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Author Topic: The new mAAp Pipeline  (Read 10688 times)

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Offline teddy_grizzly_bear

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Re: The new mAAp Pipeline
« Reply #30 on: Wednesday, November 28, 2012, 15:33:43 PM »
Is this gonna be a map where the map looks so good that its hard to see the enemy?


"Mathematics may be defined as the subject in which we never know what we are talking about, nor whether what we are saying is true." Bertrand Russell

Offline Spanky

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Re: The new mAAp Pipeline
« Reply #31 on: Wednesday, November 28, 2012, 16:10:29 PM »
I don't think so. It seems like a lot of AA players lower settings for more FPS in order to 'pwn' more so they'll have no problem. I think it will be fairly easy to see players even with settings on high. All maps have their camping spots though :)
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Spanky

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Re: The new mAAp Pipeline
« Reply #32 on: Sunday, December 02, 2012, 20:28:11 PM »
Worked on a new sky yesterday:


Versus the old:


Versus the super old:


Versus the original:








Also, here's the current sunglare with new sky:
« Last Edit: Sunday, December 02, 2012, 20:32:46 PM by Spanky »
It's like shaving your pubes to make your junk look bigger.
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Offline Possessed

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Re: The new mAAp Pipeline
« Reply #33 on: Sunday, December 02, 2012, 21:06:40 PM »
good work Sir
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline Spanky

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Re: The new mAAp Pipeline
« Reply #34 on: Tuesday, December 04, 2012, 02:03:33 AM »
Re-skinned a few things with "HD" textures:

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Might look bigger, but it aint.....

Offline Possessed

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Re: The new mAAp Pipeline
« Reply #35 on: Tuesday, December 04, 2012, 02:06:35 AM »
wonderful
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline bollie

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Re: The new mAAp Pipeline
« Reply #36 on: Tuesday, December 04, 2012, 08:22:36 AM »
looks marvelous :D

Offline Koden

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Re: The new mAAp Pipeline
« Reply #37 on: Tuesday, December 04, 2012, 12:50:00 PM »
Sweet :) looking at those barrels my first thought was about Half life :D


Offline Spanky

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Re: The new mAAp Pipeline
« Reply #38 on: Tuesday, December 04, 2012, 13:24:47 PM »
Sweet :) looking at those barrels my first thought was about Half life :D

I thought that too... now looking it up... it's the exact same texture -_-



Please don't hurt me Valve :(
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Offline Koden

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Re: The new mAAp Pipeline
« Reply #39 on: Tuesday, December 04, 2012, 13:34:00 PM »
I thought that too... now looking it up... it's the exact same texture -_-



Please don't hurt me Valve :(

Hmmm now i'm really concerned about the Valve combines that will be after you  :P jokes aside it's fine to me, the Pipeline's barrel are just a bit "fatter" than the skinny HL ones.

Yea, I had to distort the texture but it doesn't look horribly bad. It's not like we're selling mAAp and making a huge profit off of it. I honestly was just browsing Google Image results and came across that texture. I thought someone independent had made it. Never thought someone ripped it out of Half-Life and stuck it on the internet...

A forum post, a kind of tutorial i guess?

http://bws.10.forumer.com/viewtopic.php?t=868
« Last Edit: Tuesday, December 04, 2012, 13:45:55 PM by Koden »

Offline Spanky

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Re: The new mAAp Pipeline
« Reply #40 on: Tuesday, December 04, 2012, 13:39:12 PM »
Yea, I had to distort the texture but it doesn't look horribly bad. It's not like we're selling mAAp and making a huge profit off of it. I honestly was just browsing Google Image results and came across that texture. I thought someone independent had made it. Never thought someone ripped it out of Half-Life and stuck it on the internet...
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Spanky

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Re: The new mAAp Pipeline
« Reply #41 on: Wednesday, December 05, 2012, 00:34:49 AM »
New build is available in the original post, fresh out of the editor!
It's like shaving your pubes to make your junk look bigger.
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Offline BiG_SerGiO

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Re: The new mAAp Pipeline
« Reply #42 on: Wednesday, December 05, 2012, 11:54:37 AM »
I wanna play it just like it right now :)
Hope new map update gets out soon.
"Three things can not hide for long: the Moon, the Sun and the Truth"?
Hmm?

https://vortexservers.com/clients/aff.php?aff=406

Offline Spanky

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Re: The new mAAp Pipeline
« Reply #43 on: Wednesday, December 05, 2012, 15:30:35 PM »
I wanna play it just like it right now :)
Hope new map update gets out soon.

Go try it out with the download. Help me tweak it for gameplay so people actually play it instead of bitch about it.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Alex

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Re: The new mAAp Pipeline
« Reply #44 on: Wednesday, December 05, 2012, 15:54:48 PM »
Go try it out with the download. Help me tweak it for gameplay so people actually play it instead of bitch about it.
It not really possible to get a sense for how balanced it is with only 1 person. We should get a server and some people to test it out.

 

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