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« on: Saturday, August 02, 2014, 09:07:05 AM »
Hello, when I start the game it works fine for only a few minutes, then the game shuts down and this comes up. What should I do to prevent the game for crashing? I have alot of GB on my Harddrive and alot of RAM left, What is the problem, because in my eyes it tells me to free up space on my Harddrive and i have over 400GB of free space on the (C:) Disk
Build AmericasArmy_Build_[2004-06-01_02.01.01]
OS: Windows NT 6.1 (Build: 7600)
CPU: GenuineIntel PentiumPro-class processor @ 2673 MHz with 1023MB RAM
Video: AMD Radeon HD 7900 Series (1280)
Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk.
History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 41600 FArray <- FArray::Realloc <- 200*208 <- UObject::InitProperties <- UObject::StaticAllocateObject <- (MeshEmitter MeshEmitter3) <- UObject::StaticConstructObject <- UObject::InitProperties <- UObject::StaticAllocateObject <- (Shell_556mm_Emitter Transient) <- UObject::StaticConstructObject <- ULevel::SpawnActor <- (Shell_556mm_Emitter) <- UObject::ProcessEvent <- (AttachW_M249_SAW US_Weapons.AttachW_M249_SAW, Function AGP.BaseWeaponAttachment.PreBeginPlay) <- ULevel::SpawnActor <- (AttachW_M249_SAW) <- UObject::ProcessEvent <- (StudentController US_Weapons.StudentController, Function AGP.HumanController.Action) <- UObject::ScriptConsoleExec <- (StudentController US_Weapons.StudentController) <- UPlayer::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- UInput::ExecInputCommands <- ExecAlias <- UInput::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- UInput::ExecInputCommands <- UInput::Process <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- WM_KEYDOWN <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- MessagePump <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free