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Author Topic: Critical Error  (Read 35466 times)

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Offline Spanky

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Re: Critical Error
« Reply #45 on: Saturday, August 17, 2013, 13:41:09 PM »
It's being worked on guys. I've got a new version I'm going to test now.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline nevertalks

Re: Critical Error
« Reply #46 on: Saturday, August 17, 2013, 13:42:57 PM »
It's being worked on guys. I've got a new version I'm going to test now.

Hooah! :style:

Offline Froster

Re: Critical Error
« Reply #47 on: Saturday, August 17, 2013, 13:52:42 PM »
hmmm my critical says:

Free up more space on your primary harddrive...

hmmm I got more than 30GB free on my system drive...

hmm thats interesting hmm..

Offline Froster

Re: Critical Error
« Reply #48 on: Saturday, August 17, 2013, 14:06:31 PM »
It's being worked on guys. I've got a new version I'm going to test now.

After this version , will there be the option to work on the ACU mod back again?

Offline Spanky

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Re: Critical Error
« Reply #49 on: Saturday, August 17, 2013, 14:13:00 PM »
I can't speak for ELiZ but he's stopped ACU mods to help fix the SAI issues so once they're done, I'd imagine he will go back to them.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Ganja

Re: Critical Error
« Reply #50 on: Saturday, August 17, 2013, 14:15:00 PM »
I can't speak for ELiZ but he's stopped ACU mods to help fix the SAI issues so once they're done, I'd imagine he will go back to them.

Ha I hope he didn't stop his business to come help us :D

Offline noobslayer

Re: Critical Error
« Reply #51 on: Saturday, August 17, 2013, 14:33:19 PM »
It's being worked on guys. I've got a new version I'm going to test now.

goodjob  :)
I only slay noobs, so if you die to me, you're a noob.

Admin of Instagram: americasarmy2

Offline Spanky

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Re: Critical Error
« Reply #52 on: Saturday, August 17, 2013, 14:35:32 PM »
There is something REALLY weird going on with SAI, I'm not even sure if it's an SAI problem or not. On a local server, everything is perfect but in Assist, weird stuff happens.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline nevertalks

Re: Critical Error
« Reply #53 on: Saturday, August 17, 2013, 14:55:13 PM »
I think it has to be SAI because there were no problems before... Also I have not heard any problems with people who turn SAI off.

Offline Spanky

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Re: Critical Error
« Reply #54 on: Saturday, August 17, 2013, 15:05:08 PM »
I'm 99% sure it's not SAI now. For a while there's been reports of D3DERR_DEVICELOST, even before SAI was implemented. People couldn't start the game in fullscreen mode. It looks like Assist is editing the ArmyOps.ini file which is causing these problems. Running AA in windowed mode doesn't produce any problems on my end.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline noobslayer

Re: Critical Error
« Reply #55 on: Saturday, August 17, 2013, 15:06:52 PM »
I'm 99% sure it's not SAI now. For a while there's been reports of D3DERR_DEVICELOST, even before SAI was implemented. People couldn't start the game in fullscreen mode. It looks like Assist is editing the ArmyOps.ini file which is causing these problems. Running AA in windowed mode doesn't produce any problems on my end.

For me it's always on windowed mode and yet i've had CE 5 times.
I only slay noobs, so if you die to me, you're a noob.

Admin of Instagram: americasarmy2

Offline Spanky

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Re: Critical Error
« Reply #56 on: Saturday, August 17, 2013, 15:08:17 PM »
Well then maybe I've only found the problem for D3DERR_DEVICELOST. Perhaps ELiZ and Possessed fixed the criticals in the newest version of SAI that I'm testing with.

If that is true and we can fix both with the next release, that would be epic win.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline [SWISS]Merlin

Re: Critical Error
« Reply #57 on: Saturday, August 17, 2013, 19:15:34 PM »
yes, I had some strange moments with my servers to.
some of them had - without any action from my side - other maps loaded. but that happened only ones.
so no worries about.

Offline ajinfla

Re: Critical Error
« Reply #58 on: Sunday, August 18, 2013, 02:45:11 AM »
Weapons Cache on mafia server. Seemed like it was right after I fired a grenade.

Build AmericasArmy_Build_[2004-06-01_02.01.01]

OS: Windows NT 6.1 (Build: 7601)
CPU: AuthenticAMD Unknown processor @ 2210 MHz with 1791MB RAM
Video: NVIDIA GeForce 6150SE nForce 430 (783)

General protection fault!

History: UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_Tick) <- UInteractionMaster::MasterProcessTick <- TickLevel <- UGameEngine::Tick <- Level Weapons Cache <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free


JonnyM

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Re: Critical Error
« Reply #59 on: Sunday, August 18, 2013, 05:53:09 AM »
The interaction master critical errors should be fixed now, thanks ELiZ.
I will now start working on the d3derr devicelost critical error.

Keep reporting here, its the only way we can help you, and give as much info as you can.

 

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