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Author Topic: mAAp pack 7.20 Bug Reports  (Read 11460 times)

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Offline Spanky

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Re: mAAp pack 7.20 Bug Reports
« Reply #15 on: Friday, December 28, 2012, 13:58:20 PM »
I think I fixed Breakout's issues. The map isn't that great of a build so it's hard to fix things without redoing most of it.

Scratch it off the list!
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Alex

Re: mAAp pack 7.20 Bug Reports
« Reply #16 on: Friday, December 28, 2012, 14:27:24 PM »
Petrol:

There was 1 mention already, but there were 2 different places where you could get behind the houses at South side of the map (similar, but 1 SW and the other SE side kinda).

And from the house next to the gas station you can get on the powerlines and walk on them and get to places you shouldn't. They go both ways (west and east) and you can walk on either 1 and get pretty far. I don't like walking on powerlines anyway, but getting to otherwise unaccessable places is a sure no-go for me.

I have the screenshots in this rar:
https://www.dropbox.com/s/7y1tp8pdtq85gpo/petrol.rar
Those are already fixed. Thanks for reporting though. :)

Offline Koden

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Re: mAAp pack 7.20 Bug Reports
« Reply #17 on: Friday, December 28, 2012, 17:41:00 PM »
Office: not a big concern but i noticed that the cameras disappear after you shoot them 2-4 times.

Interdiction: one of the glass panels in the production room is off.


Fixed. Thanks for reporting, I'm also fixing some other small things on this map, so if you notice anything else or just want to share some feedback you're all welcome.
« Last Edit: Friday, December 28, 2012, 17:44:14 PM by Koden »

Offline Possessed

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Re: mAAp pack 7.20 Bug Reports
« Reply #18 on: Friday, December 28, 2012, 20:53:13 PM »
Fixed. Thanks for reporting, I'm also fixing some other small things on this map, so if you notice anything else or just want to share some feedback you're all welcome.
missing meshes on "bulbs", posted it long time ago
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline Spanky

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Re: mAAp pack 7.20 Bug Reports
« Reply #19 on: Friday, December 28, 2012, 21:19:49 PM »
my first feedback is about Square:
nice to see that map with 32 player slots :). also good to see that side changes will not give anymore honor points. and the problem with the ladders is also gone i guess.

some points to watch at:
- if you go from middle tower at computer-room one level higher to 2nd floor, you can see at the stairs for a while
  the sky.  http://postimage.org/image/pd7jp47ht/
  this is not good and should be checked/corrected.
- it is not possible anymore to walk on the small wall headers (for example at the balcony, where the clothes are put
  on the lines to dry or on the upper stairs at the black whole). thats a pitty. wished to be back as it was before if
  possible.

Stairs issue is fixed, pretty easy :)
You're probably talking about the ledges, that's a glitch and I removed that. It's not realistic to walk out on a 4 inch ledge and be able to crouch and fire. Plus you can get to areas that are unfair.

Thanks for reporting!

Looking over the posts, I'm thinking most if not all the bugs have been sorted out. This is going quite well.
« Last Edit: Friday, December 28, 2012, 21:22:45 PM by Spanky »
It's like shaving your pubes to make your junk look bigger.
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Offline Alex

Re: mAAp pack 7.20 Bug Reports
« Reply #20 on: Friday, December 28, 2012, 22:04:17 PM »
I created a new tour and threw City Block, Petrol and Square in it (just to have over 2 maps) hopefully that will fix the bug but we'll see. Any chance we can get an update to the beta client?

EDIT: I just tested it on spanky's server and it works. Switching to City Block and Petrol through the admin panel works now. Unfortunately until there is an update  you will still need to switch to the maps using the console.
« Last Edit: Friday, December 28, 2012, 22:25:46 PM by KiLLaMaN »

Offline [SWISS]Merlin

Re: mAAp pack 7.20 Bug Reports
« Reply #21 on: Saturday, December 29, 2012, 07:34:16 AM »
just another small thing to fix:
server start, option panel - if you are activating the Map Cycling, all the new maps are not there to select for a cycling.

and all the new maps do not have a Image -> F5 -> Map -> Image not available
« Last Edit: Saturday, December 29, 2012, 09:40:56 AM by [SWISS]Merlin »

Offline ELiZ

Re: mAAp pack 7.20 Bug Reports
« Reply #22 on: Saturday, December 29, 2012, 13:14:06 PM »
just another small thing to fix:
server start, option panel - if you are activating the Map Cycling, all the new maps are not there to select for a cycling.
and all the new maps do not have a Image -> F5 -> Map -> Image not available
Map cycling is fixed


Offline [SWISS]Merlin

Re: mAAp pack 7.20 Bug Reports
« Reply #23 on: Saturday, December 29, 2012, 15:11:58 PM »
Map cycling is fixed

nice guy's, realy good job you are doing. thanks a lot for that!

Offline teddy_grizzly_bear

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Re: mAAp pack 7.20 Bug Reports
« Reply #24 on: Sunday, December 30, 2012, 07:17:50 AM »
I was playing Petrol and found this:

The gas truck next to the gas station has a ladder (right behind the cabin). When I go next to it, my gun goes away like I'm trying to climb the ladder, but I can climb nowhere. Now I don't know whether or not it was meant to work, but right now it feels like something half-finished.
<image removed due to imgur stuff - probably for the best>

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Offline Alex

Re: mAAp pack 7.20 Bug Reports
« Reply #25 on: Sunday, December 30, 2012, 14:59:42 PM »
I was playing Petrol and found this:

The gas truck next to the gas station has a ladder (right behind the cabin). When I go next to it, my gun goes away like I'm trying to climb the ladder, but I can climb nowhere. Now I don't know whether or not it was meant to work, but right now it feels like something half-finished.
It's no half finished. The ladder actually works there just isn't enough space to climb it. That's fixed in the newest version.

Offline Possessed

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Re: mAAp pack 7.20 Bug Reports
« Reply #26 on: Sunday, December 30, 2012, 21:38:46 PM »
7.14 error that may be on this beta too  :P
You "a" not.... looks like it was me who typed that msg in Assist code  :P
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline Possessed

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Re: mAAp pack 7.20 Bug Reports
« Reply #27 on: Sunday, December 30, 2012, 21:59:00 PM »
http://sourceforge.net/projects/aa25assist/
for me the download link in th main page points to maap720.7z not to the binary
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline ELiZ

Re: mAAp pack 7.20 Bug Reports
« Reply #28 on: Sunday, December 30, 2012, 22:09:25 PM »
http://sourceforge.net/projects/aa25assist/
for me the download link in th main page points to maap720.7z not to the binary

I noticed that as well, it seems to default to the latest file uploaded to that repo, in this the map pack for 7.20
No idea how to fix it, will solve itself when the Beta is over in a few days

Offline ELiZ

Re: mAAp pack 7.20 Bug Reports
« Reply #29 on: Sunday, December 30, 2012, 22:13:49 PM »
http://sourceforge.net/projects/aa25assist/
for me the download link in th main page points to maap720.7z not to the binary
Fixed

 

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