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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Topics - Crusader

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1
General Chat / Nat loopback
« on: Saturday, January 26, 2013, 15:56:32 PM »
Hey,

My crappy provider gave me a modem/router without Nat loopback so i can not connect to my own server since it shows port as closed.  (also can't buy a new router since they won't give me the adsl password) How do i connect to my server? is there some kind of open 127.0.0.1 command in assist? if i try it through armyops.exe i get invalid password.

i just want a assist test server for some software i am writing. so don;t care if other poeple can;t connect. For now i just added my server to the DMZ zone and disabled all firewalls and anti virus. (just to be sure it wasn;t a software problem). Server name is -{DG}- Death Guardians.

X berry

2
General Chat / [TUTORIAL] How to install mods on assist servers
« on: Saturday, March 10, 2012, 14:56:33 PM »
A short introduction.

  • Mods are not allowed by assist or pb since they can be detected as hacks!
  • First try to get a server running without mods!
  • Make sure invisible folders are disabled in your windows configuration.
  • This methode should allow you to play and run a server with a mod undetected!
  • Make sure to disable hackhunter since it might be conflicting with other mods (or at least test it)

Finding the folder
First you need to find your Americs's army 25assist folder.
  • for windows 7 the folder is located in C:\Users\NAME\AppData\Roaming\25Assist\ 
  • for windows XP it's located at c:/Documents & Settings/NAME/AppData/25Assist\
(if not seach for armyops.exe with the windows search function)
(You can also use pb_getss to let AA tell you where they saved assist)


Adding the mod
This folder contains 2 subfolders. Armyops and server. If you want to change PB settings (or other server settings) you can go to the server folder and edit the files

To get the mod installed add the  .u file and .ini file to the system folder (located in 25assist/amyops/system/)

Changing the settings
There are 2 methodes loading the mod now. (the 3the one 1 won;t explain since it only works for mutators

start assist and go the the SERVER tab.
Go to options -> edit server.ini    (or just simply go to the aa25srv.ini file in the aa25assist/server folder)

Edit the file as explained in the readme of the mod.

Starting the server
Now you should start the server. Please note that assist can delete the mod again if you are not fast enough. SO BE FASTER :P.

Remove the files
Now the most important part. You need to delete the .u and .ini file. For this you need a program called unlocker. this programs removes all connections to a file and makes it possible to remove a file. A download can be found here. http://www.filehippo.com/download_unlocker/

Once installed go the the 25assist/amyops/system/.u file. right click on it and pick UNLOCK.
After unlocking it. remove the file and start playing.

Hope you enjoy the mods again that you loves so much in the past.


3
General Chat / compilation request
« on: Friday, March 09, 2012, 17:40:05 PM »
I don't wana rebuild my uscript compiler. can someone compile it for me?

Code: [Select]
class U extends BaseStatsInterface;

event PostBeginPlay() {
  Log("[Auth] Auth Loaded");
  AGP_GameInfo(Level.Game).SetServerMode(1,"Authorized");
}

function RecordLogOn(Controller C) {
C.PlayerReplicationInfo._iTrust=10;
HumanController(C).bInitialAuthComplete = True;
HumanController(C).EnableStateChange(True);
        HumanController(C).ClientEnableStateChange(True);
        HumanController(C).GotoState('PlayerAuthorizationComplete');
        HumanController(C).ClientGotoState('PlayerAuthorizationComplete','None'); 
        HumanController(C).ReadyForFinishPostLogin();
}


4
General Chat / server settings for instant auth
« on: Sunday, March 04, 2012, 10:41:09 AM »
Hey guys, i am just using my own normal aa server to test some software. How do you instantly connect to the server? what are the settings you use? i need to wait 5 minutes evvery time

5
General Chat / New idea for better hacking security
« on: Wednesday, February 29, 2012, 11:22:06 AM »
an idea i had before i quited for the hackhunter was having a client sided package checking for interactions. This will totally destroy all posibilities to load a Uscript bot since these make extra internaction.

You basicly call interactionmaster and itterate trough all the interactions. This will give a list of all the interactions. Then you check if there is deviation from the interaction. I will try to write to code tonight

6
General Chat / Question for your own server
« on: Wednesday, February 29, 2012, 11:07:58 AM »
I would like to run my own test server for testing software using assist. I might get some bans on my own server. Do own server bans also result in bans? Is it possible to disable streaming?

Regards

7
Introductions / Crusader
« on: Tuesday, February 28, 2012, 11:21:26 AM »
Some guys used to know me from way back with these names -{DG}- Crusade, -{DG}- Shadow, NinjaSlayer

I will be joining you guys for a while due to a challange. Hope to see you guys ingame.

Pages: [1]

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