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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Author Topic: Remove 203's from Shipment and GlassHouse?  (Read 4249 times)

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Offline [Majestic]tidididi

Re: Remove 203's from Shipment and GlassHouse?
« Reply #15 on: Sunday, July 08, 2012, 06:28:27 AM »
where should be one frag or flash grenade.

 i support above bot.

Hit the wall using your head.

Offline [Majestic]tidididi

Re: Remove 203's from Shipment and GlassHouse?
« Reply #16 on: Sunday, July 08, 2012, 07:19:26 AM »
Tidididi szajzelizer quote me correct plese!

I've quoted the most important parts of your post.

Offline eKC0mm

Re: Remove 203's from Shipment and GlassHouse?
« Reply #17 on: Sunday, July 08, 2012, 10:08:50 AM »
In my opinion shipment is to small for m16. m4m is good there, but sf would be better.

No, no. Hit yourself for this blasphemy.

SF are supposed to be special. used to have to work hard to be able to use one of those guns. Now every noob in the world has a scope and a 203. Its chaotic and stupid. SF weps are the destroyers of good gameplay, unless applied correctly.

SF weps in shipment is the worst idea for so many reasons. The biggest of all those reasons being that it reverses the problem. Everyone will just turn the corner and spam a 203. It would completely ruin the map.

Look what SF weps did to Insurgent Camp. If assault was actually smart they could win every round VERY easily with the use of thermites. Its an unsolvable problem because this class does not belong in this map.
eKComm - Team Non-Sense

Offline Archeh

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Re: Remove 203's from Shipment and GlassHouse?
« Reply #18 on: Monday, July 09, 2012, 00:11:20 AM »
Look what SF weps did to Insurgent Camp.

best quote of the year
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Offline Yahoo

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Re: Remove 203's from Shipment and GlassHouse?
« Reply #19 on: Monday, July 09, 2012, 06:39:02 AM »

Offline ZakuAce

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Re: Remove 203's from Shipment and GlassHouse?
« Reply #20 on: Thursday, July 12, 2012, 01:35:16 AM »
SF weps are the destroyers of good gameplay, unless applied correctly.

you sir, internetz for you.

Offline raw

Re: Remove 203's from Shipment and GlassHouse?
« Reply #21 on: Thursday, July 12, 2012, 02:55:21 AM »
take the 203 off from shipment. i want to camp...

and yea the other side gets 203 so much faster than the other team as killaboy said.
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Offline kMx

Re: Remove 203's from Shipment and GlassHouse?
« Reply #22 on: Wednesday, July 25, 2012, 08:47:49 AM »
what about making maap poolday???


that would be a good idea , theres tutorials on the forums explaining how to convert them to 2.5 , perhaps those interested could work it out .
the cage was a awesome cqb map too

 

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