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Messages - Spanky

Pages: 1 ... 68 69 [70] 71 72 ... 564
1036
News / Re: Account Activation
« on: Tuesday, August 05, 2014, 17:14:08 PM »
It looks like there might be an issue with the new system. If your account is mistakenly refused, please make a thread in this forum.

1037
Support / Re: CPU and GPU usage weirdness
« on: Tuesday, August 05, 2014, 16:59:40 PM »
Probably a good idea to set ArmyOps.exe to above normal priority too.

1038
News / [Video Tutorial] How to nade on Urban Assault
« on: Tuesday, August 05, 2014, 16:59:05 PM »
A frequent member of the AAO25 forums, Ganja, has created a how-to video on nade locations for Urban Assault. It's uploaded onto our official YouTube channel. Have a watch and maybe you'll learn something new!


1039
Support / Re: CPU and GPU usage weirdness
« on: Tuesday, August 05, 2014, 15:51:23 PM »
Nah, yours is on my desk. 256MB RAM on the GPU isn't even enough to play Netflix. I forget, it might be an 8800GT in my machine now.

We would definitely need the engine source. Epic did some cool stuff for UT2004, even having 64-bit support which could be nice if there's performance improvements.

1040
News / Re: Account Activation
« on: Tuesday, August 05, 2014, 15:49:23 PM »
I forgot to say, the e-mail explains the action and also provides neato links for information:

1041
News / Account Activation
« on: Tuesday, August 05, 2014, 15:20:50 PM »
Good news for new Assist users. We've setup a system to automatically activate accounts if there are no links to other accounts. This system will send you an e-mail letting you know if your account was activated, refused or is still pending manual approval. Accounts that have no links will be immediately activated to allow new users to get in the game faster. For refused accounts, it means that we detected an account already registered on your computer and it was refused because our current policy only allows 1 account per computer. Pending accounts have partial links that need to be manually verified by an administrator.

1042
Support / Re: CPU and GPU usage weirdness
« on: Tuesday, August 05, 2014, 15:09:17 PM »
It could be the engine, it could be limitations in DX8, who knows. AA may rely more on bus speed for memory transfers...

I just know that it made little difference on a Intel dual and quad core at over 3.5GHz and an AMD x6 Phenom. I had better FPS on my GTX 275 versus the crap 8600GT I have now but not tons better.

It's just how the game is. Might be why 2.8.5 is DX9 and has more engine optimizations.

1043
Assist Support / Re: Can't join server
« on: Tuesday, August 05, 2014, 11:51:19 AM »
Have you installed all Windows Updates including all optional ones and .NET packages?

Give some of these a try, wouldn't hurt to run them:
http://www.microsoft.com/en-us/download/details.aspx?id=5555
http://www.microsoft.com/en-us/download/details.aspx?id=17851
http://www.microsoft.com/en-us/download/details.aspx?id=30653

1044
Support / Re: CPU and GPU usage weirdness
« on: Tuesday, August 05, 2014, 11:42:19 AM »
I used to have a good GPU and AA wouldn't use 100% of a single core or the GPU. It's just poor/old programming. You gotta remember that it runs on an old engine, an old version of DirectX and there's inefficiencies in how the code is written. I don't know where the limit is but having a super computer won't help.

1045
Server Support / Re: Guide - How to host an assist 25 server
« on: Monday, August 04, 2014, 13:31:42 PM »
thanks, thats nice!

Thank you for making it in the first place :) Sorry it took so long for it to get recognized. This thread wasn't even a sticky.

1046
Assist Support / Re: Can't join server
« on: Sunday, August 03, 2014, 16:43:09 PM »
What operating system is this on? Does it happen on all of the servers?

1047
General Chat / Re: Critical Error
« on: Saturday, August 02, 2014, 13:38:55 PM »
It's mentioning that it ran out of virtual memory. Perhaps your page file isn't configured properly. Check this out:
http://windows.microsoft.com/en-us/windows/change-virtual-memory-size#1TC=windows-7

Make sure Windows automatically manages the page file size.

1048
Server Support / Re: Guide - How to host an assist 25 server
« on: Friday, August 01, 2014, 17:30:27 PM »
I've converted the PDF into a webpage for this site but didn't change any of the content/credits:
[REMOVED, SEE BELOW]
http://aao25.com/download/Assist-Server-Manager-Guide.pdf

1049
Feedback & Suggestions / Re: Server Tools
« on: Friday, August 01, 2014, 17:10:07 PM »
Click on downloads at the top and download the server manager. Everything is included in there.

*EDIT*
If you mean add-in mods like random weapons and others that aren't included, you probably won't find them here. While you can add any mods you want, anything not included in Assist will prevent your server from being an honor/tracked server.

With that said, I think we should have a list of mods on this site available as a separate download in case people want to play them. If they're going to use them anyway, they may as well get them from us.

1050
News / Re: Video Tutorial: How to get started with Assist
« on: Thursday, July 31, 2014, 12:58:13 PM »
They are in a playlist;
https://www.youtube.com/user/AAO25Assist/playlists

I was thinking of doing a playlist on that page but I'm kinda unsure. Really, all that's needed is those two videos. Anything else, they can find on the YouTube channel once they get deeper into AA.

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