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Messages - Petrol

Pages: 1 ... 6 7 [8] 9 10 ... 15
106
Feedback & Suggestions / Assist Renovation
« on: Friday, August 29, 2014, 11:21:55 AM »
Hi.

I was talking with Jared about changes that could be deployed to our society. I was obligated to analyse it and write down my suggestions, so please read it carefully and give me your feedback.

Introduction

My main idea is to create back-end, which will be responsible for accounts, forum, game and statistics. It is huge step for our society, and I hope you wouldn't be disappointed. Statistics integration will make Battletracker useless, I don't know what would be done with current statistics, but it could be both rewritten or loose. It has some advantages, because we would have independent account management.

Some technical details
To create back-end, we need to have nice database and I think that MongoDB would be good choice there. On the top of that we could put RESTful API that could be used by WebSite and AssistApplications. I tend to pick EVE(http://python-eve.org/) as our RESTfull framework. It is quite easy to define data model, and extend it with some other features like authentication.

107
Feedback & Suggestions / Re: Android Application
« on: Thursday, August 28, 2014, 07:30:26 AM »
Remove those huge nicks boxes, it could be converted to mikroblog style like on twitter or facebook

108
Support / Re: cannot run assist
« on: Thursday, August 28, 2014, 03:25:06 AM »
PIT wouldn't be so stupid. I know at lest three methods to walk around your ban.

109
Feedback & Suggestions / Re: Android Application
« on: Wednesday, August 27, 2014, 03:09:40 AM »
Angular is fun, if you have nice backend of course.

110
General Chat / Re: Porting AI to 2.5 (Lost topic mergendice)
« on: Tuesday, August 26, 2014, 07:00:55 AM »
Ask one more time for game sources.

111
General Chat / Re: Annoying bar on mobile phone
« on: Tuesday, August 26, 2014, 05:58:52 AM »
Turn your phone sideways.

112
Support / Re: Can't install on Linux
« on: Sunday, August 24, 2014, 11:04:29 AM »

113
General Chat / Re: Porting AI to 2.5 (Lost topic mergendice)
« on: Thursday, August 21, 2014, 05:46:00 AM »
By the way, how about porting snakeplain, in PvP mode, intead of coop.

I see it like that: Defense is deployed in central camp. They have rockets, snipers, and lot of weapons all around the camp.

Assault is parachuted randomly somewere behind hills.

If there are lot of people. Defense will deploy snipers team in random spot.

Of course map should be changed, there should be more covers, more huts all aroud the map.

114
News / Re: Forum Restored
« on: Wednesday, August 20, 2014, 05:15:24 AM »
You can also say that I've hacked it.

115
News / Re: Forum Restored
« on: Wednesday, August 20, 2014, 03:05:28 AM »
Thank you Spanky, great job, you are awesome :)

116
Feedback & Suggestions / [aao25.com] Cute website on mobile chrome.
« on: Monday, August 18, 2014, 02:21:27 AM »
Hi,
what I want to show you is that screenshot:

It looks cute on mobile Chrome  ;)

117
Feedback & Suggestions / Re: Android Application
« on: Saturday, August 16, 2014, 07:24:57 AM »
Deer Spanky,
I want to suggest you few thinks.

First is to create nice back-end, It could be some kind of web-service. Next you should provide by it some useful features. It is important to make it well and with respect of some quite known standards.

Next you could move one more step and use it to create some application.

If you really want to go to android I recommend to use some kind of higher technology instead of shity Java. I hate Java, Java sucks, Java is for morons who don't believe their mind.
Phone Gap will be grate for you because, you seem to be some kind of webdev, but in my opinion Qt is much more relevant.

If you want my help I can help you with first point: Assist Data Back-end.

118
General Chat / Re: Tips for better K/D?
« on: Friday, August 15, 2014, 06:46:45 AM »
Do not die.

119
mAAp Project / Re: Petrol
« on: Thursday, August 14, 2014, 14:30:19 PM »
I would like to thank you once again for appreciating my contribution to the development of this project.

120
mAAp Project / Re: mAAp Forest [Beta]
« on: Tuesday, August 12, 2014, 07:37:57 AM »
My sugestion is to make that wooden house penetrable.

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