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Messages - WraShadow

Pages: 1 ... 6 7 [8] 9
106
Server Support / Re: Server port error
« on: Tuesday, January 10, 2017, 11:40:00 AM »
Thanks for the responses.

It makes absolutely no sense whatsoever but I think I solved it by changing path to server back to relative instead of absolute. hasn't had any problem since.
False alarm. Still happens and I have no clue why. Tried server on the side (diff service provider) and still happened. Maybe its a problem with Ubuntu 16? But still, it was online for quite a lot of time before giving problems so I dont think it's related =\

107
Support / Re: Borderless fs can't be disabled
« on: Tuesday, January 10, 2017, 11:37:45 AM »
I feel you man, although I dont use mouse so I dont really know. Not only that... On windows 10 you cant see anything correctly because of it. I use the windows 8 gamma but have to change it between maps is bothersome and it's not as sharp as internal gamma. Also, if you accidentally press windows key everything turns black until you update Gamma Control.

Point is, it's been like that since forever ago and i dont think its going to change.

108
Media & Art / Re: Behancé gallery
« on: Tuesday, January 10, 2017, 11:30:24 AM »
Digital Art, very cool! 
 :up: up!
I'm interested in knowing how you produce this. It looks cool
Thank you for your interest and appreciation, people! :)

I'm interested in knowing how you produce this.
It really depends on how realistic or not, sharp or not, I want it to be.. and ofc my time/disposition. I do most of them in vector because I used to sell them and sometimes people wanted weird dimensions/sizes.

But, usually, I do some sketch on Manga Studio or Photoshop because I've lost my ability to do it on paper long ago. Then import it on Illustrator or Manga Studio (in high-res).

Then I either use brush tool to make it flow nicely and more realistic, or more cartoony; or I use the pen tool (process below) to create the lineart. The squares symbolize static places and the circles connected to them make the bezier lines flow. If I want to make a sharp drawing,I convert the lines to fills and delete a square on each corner and make it more "edgy", or "pointy" (dont know a better way to put it into words).

After that, I create a layer beneath the lineart and create fills with the base color and between the 2 layers, I create a new one with shades/highlights (although I usually leave it simples). Sometimes, instead of this, I make the lineart into "live paint mode" and use paint the fills like it is paint.


109
Media & Art / Behancé gallery
« on: Monday, January 09, 2017, 16:53:37 PM »
I will upload a ton more, once I have the time/patience to do so.
Checkout my gallery at: https://www.behance.net/brunocondo8ccc

I mostly do these drawings for fun... here's a sneak peek:


110
Media & Art / Re: Graphic Design
« on: Thursday, December 29, 2016, 21:11:25 PM »
Ive done some commercial ones but it's not something I usually focus on, unfortunately.

111
Server Support / Re: Server port error
« on: Thursday, December 29, 2016, 20:55:59 PM »
Thanks for the responses.

It makes absolutely no sense whatsoever but I think I solved it by changing path to server back to relative instead of absolute. hasn't had any problem since.

112
Server Support / Re: Server port error
« on: Wednesday, December 28, 2016, 11:57:38 AM »
I also think its general. Since just before Christmas, I've been seeing this behavior on a lot of servers hosted by different providers. They're running fine and, out of the blue, they disappear. I think something has changed in assist or battletracker that's making this happen.

113
Server Support / Re: Server port error
« on: Wednesday, December 28, 2016, 09:48:43 AM »
Thanks for the response. Its never been changed.

114
Server Support / Server port error
« on: Tuesday, December 27, 2016, 17:08:28 PM »
Hi, so I have a server online and it (the service) never crashes however, after a while, the server ceases to exist and players drop, due to the following error:
Quote
Ongoing port test error

I'm pretty sure I enabled all the ports and even tried to open the server with firewall down and still occurs the same problem. With that in mind, I dont think it's firewall related. What else could it be? Server was fine for a few days and no changes were made to the system itself. Im puzzled.

Thanks in advance.

115
Server Support / Re: Music to server
« on: Friday, December 23, 2016, 18:41:22 PM »
Ok, Obrigado. Estava na esperança que já existisse algo. Ver se perco um bocadinho de tempo nisso para Janeiro :) Abraço.

116
Server Support / Re: Music to server
« on: Friday, December 23, 2016, 18:04:33 PM »
it is, you can play available sounds for any client. requires a mod.
Thank you. Could you possibly direct me to it, or its name? I've kinda researched it before for audio, sound, music, and more, but all I could find were things related to audio tweaks like reducing noise on the maps and poop like that.

117
Server Support / Re: Music to server
« on: Friday, December 23, 2016, 15:08:45 PM »
Is it, however, possible to stream audio file as admin with a command, like it was possible back in 2.8.5? That'd be nice for taunts lol

118
General Chat / Re: Merry Christmas
« on: Friday, December 23, 2016, 15:07:10 PM »
Merry Christmas everyone :)

119
Media & Art / Re: Graphic Design
« on: Friday, December 23, 2016, 15:05:42 PM »
What exactly are you looking for?

120
Feedback & Suggestions / Re: [mAAp] Shipment
« on: Friday, May 08, 2015, 14:19:29 PM »
You can't spawn spam on there...
Wanna bet? just jump a big behind to the trashcan (time to get gun ready) and use 203 over containers. easiest kills, even easier than RPG on collapsed tunnel (and I actually tried it) lol The only way it doesnt work is when people rush middle otherwise you either kill or leave people red unless youre completely inapt. Even if people rush middle, they have to deal with yuour team mates and you still have time to change mode... Most admins even have the rule against using it...

I'm a lazy dev and I always copy playerstarts from other maps
Couldnt it be changed to M16 only like collapsed tunnel? To me, I think non auto-guns would be so much coller there...

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