.

1113
Bug Reports / Re: Bug places in several maps
« on: Wednesday, May 27, 2015, 16:42:14 PM »
I took 88 screenshots and took the best of them, got 30-40 images that shows both bugs and nice places. I will upload them tomorrow and share a link to them.

1114
Bug Reports / Bug places in several maps
« on: Wednesday, May 27, 2015, 09:42:17 AM »
Im not sure where to put this, because we have found many bugs and also some nice places in several maps. Many of you fellow-players have been asking about what the hell are we doing, while we were jumping around in different maps - not shooting each other at all. Some of you have understood us and joined our explore :) Some takes this game too seriously.. All of this has been done in willing to improve the game and bringing minor bugs in public.

It all started in hospital, where most of you already know that for example you can jump from ww roof on pole. Is it a bug, I think its not. You could do it in real life too if you really would like to try, I wouldn't.  There are many places in Hospital where you can go, some of them are nice spots, some are bugs, but those bugs are not minors. We got a bit excited and curious about them and started to explore another maps too. Not for killing people from bug place, just for finding new places. And of course bringing bugs into public so everyone can be aware of them. Remember - there is a difference between feature and bug.

The most overpower bugs that we found are in Stronghold and Impact, where you can go under the map and kill people from there. In stronghold we have found four spots where you can go outside the map. These are serious bugs, but there are some nice places too. For example you can get over roofs. In Impact we have found two ways to get to roof. Being on roof is not bugging, it is something that you could actually do.

We are not going to show in public how to get on any of these places, but we are more than willing to show them to admins and developers of the game. Instead of tips, we can give screenshots in public that will prove those places to exist. 

Because of the minor bugs in AA3 maps, this entry is in this thread, but there are bugs in older maps too, like in River Village, Woodland Outpost and Courtyard, where you can go over the hills and nobody expects you to be there.

We will post the screenshots later today.

1115
Big Clan Day / Re: 24 may NEXUS selected the maps and is your host!
« on: Monday, May 25, 2015, 10:08:09 AM »
I could do something also if you guys need any help in this. I work as a Interaction Designer (web designer / Frontend developer).

1116
Big Clan Day / Re: 24 may NEXUS selected the maps and is your host!
« on: Monday, May 25, 2015, 05:15:12 AM »
But then again, there is a slight risk on it. Im sure that admins want to handle all data on one server. For example, database gets corrupted somehow - or server is down, the information will not be sent thru interface, or someone hacks in to the database and starts messing around there..

Im not saying that your database is not good enough, Im just saying that outsourced data handling isn't the best idea :) And of course all this can happen in aao.com server, but in error situations admins can solve problems straight away.

Im sure that risks are way lower than benefits of this. Just wanted to bring up thoughts that raised up in my head.

1117
Big Clan Day / Re: 24 may NEXUS selected the maps and is your host!
« on: Monday, May 25, 2015, 03:46:10 AM »
It makes sense, I would dislike joining american server from Europe.

Btw Mentalist your calendar looks way nicer than google calendar iframe :up: and it seems to be very simple for enduser to use. Google calendar has its own benefits of course, for example different clans could sync their public calendars to one calendar, or one player could sync aao25 calendar to his own calendar etc. Everything depends on the amount of events, if there are only a few events in month, google calendar is not the best solution to show them up. But I do see the point in here, google calendar is very simple to build up and If there is a global event calendar for army events, it must be here, not on one clans website. Otherwise it would be a mess in someday :)

1118
AA Support / Re: F12 "admin key" doesn't work on Mac OSX
« on: Friday, May 08, 2015, 06:21:05 AM »
Thanks ELiZ, thats very helpful! Im biding it immediately and throw that windows-keyboard away.

1119
AA Support / Re: F12 "admin key" doesn't work on Mac OSX
« on: Friday, May 08, 2015, 05:40:59 AM »
I can feel your pain, I have the same problem with mac keyboard. I solved this simply by connecting windows-keyboard via usb to my mac-keyboards usb-port. Sounds awful but works like a charm. I guess there is a possibility to bind that command somewhere somehow.

I got a bit curious about how to use functions of F1 - F12 buttons in mac-keyboard, and made a google search. First result was: http://apple.stackexchange.com/questions/85978/how-to-use-f1-f12-keys-with-macbook and I think this helps all of us :) 

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