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Server Support / Re: Server on same internet connection as clients
« on: Tuesday, February 23, 2016, 07:24:56 AM »
need to set up virtual lan in your firewall then.
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// AA25.ORG DEDICATED SERVER INI FILE
// Server port, default is 1716, also uses port+1 and port+2, 1716+1717 must be opened on router for incoming UDP, 1818 is for internal communication only.
// Server also needs to make outgoing UDP connections on 20046,20047 and 27900.
// This can also be set using optional command line argument Port=1716
// If your server has more than 1 IP address use the multihome option to bind the server to 1 address,
// Default is 0.0.0.0 which means listen on all available IP addresses. optional command line argument -multihome=0.0.0.0
port=1716
multihome=192.168.99.11
// WINDOWS ONLY, Process ID must be unique for each server running on this machine, If you have more than 1 server running
// with the same Process ID they will keep crashing each other.
// This can also be set using optional command line argument ID=001
processid=001
// Admin password is mandatory, gamepass word is for private servers.
// Enter as many player admins lines as you like, one name per line.
// playerslots(number of slots), roundsmatch(number of rounds per match), roundlength(minutes per round)
adminpassword=xxxxxxxx
gamepassword=
playeradmin=[tj]telvenes
playeradmin=[tj]PeltoR!
playeradmin=[tj]deca-
playeradmin=[tj]Fred.Jong.UN
playeradmin=[tj]norwaykiller
playeradmin=[tj]NooB
playerslots=26
roundsmatch=10
roundlength=4
// SERVER INFORMATION, repeatmessage(1 for yes, 0 for no), repeatminutes(minutes)
// Server name and messages colour can be set with colour=Red,Green,Blue (0 - 255)
servername=[tj]Norwegian - Tracked Server
motd1=Another 2.5Assist Dedicated Server, aao25.com
motd2=Server set-up and managed by 2.5 Assist Dedicated Server Manager
motd3=Americas Army 2.5, Play on Windows, Mac AND Linux
colour=255,255,255
adminname=[tj]telvenes
adminemail=Non-disclosed
repeatmessage=0
repeatminutes=5
// MAP CYCLING (use maps filename), enablecycling(1 for yes, 0 for no), cyclematches(cycle after x matches)
// forcecycle(cycles maps even if no-one is in server), forceminutes(time between forced map cycle)
// If you enable map cycling you must enter more than 1 map line below (map filename).
map=insurgent_camp
map=bridge
enablecycling=0
cyclematches=16
forcecycle=0
forceminutes=60
// Server Options(1 for yes, 0 for no)
hackhunter=1
pbscreenshots=1
weaponforcer=0
forceweapon=sf
damagemessages=0
miles=0
cheats=0
restartmap=0
// FURTHER ADVANCED CONFIGURATION can be carried out by editing /server/aa25srv.ini
// and aa-pbsv.cfg after it has been downloaded on first run.
cachesizemegs=96
maxspectators=3
maxadmins=3
bdeathmessages=1
bplayersbalanceteams=1
bautobalancebetweenrounds=1
bneverautobalance=0
benableroekick=1
minhonor=8
maxhonor=130
spamprotecttimenades=0
spamprotecttime203=0
sfmod=0
dropprotection=0
tournament=0
What is that computer that you have that you can put such resources for vmware?
Anyway check your vmware virtual network settings that it surely uses your nat, and multihome settings in servers ini file if needed (dunno if vmware virtual network adapter is counted as second network adapter)
Also OS firewall on both, host and vmware.