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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Messages - TheGumba

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Feedback & Suggestions / Re: How to promote America's Army 2 Assist
« on: Monday, August 18, 2014, 00:06:04 AM »
Well if anyone would like to get in contact with me to design the Ad, or Logo , i can definitely fund it for a few months to run on a couple websites. PM me if your interested

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Feedback & Suggestions / Re: How to promote America's Army 2 Assist
« on: Sunday, August 17, 2014, 19:29:17 PM »
Quick Q to the Admins,

         Would there be any way that we could , legally speaking of course, generate some ads or some form actual promotions on websites for the game? I can see a problem using the name and logo to their game but i dont really see any impact it might have besides bring attention to their old project. I would totally be willing to invest some money towards it if allowed .

3
News / Re: AA2 Development roadmap
« on: Saturday, March 29, 2014, 13:27:20 PM »
Honestly i just hope you guys the new devs of this game, decide to give it another shot. This game has so much potential. It didnt deserve to die , if more people knew that aa 2.5 is still alive im sure some people would join the community. Its a FREE game, so many people have access to this and they dont need to have the latest Nvidia technology to play .

4
News / Re: AA2 Development roadmap
« on: Wednesday, March 26, 2014, 02:08:15 AM »
What about the whole kickstarter idea? If there were enough funds raised, do you think it would be possible to put in some serious work into a complete whole new game? If a couple of coders could build what you guys have done, wouldnt it be possible to build a complete game?

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News / Re: AA2 Development roadmap
« on: Wednesday, March 26, 2014, 00:20:31 AM »
       After 30 mins of reading this  old thread I understand the need for the source code. I know the "Government Property" is the biggest hurdle in getting the source code, and as mentioned by the Dev who wrote back.."it would be faster to code 2.9 from scratch".. 

Is it possible to consider buying the source code from them? I mean its an asset that they no longer need and maybe they might consider selling this particular asset.

Also... i understood we need coders, why not actually code 2.9? We can start a campaign on kickstarter? I honestly think that the community would get alot more exposure and that its possible to raise enough necessary to hire coders to create a new game in its entirety. These are just some ideas that i wanted to throw out there. I dont think setttling for what we got is enough. After all the work you guys put in, you as a community deserve more then 200 active players . To make it worth your work and effort, why not find a way to move forward?
       

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General Chat / Re: Issues getting Players to join AA2.5
« on: Tuesday, March 25, 2014, 23:27:19 PM »
Hello! Im new to the forums and the game but....

        I agree with the fact that doing all of the training may seem alot to people just trying to have fun or play the game. I understand the main principle of the game was to target people who wanted a feel of how the army actually is, but at this point, i think the fun factor is all we could offer. I think that would be the only way we could get new players in the game.

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