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Topics - Peter Eriksson

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1
AA Support / Old account
« on: Sunday, August 17, 2014, 10:45:48 AM »
Hallo!
I find my old account on battletracker http://battletracker.com/playerstats/aao/267824/%3DMetal-Gods%3D%28SWE%29/
Is there a way to activite it again so i can play aao25assist?

This is the account i play today  http://battletracker.com/index.php?page=AAOPlayerStats&pid=835256

Hope it works.

2
General Chat / Critical Error
« on: Saturday, August 02, 2014, 09:07:05 AM »
 Hello, when I start the game it works fine for only a few minutes, then the game shuts down and this comes up. What should I do to prevent the game for crashing? I have alot of GB on my Harddrive and alot of RAM left, What is the problem, because in my eyes it tells me to free up space on my Harddrive and i have over 400GB of free space on the (C:) Disk

Build AmericasArmy_Build_[2004-06-01_02.01.01]

OS: Windows NT 6.1 (Build: 7600)
CPU: GenuineIntel PentiumPro-class processor @ 2673 MHz with 1023MB RAM
Video: AMD Radeon HD 7900 Series (1280)

Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk.

History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 41600 FArray <- FArray::Realloc <- 200*208 <- UObject::InitProperties <- UObject::StaticAllocateObject <- (MeshEmitter MeshEmitter3) <- UObject::StaticConstructObject <- UObject::InitProperties <- UObject::StaticAllocateObject <- (Shell_556mm_Emitter Transient) <- UObject::StaticConstructObject <- ULevel::SpawnActor <- (Shell_556mm_Emitter) <- UObject::ProcessEvent <- (AttachW_M249_SAW US_Weapons.AttachW_M249_SAW, Function AGP.BaseWeaponAttachment.PreBeginPlay) <- ULevel::SpawnActor <- (AttachW_M249_SAW) <- UObject::ProcessEvent <- (StudentController US_Weapons.StudentController, Function AGP.HumanController.Action) <- UObject::ScriptConsoleExec <- (StudentController US_Weapons.StudentController) <- UPlayer::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- UInput::ExecInputCommands <- ExecAlias <- UInput::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- UInput::ExecInputCommands <- UInput::Process <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- WM_KEYDOWN <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- MessagePump <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

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