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Author Topic: Cup and Ladder Registration Open  (Read 35783 times)

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Offline Dav3

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Re: Cup and Ladder Registration Open
« Reply #75 on: Friday, August 16, 2013, 09:29:59 AM »
It isnt only the physical location of servers to keep in mind. Its also how its over all networked to the rest of the world.

For example its hard to say if an iceland server would be any better without actually testing.

North america is so big that if someone is in the middle or west coast it has more network to pass through to get to the east side of the continent then cross the ocean.

Just like people in major cities closer to data centers get much better ping that those that live out of major cities, or cities further from the hosting ./ server and so on.

There are many factors but the basic gyst is due to how the WWW is laid out eruo can get as good a ping to a us server as someone located in a rural location in NA. - as one example



Too many arrogant trolls on these forums, wish the admins would actually moderate what needs moderating, instead of acting like ethugs themselves.

Offline [Majestic]tidididi

Re: Cup and Ladder Registration Open
« Reply #76 on: Friday, August 16, 2013, 09:37:39 AM »
Kello, are you stupid or just just act stupid? Please try to be smarter than you are, switch on your brain and imagine that the Titanic was not sarcasm but only joke according to previous message with ship case.

Get good please.

Offline [HT]-d0n-@-KeIIo-

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Re: Cup and Ladder Registration Open
« Reply #77 on: Friday, August 16, 2013, 09:43:33 AM »
 :D

Offline zoxee

Re: Cup and Ladder Registration Open
« Reply #78 on: Friday, August 16, 2013, 10:04:24 AM »
I think the best solution concerning EU vs US would be to apply Soccer rules.
Go match on a euro server, Back match on a US server, both matches played
with the same maps. And then make the sum-up, including more parameters
into the calculation than only the rounds won, for example for each team the
total number kills and total number of points, to make draws almost impossible.
First time hot knifing hash oil, sent me to the moon, zombified. Not a whole lot of fun.

Offline zoxee

Re: Cup and Ladder Registration Open
« Reply #79 on: Friday, August 16, 2013, 10:12:19 AM »
Another option would be to play a single match with an increased number of rounds,
let's say for example 20, then play the first ten on a euro server and the rest 10 on
a US server. And in the end apply the kills & points count in case of a perfect draw.
But changing servers in the middle of a match would interrupt the flow, so not really
a good idea, better play 2 separate matches.
First time hot knifing hash oil, sent me to the moon, zombified. Not a whole lot of fun.

Offline Dav3

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Re: Cup and Ladder Registration Open
« Reply #80 on: Friday, August 16, 2013, 16:46:07 PM »
^ Just wana say its nice to see someone actually contribute to a thread / issue instead of being arrogant and bash!

Offline Dav3

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Re: Cup and Ladder Registration Open
« Reply #81 on: Friday, August 16, 2013, 17:09:31 PM »
Since reading the last critical error thread and posting. Up comes the next question.

If game stability isnt fixed by the time the tourny rolls around....what are the procedures in dealing with the inevitable multiple crashes per match? Admins wont be present to boot idles i dont think? Just discard round? toss a coin?

Offline bollie

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Re: Cup and Ladder Registration Open
« Reply #82 on: Friday, August 16, 2013, 19:56:02 PM »
Since reading the last critical error thread and posting. Up comes the next question.

If game stability isnt fixed by the time the tourny rolls around....what are the procedures in dealing with the inevitable multiple crashes per match? Admins wont be present to boot idles i dont think? Just discard round? toss a coin?

I hope the CE are fixed around before the start!
But if not i think its a discarded round, same as when u dont spawn. But when u play with so many players... its the question is you even can finish one round without any CE...

Offline bollie

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Re: Cup and Ladder Registration Open
« Reply #83 on: Friday, August 16, 2013, 19:57:11 PM »
somewhere there should be a / between 2 words, but i cant edit my post :(

Offline zoxee

Re: Cup and Ladder Registration Open
« Reply #84 on: Friday, August 16, 2013, 21:51:45 PM »
What do you guys think about my idea cf. EU vs US ? not good ?
First time hot knifing hash oil, sent me to the moon, zombified. Not a whole lot of fun.

Offline KARI-30

Re: Cup and Ladder Registration Open
« Reply #85 on: Saturday, August 17, 2013, 03:01:36 AM »
Rules 15 and 16 speak pretty clear about CEs. If you get CE before anyone got killed, you discard the round. But if someone already died and one player gets critical, its no discard. Shit happens. Imagine one team kills 3 players, its 4vs1 and the only guy gets critical and requests discard. Then its not fair for the team which already made 3 kills.

 I hope it gets fixed. But i played 2 days ago for 2 hours and got only 1 CE. So lets hope for the best.

Zoxee I think we will apply your suggestions when we play one map tourneys.
« Last Edit: Saturday, August 17, 2013, 03:04:29 AM by KARI-30 »

Offline KARI-30

Re: Cup and Ladder Registration Open
« Reply #86 on: Sunday, August 18, 2013, 19:45:34 PM »
Sitrep:

Due to complaints about the rule number 8 of the cup, it has been changed to the following:

8) It is up to the teams to decide on which server the match is going to be played. If there is not an agreement, the map selected by the Non-European team will be played on an European server and vice-versa. If it occurs that there is a tie after 2 maps, the overtime map is going to be played on the server of the team who won so far more rounds than the enemy. If both teams have won the same amount of rounds the overtime map is going to be played on an official tournament server. You may ask the cup staff to prepare an official cup server for the match. The server is located in Central Europe, with low pings and minor lags.


A ladder ranking system has been developed by myself. It yet needs to be implemented on the website. The point distribution algorythm is not to be released publicly. All I can say about it is, it favours teams on the bottom half of the standings. The top teams will always have someone breathing down their neck. This system makes sure the bottom teams are motivated to play more matches because they can go up the standings pretty fast. It calculates your current position on the standings and the enemy position on the standings + fixed points per win. It is based on the ELO ranking system but modified for our ladder.
« Last Edit: Sunday, August 18, 2013, 19:51:09 PM by KARI-30 »

Offline Ganja

Re: Cup and Ladder Registration Open
« Reply #87 on: Saturday, October 19, 2013, 09:55:08 AM »
What about repairing the ladder system, so the 'challenge' button works ...

 

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